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Matagot  |  SKU: MT-INIS-021

Inis

€65.77 EUR €73.07
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Christian Martinez
Publisher Matagot
Players 2-4
Playtime 60-90 mins
Suggested Age 14 and up
Honors 2017 SXSW Tabletop Game of the Year Nominee
2016 Golden Geek Board Game of the Year Nominee
2016 Golden Geek Best Strategy Board Game Nominee
2016 Golden Geek Best Board Game Artwork & Presentation Nominee
2016 Cardboard Republic Striker Laurel Nominee
Expansion Inis: Seasons of Inis

Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions:
  • Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans.
  • Land: Have your clans present in at least six different territories.
  • Religion: Have your clans present in territories that collectively contain at least six shrines.

Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island.

At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions.

Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed will be king by the Assembly for his merit and wisdom.

While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.

Customer Reviews

Based on 9 reviews
67%
(6)
33%
(3)
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M
Michael Li
Beautiful game that works well even with 2 players.

Enough can't be said about how beautiful Jim Fitzpatrick's artwork is, and just how great the production values of the puzzle piece tiles, the buildings and the different figures all are.

R
Ryan Krebs
The Following Contest is Scheduled for One Fall!!

You know those pro wrestling matches, when there are four tough guys or gals fighting at the same time and the first to score a pin or submission wins the championship? For the final quarter of the match there is finishing move after finishing move and pin attempt after pin attempt, with everybody trying to win while stopping everybody else! Chaos and excitement and yelling and groaning with your hands in your hair. That, to me, is Innis.
It's a slow build of strategy, which leads to testing defences and the odd attempt at a surprise early finish. Soon everyone begins closing in on various win conditions, and the real drama begins!
One of the very best games I've ever played!

G
Graham Fish
Smart

The coolest design for a Dudes on a Map game. Very clever game.

V
Victor Nosko
Beautiful game

I really love the celtic theme of this one, as well as the very clean and straightforward drafting gameplay. My one issue, is that the game may run too long (twice we've ended the game in a stalemate, as we simply ran out of steam with it) as everyone beats up the player closest to winning. I've heard that the expansion offers a module that fixes that, so I will likely check that out, as the gameplay and style of this is outstanding.

D
Duy Anh Le
10/10

The art is excellent and this is actually a very deep tactical game with timing/card play. So many combo possible pack in a handful of card and i love it to death!