Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
202.49
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 50-180 mins |
Suggested Age | 14 and up |
Speakeasy will transport you to the roaring 1920s during the era of Prohibition. Manhattan was under the firm control of Lucky Luciano, a prominent mobster. To strengthen his grip on the territory, he implemented a well-structured system. He divided Manhattan into different districts, each assigned to a specific mobster responsible for handling their "business" operations.
In this worker-placement and card-management game, you take on the role of one of those mobsters, managing and operating your very own speakeasy empire in Manhattan. To do so, you'll need to use all your cunning and resources to stay ahead of the competition. As you improve your operation, become more infamous, and upgrade to more lavish speakeasies and even casinos, you'll attract the attention of the outside mafia and the police. You need to use your leverage to keep your business running and receive your share from Lucky Luciano.
You need to hire goons to help you take over Manhattan during this exciting and dangerous time. You can associate with outside mobsters — and even attack and rob rum runners to gain valuable resources to gain an edge over your rivals. You need to manage your cards carefully, placing your workers strategically to deliver illicit liquor and reach Manhattan's goals to earn income. You will cook your books to fill your safes with free tax money by achieving some goals.
The ultimate goal is simple: accumulate the most money and become the most successful mobster in the city. Do you have what it takes to rise to the top of the speakeasy scene and take over Manhattan during Prohibition? It's time to grab your fedora and find out in Speakeasy.
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
80.99
Designer |
Vital Lacerda João Quintela Martins |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: Mayfair Games
Type: Board Games
Price:
94.95
Designer | Vital Lacerda |
Publisher | Mayfair Games |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 12 and up |
Honors | 2018 Golden Geek Best Cooperative Game Nominee |
CO2 Second Chance - This new totally re-designed edition will bring a completely new iconography, an entirely new rulebook with lots of 3D pictures for easy comprehension of the rules, more balanced gameplay, a new events deck, improved and streamlined mechanisms, upgraded wood components for the power plants instead of the cardboard tokens, while maintaining the beautiful illustrations on the board and cover, and all this with a shorter play length.
This version will also bring a cooperative mode of play. And a solo play based on goals.
In the 1970s, the governments of the world faced unprecedented demand for energy, and polluting power plants were built everywhere in order to meet that demand. Year after year, the pollution they generate increases, and nobody has done anything to reduce it. Now, the impact of this pollution has become too great, and humanity is starting to realize that we must meet our energy demands through clean sources of energy. Companies with expertise in clean, sustainable energy are called in to propose projects that will provide the required energy without polluting the environment. Regional governments are eager to fund these projects and to invest in their implementation.
If the pollution isn't stopped, it's game over for all of us.
In the game CO₂, each player is the CEO of an energy company responding to government requests for new, green power plants. The goal is to stop the increase of pollution while meeting the rising demand for sustainable energy — and of course profiting from doing so. You will need enough expertise, money, and resources to build these clean power plants. Energy summits will promote global awareness, and allow companies to share a little of their expertise while learning still more from others.
In CO₂, each region starts with a certain number of Carbon Emissions Permits (CEPs) at its disposal. These CEPs are granted by the United Nations, and they must be spent whenever the region needs to install the energy infrastructure for a project or to construct a fossil fuel power plant. CEPs can be bought and sold on a market, and their price fluctuates throughout the game. You will want to try to maintain control over the CEPs.
Money, CEPs, Green Power Plants that you've built, UN Goals you've completed, Company Goals you've met, and Expertise you've gained all give you Victory Points (VPs), which represent your Company's reputation — and having the best reputation is the goal of the game … in addition to saving the planet, of course.
Biggest Changes from First Edition:
Added cooperative mode, which is now the main game (but you still get the full competitive game, too!).
New private goals to play the co-op version.
Event goals were created for the co-op version.
Different UN goal cards, and different point values.
You can claim a UN goal card if you have the right infrastructure, while in the original you needed the right power plants.
The way summits give points has been altered a bit, but it works basically the same way.
A few new endgame objective cards have been added, and some have been tweaked.
Your scientist must leave the Project tile to get you knowledge.
Scientists are no longer allowed in infrastructures.
You can sacrifice a scientist to take a minor benefit from lobby cards that have already been played.
Hiring a scientist gives you a “wild” knowledge point.
No more payment to other players. When the scientist moves out, the scientist’s owner gets a knowledge point.
Placing projects gives you a knowledge point.
Building a plant costs a CEP.
New goal cards.
Events work a bit differently: They now cost a CEP as well, and if pollution is above 400 ppm, 2 events occur, instead of just 1.
Added UN Inspectors Variant.
One turn fewer per decade in both versions.
One decade fewer in co-op.
Spend points to reduce CO₂ and pay for events.
You lose if your points go below zero in co-op.
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
116.99
This age of art and capitalism has created a need for a new occupation, the gallerist, which combines elements of the art dealer, museum curator, and artists’ manager.
You are about to take on that job! You will promote and nurture artists; buy, display, and sell their art; build and exert your international influence. As a result you will achieve the notoriety needed to draw visitors to your gallery from all over the world.
So build your fortune running the most lucrative gallery ever.
Maximize your money and thus win the game by:
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
2.95
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playing Time | 90-150 mins |
Suggested Age | 14 and up |
Expansion For | On Mars |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
229.49
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 2-4 |
Playtime | 120-150 mins |
Suggested Age | 14 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
20.95
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 60-150 mins |
Suggested Age | 14 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
62.95
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Suggested Age | 14 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
109.95
Note: This game is in French.
Includes The Gallerist with the NEW Scoring Expansion plus both KS SG Pack #1 & #2
This age of art and capitalism has created a need for a new occupation, the gallerist, which combines elements of the art dealer, museum curator, and artists’ manager.
You are about to take on that job! You will promote and nurture artists; buy, display, and sell their art; build and exert your international influence. As a result you will achieve the notoriety needed to draw visitors to your gallery from all over the world.
So build your fortune running the most lucrative gallery ever.
Maximize your money and thus win the game by:
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
78.95
Designer |
Vital Lacerda João Quintela Martins |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: Eagle-Gryphon Games
Type: Playmat
Price:
25.95
Designer | Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Expansion For | Vinhos Deluxe Edition |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
199.49
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 60-150 mins |
Suggested Age | 14 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
84.49
Designer |
Vital Lacerda João Quintela Martins |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
214.95
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 60-150 mins |
Suggested Age | 14 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
74.95
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-5 |
Playtime | 80-150 mins |
Suggested Age | 14 and up |
Accessory |
On Mars: Alien Invasion - Wooden Alien Token On Mars: Alien Invasion - Interference Playmat On Mars: Alien Invasion - Cover Playmat |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
249.95
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playing Time | 60-180 mins |
Suggested Age | 14 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
52.95
Designers |
Vital Lacerda Julián Pombo |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Note: This Numbered Edition copy of the game is from the Kickstarter! It will be packaged in a uniquely-numbered game box. Also, includes Lisboa: Queen Variant.
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
149.95
This age of art and capitalism has created a need for a new occupation, the gallerist, which combines elements of the art dealer, museum curator, and artists’ manager.
You are about to take on that job! You will promote and nurture artists; buy, display, and sell their art; build and exert your international influence. As a result you will achieve the notoriety needed to draw visitors to your gallery from all over the world.
So build your fortune running the most lucrative gallery ever.
Maximize your money and thus win the game by:
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
52.95
Designer |
Vital Lacerda Julián Pombo |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
2.50
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playing Time | 60-120 mins |
Suggested Age | 12 and up |
Expansion For | Lisboa |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
18.95
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playing Time | 60-180 mins |
Suggested Age | 14 and up |
Expansion For | Kanban EV |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
164.95
Designer |
Vital Lacerda |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playing Time | 60-180 mins |
Suggested Age | 14 and up |
Expansion | Kanban EV: Upgrade Pack |
Honors |
2020 Golden Geek Heavy Game of the Year Nominee 2020 Golden Geek Best Board Game Artwork & Presentation Nominee 2020 Board Game Quest Awards Best Strategy/Euro Game Nominee |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
36.95
Designers |
Vital Lacerda Julián Pombo |
Publisher | Eagle-Gryphon Games |
Players | 1-4 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Vendor: Giochix.it
Type: Board Games
Price:
64.95
Designer |
Vital Lacerda |
Publisher | Giochix.it |
Players | 1-4 |
Suggested Age | 12 and up |
Vendor: Knight Works
Type: Board Games
Price:
29.95
Designers |
Vital Lacerda Catarina Lacerda |
Publisher | Knight Works, LLC |
Players | 1-6 |
Playtime | 10-40 mins |
Suggested Age | 6 and up |
Honors | 2019 5 Seasons Best Portuguese Family Game Nominee |
Deluxe includes:
Deluxe edition upgrades:
- Unique Kickstarter game box - includes a matte exterior finish with spot UV logos and a full-color quality box insert
- All Action tokens upgrade to printed 25 mm wood discs
- All Arrow tokens upgrade to custom wood tokens
- All Flame tokens upgrade to custom wood tokens
- All Shield tokens upgrade to custom wood tokens
- A high quality printed blue felt dice bag
Box Contents:
- 18 Magic cards
- 36 Keeper cards (6 Keeper decks with 6 cards each)
- 18 Shield wood tokens (Red, Yellow, Green, Blue, Purple, and White)
- 15 Arrow wood tokens
- 5 Flame wood tokens
- 36 Action printed wood tokens (12 Defense, 8 Heal, 8 Training, and 8 Attack)
- 6 Dragon tiles
- 1 double-sided Hunter card and 4 Hunter cards
- 8 D6 Black Hunter dice
- 12 D6 Battle dice (6 White and 6 Red)
- 1 Plastic Miniature Starting Player Token
- 1 Printed felt dice bag
- 4 Player Aid cards
In this fantasy universe, each player is the chief of a tribe of dragon keepers, defending the dragons from attacks by the evil hunter. The hunter wants to see those cute dragons dead, but must get past the dragon keepers. The keepers belong to different tribes but together they have the common goal of protecting the dragons. The keepers use magic in their duels with the evil hunter.
Dragon Keepers was designed by Vital Lacerda and his youngest daughter, Catarina. Says Vital, "She is the one who knows a lot about dragons and I could have never been able to do this design without her." Dragon Keepers has two different games in the box:
KEEPER GAME: 3–6 players | 10–15 minutes | ages 6+
In this competitive mode, the hunter rolls dice to attack the dragons and the players choose which of the attacked dragons they want to defend. The game ends when one player manages to heroically defend three different dragons or if one dragon gets three hits. The winner is the player with more successful defenses.
DRAGON GAME: 2–4 players | 20–40 minutes | ages 9+
In this cooperative mode, the keepers work together to defend and train the dragons so that they attack the hunter. Players can take four different actions: Defend, Cure, Train and Attack. Those actions are limited and they need to cooperate and organized as a group to manage to stop the hunter's attacks during the game. The players lose if a dragon is killed by the hunter, or if the battle event deck runs out. The players win if X dragons (where X is determined by the difficulty level) manage to successfully attack the hunter.