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Stonemaier Games  |  SKU: STM150

Tapestry

€77.38 EUR
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Jamey Stegmaier
Publisher Stonemaier Games
Players 1-5
Playtime 90-120 mins
Suggested Age 12 and up
Expansions Tapestry: Plans & Ploys
Tapestry: Arts & Architecture 
Tapestry: Fantasies & Futures
Accessories Go7 Gaming - TAP-001 for Tapestry
Broken Token - Tapestry Organizer
E-Raptor - Insert compatible with Tapestry
The Dicetroyers - Tapestry (Italy Import)
Folded Space - Tapestry and Expansions
Tapestry Natural Rubber Playmat
Honors 2020 UK Games Expo Best New Boardgame (Euro-Style) People's Choice Winner
2020 UK Games Expo Best New Boardgame (Euro-Style) Nominee
2020 UK Games Expo Best New Boardgame (Euro-Style) Judges Award Winner
2019 Meeples' Choice Nominee
2019 Golden Geek Board Game of the Year Nominee
2019 Golden Geek Best Strategy Board Game Nominee
2019 Golden Geek Best Board Game Artwork & Presentation Nominee


Tapestry is a two-hour civilization game for 1-5 players designed by Jamey Stegmaier.

Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!

In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.

—description from the publisher

Customer Reviews

Based on 16 reviews
63%
(10)
19%
(3)
13%
(2)
6%
(1)
0%
(0)
D
Dillon Boulanger

Tapestry

N
Navaneeth Saiprasad
Not for us

It’s ok, but not what we were looking for in a Civ game.

C
Chris Thomas
Above average components, below average game

While this game does have a lot of luck in it which I do not mind, what I do mind is the lack of player interaction. Even with the expansion, player interaction is nonexistent and when it does happen rarely means anything.

M
Margaux Yiu
A+ production, B+ game

Stonemaier Games consistently knocks it out of the park with production quality, from the textured plastic paper for the rulebook to the unique sculpted buildings to the textured player boards with matched up artwork to indicate how to lay them out properly. Artwork is beautiful and graphic design is award worthy for clarity and simplicity and language independence.

The game is…fine. It’s better than fine most of the time, the fun had in trying to maximize your civilization’s abilities on every turn. After only a few plays, it’s easy to be disgruntled by some civilizations roaring around the VP track whilst the more challenging ones lag and struggle to keep up. As with Scythe, there are some tweaks required to balance this issue, and Stonemaier did adjust the starting benefits of some civilizations a few months after the initial launch of the game. I suggest people Google and download these tweaks if you have the first edition of the game.

I haven’t heard anything about the expansion, but I suspect they’ve taken the above issue — plus the swingy Tapestry card issue — into consideration when developing that to help improve balance.

All in all, I enjoyed playing and would happily play any time, but with the understanding that highest to lowest scores often end up a full lap or more apart with 4+ players. If you can play to “do your best” in a multi-player solitaire fashion and not feel bitter about another player running off in the distance, it can still be rewarding to work through actions to combo as many benefits as possible each turn.

Y
Yves Daigneault
Really fun game

Each game is really fun. While the game is fairly simple, there are a lot of though decisions and strategy going on. Definitely recommend.