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Leder Games  |  SKU: LED01000

Root

€48.00 EUR
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Cole Wehrle
Publisher Leder Games
Players 2-4
Playtime 60-90 mins
Suggested Age 10 and up
Accessories Meeple Realty -  Root Forest
Root: Vagabond Pack
Root: Resin Clearing Markers
Root: Playmat Fall/Winter
Folded Space - Root & Expansions
Laserox - Root Organizer
Laserox - Root Crate
Root: Card Sleeves 
The Dicetroyers - Root + Riverfolk Exp (Italy Imported) 
The Dicetroyers - Root All In – Lifted Base (Italy Imported)
Expansions

Root: Riverfolk Expansion
Root: The Underworld Expansion (Kickstarter Edition)
Root: The Exiles and Partisans Deck *PRE-ORDER*
Root: The Clockwork Expansion 
Root: Clockwork Expansion 2
Root: Upgrade Pack
Root: The Underworld Expansion
Root: The Vagabond Pack
Root: The Marauder Expansion
Root: Underworld Hirelings Pack
Root: Marauder Hirelings Pack & Hireling Box
Root: Landmarks Pack

Honors 2020 As d'Or - Jeu de l'Année Expert Nominee
2019 UK Games Expo Best Board Game (Strategic Style) People's Choice Winner

2019 UK Games Expo Best Board Game (Strategic Style) Judges Award Winner
2019 SXSW Tabletop Game of the Year Winner
2019 SXSW Best Crowdfunded Game of the Year Nominee
2019 Scelto dai Goblin Winner

2019 Origins Awards Best Board Game Nominee
2019 Jogo do Ano Winner
2019 Jogo do Ano Nominee
2019 International Gamers Award - General Strategy: Multi-player Winner
2019 International Gamers Award - General Strategy: Multi-player Nominee
2019 Goblin Magnifico Winner

2019 Goblin Magnifico Nominee
2018 Golden Geek Most Innovative Board Game Winner
2018 Golden Geek Most Innovative Board Game Nominee
2018 Golden Geek Board Game of the Year Winner
2018 Golden Geek Board Game of the Year Nominee
2018 Golden Geek Best Thematic Board Game Winner
2018 Golden Geek Best Thematic Board Game Nominee
2018 Golden Geek Best Strategy Board Game Nominee

2018 Golden Geek Best Board Game Artwork & Presentation Winner
2018 Golden Geek Best Board Game Artwork & Presentation Nominee
2018 Cardboard Republic Striker Laurel Winner
2018 Cardboard Republic Striker Laurel Nominee
2018 Board Game Quest Awards Game of the Year Winner
2018 Board Game Quest Awards Game of the Year Nominee
2018 Board Game Quest Awards Best Tactical/Combat Game Nominee
2018 Board Game Quest Awards Best Game from a Small Publisher Nominee

Root is a game of adventure and war in which 2 to 4 (6 with the 'Riverfolk' expansion) players battle for control of a vast wilderness.

The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.

Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.

Root represents the next step in our development of asymmetric design. Like Vast: the Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.

The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.

The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.

The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence--but only if they can manage to keep the other players in check.

Meanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal.

In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root!

—description from the publisher

Customer Reviews

Based on 13 reviews
77%
(10)
15%
(2)
8%
(1)
0%
(0)
0%
(0)
J
Jeremy Avery
In my Top 5 - from 1000+ played. As long as you have the right group.

It’s asymmetrical, tricky, and complicated. The game plays best with a committed playgroup that is willing to socialize, make temporary alliances, and accept that balance partly comes out of skilled gameplay.

And if you can accept all that, Root offers one of the best gaming experiences. I’m a euro gamer, and not much for wargames, but Root is special, mixing unique abilities and area control and asymmetrical scoring strategies.

A
Allie S
Fantastic Asymmetric War Game

Wow!

The uniqueness of each faction is incredible and allows for extremely varied gameplay. Not every faction will necessarily mesh with every person’s play style but it seems like there’s something for everyone. The game plays best at 3-4 and will require some repeat experience to feel like you understand the factions.

A
Adrian Lou
Fun war game

Not a gateway game despite looking cutesy. This is well-designed and will take time. Haven't played enough yet but it's definitely fun!

S
Scotty Duong
Super fun and aesthetic game

Highly recommend

J
Jeremy Daniels
In top 5 games all time

I absolutely love the asymmetry in Root. Every game is a unique experience.