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Game Salute  |  SKU: GSUH2103

Black Orchestra (Second Edition)

€49.20 EUR €59.04
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Description

Designer Philip duBarry
Publisher Game Salute
Players 1-5
Playtime 90 mins
Suggested Age 14 and up
Honors 2016 Golden Geek Best Cooperative Game Nominee
2016 Cardboard Republic Immersionist Laurel Nominee
Expansions Black Orchestra: Resistance Broadcast Promo 
Black Orchestra: Upgrade Pack

As Hitler's grasp on Germany tightens and his maniacal fervor is unmasked, men from the highest levels of the Reich begin to plot his assassination. As the clock ticks and Hitler's ambitions grow, these daring few must build their strength and prepare for the perfect moment to strike. The Gestapo hound their trail, calling these conspirators "Schwarze Kapelle", the Black Orchestra. Will this band of daring patriots save their country from utter ruin before it is too late?

Black Orchestra begins with each player choosing an historic figure involved in the conspiracy against Hitler. In this dark and dangerous pursuit, motivation is perhaps your greatest weapon. If you can stay true to your convictions in the face of overwhelming threat and inspire your comrades, then you will be able to use your special ability, attempt plots, and even become zealous (necessary for some extremely daring plots).

But every move you make may also increase the suspicion of the authorities. The Gestapo will make routine sweeps, and any players with high suspicion will be arrested and interrogated (possibly resulting in other players being arrested). If you are all arrested or if the Gestapo finds your secret papers, you lose. And the suspicion placed on each conspirator will increase the chances their plots are detected.

On a turn, players may take three actions, such as moving, searching for an item, or drawing a card; or, at the cost of one action per die, roll the dice in an attempt to gain even more actions — at the risk of attracting the suspicion of the gestapo. This dice rolling "Conspire" action allows players to make bold moves when most needed.

After the actions have been taken, an event card is drawn. The game is played over seven stages of World War 2, represented by seven stacks of event cards. These cards walk you through the events of WWII in a roughly (but not strictly) chronological order. New stages open up new areas of the board, cause Hitler and his deputies to interact with the Conspirators, and present various opportunities or threats. During the final stage, many board spaces become off-limits, as the Allies move closer to Germany.

To win, players must collect a plot card and fulfill all necessary requirements listed (such as having Hitler be in a certain space and possessing certain items--detonator & fuse, etc.). The active player may then attempt the plot by rolling the indicated dice, including all additional modifiers and helpful Action cards. The total of number of "Target" symbols needed to kill Hitler is based on Hitler's military support, but a Conspirator's security level decides if any "Eagles" rolled will see them detected, and foil the plot regardless. Players must consider their ability to successfully complete a plot and the relative suspicion levels of the different Conspirators involved.

Players will need to work together and agree on the wisest course of action, as well as have a little luck, to succeed. The phenomenon of one player dominating the game because of it's cooperative nature is mitigated by the fact that there are no certainties, and often a player will need to make a bold or reckless move to keep the conspiracy alive. Cool heads often prevail, but play it too cool and you may miss your chance. The co-operative dynamic gets really interesting if a player is ever arrested, and fails to resist interrogation, then they will need to make a big decision all by themselves, without revealing their options to the group. No one player can guarantee success. It is hoped that players will have tense conversations similar to those had by the real conspirators and enjoy a truly unique historical experience.

Customer Reviews

Based on 4 reviews
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Keith Malkowski
Thrilling Historic Game

Black Orchestra is a outstanding historical game that drips with theme. The components are excellent and the game plays very well with the included solo rules. I'm glad I purchased the game and would recommend it for group or solo play.

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Peter Dobias
Great co-op game

A fun game with an interesting theme.

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Ivan Staroversky
One of the best co-op and WWII games.

I agree. This is one of my favorite games as well. This is not something that you will play too often but several times per year. Well worth having in the collection. It also has a very good educational component.

D
Dana Olson
Best co-op game to date

I LOVE this game. You play as a number of WWII-era Nazi party conspirators as they attempt to pull off an assassination of Adolf Hitler. You move around Europe, collecting what you need to pull off the plots, wait for the perfect timing and situation, and then put your plots in motion. All the while, Hitler and his deputies are also moving around having meetings and hunting down the defectors. Hitler's military strength fluctuates, making a successful plot more or less difficult to pull off at times, even when all other elements are lined up perfectly.It treats the subject matter with respect, feels very thematic, yet somehow still is also fun. And it's a shared fun, as you work together with the other players and truly co-operate, as opposed to some co-op games where one person basically calls the shots (ahem, Pandemic). Set each other up for success, bail each other out of jail, and finish off Hitler before he finishes off himself.Highly recommend this one.