Simple Great Battles of History (2nd Edition)
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Description
Description
Designers |
Richard H. Berg Mark Herman |
Publisher | GMT Games |
Players | 2 |
Playing Time | 90 mins |
Suggested Age | 10 and up |
Expansion For | Caesar: Conquest of Gaul CAESAR: The Great Battles of Julius Caesar – The Civil Wars 48-45 B.C. Cataphract The Great Battles of Alexander The Great Battles of Alexander: Deluxe Edition SPQR |
Simple GBoH 2nd Edition Highlights
- The ZOC Rules were modified to address some odd looking situations that can arise during play, and to simplify the rules language. ZOC effects have been aligned with the standard game. Shock is now mandatory for active units that have enemy units in their ZOC; being in an enemy ZOC is not relevant.
- An In Command unit may leave a hex adjacent to an enemy unit, but cannot move adjacent to an enemy unit during that Player Turn. Out of Command units are pinned to the hex they are in if adjacent to enemy unit but may change facing.
- Two-hex units may Reverse Face in reaction to enemy movement in a similar manner to single-hex units, albeit with a higher cost of failure.
- Offensive Javelin Missile Fire is limited to H&R Tactics and defensive (reaction) Javelin Missile Fire as Return Fire against H&R Javelin fire only.
- Elephant Screens are now active in Reaction Fire.
- The Elephant Rampage DR generated by a Missile hit has been removed; Elephant units incur 2 Hits instead (as do Chariot units). Elephants do not Retreat from Shock, but instead incur 2 Hits.
- Weapons System Matrix reworked to better reflect the results from the standard game tables. Certain types (Archers, etc.) are no longer Shock capable.
- Shock Resolution & Results: Hits and Moving DRMs have been eliminated along with the Reduction result.
- Column Movement rules brought up to date.
- SPQR, Alexander (including the two new scenarios), and Caesar/Gaul scenarios modified to match the current editions of those volumes.
- Most scenarios have modifications to the Formation charts, Seizure Ratings, and/or special rules.
- Summary page with modifications to Simple GBoH scenarios published in other volumes/modules and C3i
Game Components
OTHER |
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