https://www.vaibhavhospital.com/collections/all.atom vaibhavhospital 2023-12-27T14:51:41-05:00 vaibhavhospital https://www.vaibhavhospital.com/products/6787709272115 2023-12-27T14:51:41-05:00 2023-12-27T14:51:41-05:00 Revive Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 96.95

Designer Helge Meissner
Eilif Svensson
Anna Wermlund
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-4
Playtime 90-120 mins
Suggested Age 14 and up
Expansion Revive: Call of the Abyss


Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with powerful machines. And populate ancient sites to relearn your tribe's forgotten technologies.
--
Revive is a game for 1-4 players with asymmetric player powers, highly variable setup, and no fighting or direct conflict. Playing through the 5-part campaign unlocks additional contents, and once all contents have been unlocked, the game can be replayed indefinitely.
--
At the beginning of the game, each player gets a set of citizen cards, a tribe board, as well as a huge dual-layer player board. The tribe board shows your unique tribe ability and the ancient technologies that you may relearn during the game. The dual-layer player board is where you place your custom machines and upgrade your card slots.

A main goal of the game is to reach and populate the large ancient sites. These ancient locations are randomized, and as they are important sources of victory points, they will shape your strategy differently each game.

On your turn you take two actions:

Play a card (its effect is determined by which card slot you use)
Explore (reveal an area tile and recruit a new citizen card)
Populate (populate an ancient location to learn a new technology)
Build factory (the adjacent terrains determine which machine tracks you advance)


In addition you may use power to activate any number of your machines, modifying your actions.

Instead of taking two actions you may Hibernate. This will circulate your cards, moving your played cards to your resting area, and releasing the cards in your resting area back to you. In addition you regain your used power, so that you may activate your machines again.

The multi-use cards play an important role: Each card shows a resource ability (on the top) and a special ability (on the lower part). Playing a card in one of your top slots activates the resource action; In a lower slot you activate the special ability. You may install slot modules in the card slots, and these are activated whenever you play a card matching its color. It is possible to find combinations that lets you chain cards, triggering several slot modules and abilities in one action.

Building factories harness the power of the surrounding terrains, advancing your marker on one of three machine tracks. This may unlock machines that can be activated, using energy.

Reaching certain milestones lets you take an artifact from the main board. Each artifact boosts one of the three scoring categories on your personal scoring card.

The game ends when all artifacts have been taken, and the player with the most points wins.

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2024-Spring-Sale 2024-Spring-Sale-Special Age_12+ Arrival-Apr 21 2024 Arrival-Apr 28 2024 Arrival-Apr 6 2024 Arrival-Aug 26 2023 Arrival-Aug 30 2023 Arrival-Feb 2 2024 Arrival-Feb 3 2024 Arrival-Jan 11 2024 Arrival-Jan 16 2024 Arrival-Jan 18 2024 Arrival-Jan 28 2024 Arrival-Jan 31 2024 Arrival-Mar 20 2024 Arrival-Mar 26 2023 Arrival-Mar 29 2024 Arrival-May 17 2024 Arrival-May 25 2024 Arrival-New-Aug-21-27-2023 Arrival-New-Jan-8-14-2024 Arrival-New-Mar-20-26-2023 Arrival_Jun 16 2024 Availability_In Stock BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 BREAKOUT-2024 Category_Strategy Discount_On Sale INV-R Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_120 Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20230402 Restock-20230828 Restock-20230904 Restock-20230910 Restock-20240121 Restock-20240128 Restock-20240414 Stock_Updates Year Published_2020s https://www.vaibhavhospital.com/products/6787709272115 Default Title 96.95 APO-REV-001-023 4156
https://www.vaibhavhospital.com/products/6939715633203 2023-09-05T09:44:31-04:00 2023-09-05T09:44:31-04:00 Tucana Builders Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 49.95

Designer Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-5
Playtime 30 mins
Suggested Age 10 and up

Tucana Builders is a sequel to the award winning Trails of Tucana.

Place tiles on spaces that match the revealed terrain card to connect animals to corresponding huts.

All connections that score in round 1 will score again in round 2. So, do you go for high scores in round 1, or will you try to create smart intersections for long-term benefits?

Tucana Builders is an easy-to-teach game for those who enjoy challenging tile-laying puzzles.

—description from the publisher

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Age_9+ Arrival-Feb 10 2024 Arrival-Mar 19 2024 Arrival-New-Oct-30-Nov-5-2023 Arrival-Nov 2 2023 Availability_In Stock INV-T Players Maximum_5 Players Players Minimum_1 Player Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Year Published_2020s https://www.vaibhavhospital.com/products/6939715633203 Default Title 49.95 APO-TRA-004-026 2717
https://www.vaibhavhospital.com/products/6926749270067 2023-09-05T09:44:17-04:00 2023-09-05T09:44:17-04:00 Trails of Tucana: Ferry Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 14.95

Designer Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-8
Playtime 15 mins
Suggested Age 8 and up
Expansion For Trails of Tucana


Supplies for all Trails of Tucana fans! With the Trails of Tucana: Ferry expansion, two new game pads come into play: one with the island maps from the basic game, and one with two new islands.

With the new map, players have two new island maps for Isla Bahía and Isla Habita. On both maps, the ferries help players navigate stretches of sea — and on Isla Habita three additional villages offer new challenges.

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Age 6+ Arrival-New-Sept-11-17-2023 Arrival-Nov 5 2023 Arrival-Sept 13 2023 Arrival-Sept 23 2023 Arrival-Sept 30 2023 Availability_Out of Stock BF-2023 Discount_On Sale INV-T Players Maximum_7 Players+ Players Minimum_1 Player Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20231022 Restock-20231217 Restock-20240526-Long Year Published_2020s https://www.vaibhavhospital.com/products/6926749270067 Default Title 14.95 MT-TUC-FER-021 2268
https://www.vaibhavhospital.com/products/6932356595763 2023-09-05T09:39:46-04:00 2023-09-05T09:39:46-04:00 Revive: Call of the Abyss Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 51.95

Designer Helge Meissner
Eilif Svensson
Anna Wermlund
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-4
Playtime 60-90 mins
Suggested Age 14 and up
Expansion For Revive

"The glacial meltwater forms giant lakes. And from minuscule spores that have resided in the deeper layers of the ice, a new life form emerges. And the lakes become home to the Scyphoz.

The Scyphoz harbor vast knowledge and wisdom. We will settle near their lakes to learn from them. We will bend to their will to honor them. Complete the journeys they prepare for us. We will serve and be gifted.

That is the call of the abyss." —Nàdair

The Revive: Call of the Abyss expansion introduces the mysterious life form Scyphoz, which lives in the giant lakes that are formed by meltwater from the glaciers. By building near lakes, you gain devotion points, which let you access the new and powerful Scyphoz cards. You can also use the switch action to initiate journeys, sending out your citizen on missions to gain more devotion points.

Aside from 16 Scyphoz cards, 18 journey cards, 3 lakes, and the devotion track, this expansion contains 15 new machine tokens, 9 slot modules, 9 new citizen cards, and four new tribes, with all of the content (other then the Cordycephians tribe) being compatible with solo play. The four new tribe boards feature only an advanced side, and each has its own unique rules, advanced abilities, and technologies:

The KAIROS have two modes — day and night — and their abilities depend on the current mode. Switching between the two modes at the right time is crucial to this tribe's success.

The GIB'WARKS has access to powerful gadgets that boost their switch actions, and they may unlock more gadgets for even more flexibility. Their tribe ability lets them reset their switch, which is powerful because the switch action is even more important now that it lets you initiate journeys.

The OSTARIUS build huge gates which they can switch on and off, either helping or hindering other players. Gates require quite some space, but if placed well, OSTARIUS may temporarily block off parts of the game board, possibly securing them for themselves.

The CORDYCEPHIANS leech other players, taking advantage of their cards, their buildings, and even their technologies. The CORDYCEPHIANS must therefore adapt their strategy to the opponents they are facing.

—description from the publisher

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Age_12+ Arrival-New-Oct-30-Nov-5-2023 Arrival-Nov 2 2023 Arrival-Nov 5 2023 Availability_Out of Stock INV-R Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_120 Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20231105 Restock-20231112 Restock-20231119 Restock-20231126 Restock-20240526-Long Year Published_2020s https://www.vaibhavhospital.com/products/6932356595763 Default Title 51.95 APO-REV-002-024 2826
https://www.vaibhavhospital.com/products/6939715928115 2023-09-05T09:33:05-04:00 2023-09-05T09:33:05-04:00 Footprints Board Games Chilifox Games

Vendor: Chilifox Games
Type: Board Games
Price: 57.95

Designer Eilif Svensson
Åsmund Svensson
Geir André Wahlquist
Publisher Chilifox Games
Players 1-6
Playtime 30-60 mins
Suggested Age 10 and up

Thousands of years ago, near the end of the ice age,
humans once again dwelt on fertile land. But a new challenge awaits!
The ice is still melting, and that fertile land will soon be flooded. All living creatures must escape to the mountains.
Your engravings and cave paintings will stand the test of
time, and the skills you have honed will be passed on to your descendants. It's up to you to leave your "footprints on the ground" for the generations to come.

Maneuver your clan through difficult terrain, improve your skills to advance more efficiently, gather needed resources, make cave paintings and engravings at important sites, and use your leader to inspire your clan beyond their limits, while trying to reach the cairns on the horizon before time runs out...

Footprints is a competitive game with asymmetric player powers (each player has their own clan deck) and variable setup through a modular game board. Your abilities in route planning, skill improvement (engine building), and hand management will increase your chances of winning the game.

The game can be played solo.

—description from the designer

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Age_9+ Arrival-New-Oct-30-Nov-5-2023 Arrival-Nov 2 2023 Availability_Out of Stock INV-F Players Maximum_6 Players Players Minimum_1 Player Playtime Maximum_60 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20231112 Restock-20231119 Restock-20240526-Long Year Published_2020s https://www.vaibhavhospital.com/products/6939715928115 Default Title 57.95 CHI-FRP-001-004 3152
https://www.vaibhavhospital.com/products/6880644104243 2023-01-04T04:23:46-05:00 2023-01-04T04:23:46-05:00 Santa Maria: Exploration Deck Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 14.95

Designer Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-4
Playtime 45-90 mins
Suggested Age 12 and up
Expansion For Santa Maria
Santa Maria: American Kingdoms

Santa Maria: Exploration Deck is a mini expansion consisting of five nationality cards and twenty achievement cards. The nationality cards override the standard set-up of resources and coins, and provide each player with a unique starting point. Achievement cards are drafted at the beginning of the game; fulfilled achievements provide bonuses and points to the players.

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Age_9+ Arrival-Mar 26 2023 Arrival-New-Mar-20-26-2023 Availability_Out of Stock INV-S Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_90 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20230402 Restock-20240526-Long Year Published_2010s https://www.vaibhavhospital.com/products/6880644104243 Default Title 14.95 ARTNR10101 565
https://www.vaibhavhospital.com/products/6870806921267 2022-11-24T00:26:17-05:00 2022-11-24T00:26:17-05:00 Riverside Board Games Chilifox Games

Vendor: Chilifox Games
Type: Board Games
Price: 29.95

Designer Eilif Svensson
Åsmund Svensson
Publisher Chilifox Games
Players 1-6
Playtime 15-25 mins
Suggested Age 10 and up

Far to the north, in a remote winter land, rivers are frozen most of the year. When the villages along the riverside eventually are accessible, a small river cruise company offers exotic tours like polar bear safaris, reindeer trips, ice fishing, and more. Lucky tourists may even get a chance to see the northern lights.

You work as a tour guide trying to attract tourists to your guide boats for spectacular excursions.

Riverside is a different kind of roll-and-write game: The game comes with a modular game board, which composes the route for the game. On a river cruise boat, everyone follows the same route, but you can take your tourists on different tours. You may plan ahead, but beware, the dice may force you to change your plans.

You start each round by rolling dice into a common pool. Simultaneously, each player chooses one die of one specific color (without physically taking it) and fill seats on the matching guiding boat on their own player sheet. Whenever they have completed a row of seats, they have sold a group ticket of the corresponding color (excursion). The longer the row, the more points they get. Additionally, this ticket is valid for the remainder of the game: Every time they go on an excursion in a village of this color, they take this group with them to earn even more points. The player with the most points wins the game.

Each dice color represents tourists with a preference for one specific type of excursion. The transparent green die is "wild" and represents the northern lights, something everyone wants to see.

Riverside offers tough decision-making within a short playing time: Some rows are short with low points and bonuses, while other rows are long with higher points and bonuses. Which one do you start to fill? Within each guide boat, you need to score higher and higher, so taking too many tourists on your first excursions could be fateful. Players are rewarded if they manage to please all five kinds of tourists, so maybe you need to score a new color instead of scoring really high in another color? Higher dice represent tourists who are freezing and cost fire symbols to get. Note that the "wild" green die always costs fire symbols to get! You have a limited number of fire symbols to use, so when will be the right time to use them?

—description from the designer

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2023-BF-Overstock-Restore Age_9+ Arrival-Apr 14 2023 Arrival-Aug 13 2023 Arrival-Dec 10 2022 Arrival-Dec 17 2022 Arrival-Dec 26 2023 Arrival-Feb 10 2024 Arrival-Feb 11 2023 Arrival-Feb 26 2023 Arrival-Feb 3 2023 Arrival-Jan 14 2024 Arrival-Jan 20 2024 Arrival-Jul 1 2023 Arrival-Jul 15 2023 Arrival-Jul 29 2023 Arrival-Mar 10 2024 Arrival-Mar 29 2024 Arrival-May 10 2023 Arrival-May 18 2024 Arrival-May 4 2022 Arrival-May 7 2022 Arrival-New-Nov-28-Dec-4-2022 Arrival-Nov 18 2023 Arrival-Nov 2 2023 Arrival-Nov 29 2022 Arrival-Oct 7 2023 Arrival-Sept 27 2023 Arrival_Jun 16 2024 Availability_In Stock BF-2023 BF-2023-Overstock-15 Category_Family Discount_On Sale ESSEN-2021 INV-R Players Maximum_6 Players Players Minimum_1 Player Playtime Maximum_30 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220228 Restock-20220316 Restock-20220616 Restock-20221205 Restock-20230122 Restock-20230217 Restock-20230430 Restock-20230528 Restock-20230618 Restock-20230730 Restock-20230806 Stock_Updates Year Published_2020s https://www.vaibhavhospital.com/products/6870806921267 Default Title 29.95 MT-RIVERSIDE-002 SGRVSD1 676
https://www.vaibhavhospital.com/products/6820348067891 2022-09-16T21:43:01-04:00 2022-09-16T21:43:01-04:00 Come Together Board Games Chilifox Games

Vendor: Chilifox Games
Type: Board Games
Price: 83.95

Designer Vegard Eliassen Stillerud
Eilif Svensson
Åsmund Svensson
Publisher Chilifox Games
Players 1-6
Playtime 60-90 mins
Suggested Age 14 and up

It is the late 1960s, and a new generation of young people cherish freedom, friendship, and love by creating gatherings where everyone can come together in peace and enjoy the ultimate life experience — music festivals! Everyone wants to see The Cascadians, Tikki Tooraid, and Great Western Cowboys this summer, but which festival will they play?

In Come Together, you organize your own festival, using your volunteers to attract an audience and the hottest artists, build stages and camps, and gain publicity to make your festival the best of all time!

Come Together is a worker placement game, but with a special twist: When you place workers, you do not immediately gain the card you just claimed. You must wait until a player activates that location (which activates it for all players on that location). Players are constantly facing important dilemmas: One dilemma is whether to claim a card or activate a location. Timing of the activation can be crucial. Another dilemma is whether to claim the card you really want or claim a less attractive card in order gain more publicity by joining players on another location.

The game comes with 35 uniquely illustrated star artist cards, cards with special powers (on the backs of the starting stage cards), 146 more cards, double-sided player boards with asymmetric powers on their backs, 90 printed meeples, 60 printed worker tokens, 18 printed flower power tokens, and much more.

Like all games in the Chilifox Games's catalog, the game works well with up to six players (with little downtime).

—description from the publisher ]]>
2023-SC-Special Age_12+ Arrival-Apr 1 2023 Arrival-Apr 14 2023 Arrival-Apr 15 2023 Arrival-Aug 26 2023 Arrival-Aug 30 2023 Arrival-Mar 26 2023 Arrival-New-Mar-20-26-2023 Arrival-Oct 15 2023 Availability_Out of Stock Category_Strategy Discount_On Sale INV-C Players Maximum_6 Players Players Minimum_1 Player Playtime Maximum_90 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20230521 Restock-20230910 Restock-20231022 Stocky-Clearance Year Published_2020s https://www.vaibhavhospital.com/products/6820348067891 Default Title 83.95 CHI-COT-001-003 2266
https://www.vaibhavhospital.com/products/6757193875507 2022-06-21T21:53:54-04:00 2022-06-21T21:53:54-04:00 The Magnificent (French Edition) Board Games Matagot

Vendor: Matagot
Type: Board Games
Price: 79.95

Designers Eilif Svensson
Kristian Amundsen Østby
Publisher
Players 1-4
Playing Time 60-90 mins
Suggested Age 14 and up
Expansion The Magnificent: SNØ

The Magnificent is a tightly designed Eurogame from the creators of Santa Maria set in a mystical world beautifully illustrated by French artist Martin Mottet.

In the game, players are competing to attract the largest audiences to their shows, featuring magnificent performers. In the process, you must expand your camp by placing Tetris-style tiles on your player board, gather elements needed for the shows, and set up performances in your tents.

On your turn, you take one die from the supply. The value of the chosen die is your strength. Add to this the value of all dice of the same color that you have already collected, then use this strength to carry out one of three main actions: build, travel or perform. The more strength you have, the better the action will be, but at the end of the round, you must pay — in coins — the total of your highest-valued dice color. Thus, taking dice of the same color makes for better actions, but will cost more coins.

After each player has taken four turns, the round ends. Each player must discard one of their ringmaster cards and score points according to its requirements. After three rounds, the game ends, and the player who has collected the most points wins.

In more detail, players start the game with four ringmaster cards and a unique trainer tile. Each ringmaster card provides a special ability (which is triggered when you place a die on it) and a unique end-of-round scoring opportunity. When you choose a ringmaster card to discard and score at the end of the round, you must therefore also take into consideration which special abilities you want to keep.

In addition to your main action, you may use trainers on your personal unique trainer tiles or on common trainer spaces on the game board for various benefits.

At the end of each round, in order of the players' highest-ranked performances, players choose a new ringmaster card and a trainer tile, providing new abilities and scoring opportunities for the next round.

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2023-LD 2023-LD-20 Age_12+ Arrival-Jun 22 2022 Arrival-New-Jun-20-26-2022 Availability_Out of Stock BoardGameGeek Rank_Top 500 Category_Strategy Google-True INV-M INV-T Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_90 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230904 Stocky-Clearance Year Published_2010s https://www.vaibhavhospital.com/products/6757193875507 Default Title 79.95 MT-MAGNIFICIENT-001 3022
https://www.vaibhavhospital.com/products/6754171387955 2022-06-14T22:46:22-04:00 2022-06-14T22:46:22-04:00 Doodle Dash Board Games Matagot

Vendor: Matagot
Type: Board Games
Price: 30.95

Designer Fridtjof Buvarp
Maija Buvarp
Pauline Buvarp
Eilif Svensson
Åsmund Svensson
Publisher Matagot
Players 3-7
Playtime 15-20 mins
Suggested Age 10 and up
Honor 2021 Golden Geek Best Party Game Nominee

Doodle Dash is a party game where the players draw the same word at the same time.
It's a drawing competition where speed can beat skill, so anyone can win!
Win by being the fastest doodler, but watch out – you only score if the guesser can actually tell what your drawing is!

Each round, one player is the guesser, and all other players are drawers. The drawers try to draw a word as fast and accurate as they can.
The guesser takes turns guessing the word for that round from each drawing, beginning with the player who finished their drawing first.
The player whose drawing is the first to be guessed correctly, wins the round, and the guesser and that drawer receive 1 point each.

At the end of the game, the player with the most points wins.

—description from the designer

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Age_9+ Arrival-Aug 13 2022 Arrival-Dec 17 2023 Arrival-Dec 26 2023 Arrival-Dec 3 2023 Arrival-Jan 14 2024 Arrival-Jan 16 2024 Arrival-Jan 20 2024 Arrival-Jul 27 2022 Arrival-Jul 9 2022 Arrival-Jun 15 2022 Arrival-Jun 16 2022 Arrival-Jun 29 2022 Arrival-Mar 20 2024 Arrival-Mar 26 2023 Arrival-New-Jun-13-19-2022 Arrival-Nov 18 2023 Arrival-Nov 2 2023 Arrival-Oct 25 2023 Availability_In Stock Category_Party Google-True INV-D Players Maximum_7 Players Players Minimum_3 Players Playtime Maximum_30 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220619 Restock-20220703 Restock-20220712 Restock-20220731 Restock-20231022 Restock-20231029 Restock-20231105 Restock-20231119 Restock-20231203 Restock-20231217 Restock-20240101 Year Published_2020s https://www.vaibhavhospital.com/products/6754171387955 Default Title 30.95 MT-DOOD-021 IBCDDSH1 553
https://www.vaibhavhospital.com/products/6619552219187 2021-10-25T16:19:05-04:00 2021-10-25T16:19:05-04:00 Bad Company Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 54.95

Designer Kenneth Minde
Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-6
Playtime 30-45 mins
Suggested Age 8 and up

Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana.

Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police.

Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities.

Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards.

Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city.
You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route.

You gain points by completing heists, upgrading your gang and by driving your car through the city.
Some completed heists provide special abilities which you can build your strategy around.

The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins.

—description from designer ]]>
Age 6+ Arrival-Apr 1 2023 Arrival-Apr 14 2023 Arrival-Apr 15 2023 Arrival-Aug 13 2023 Arrival-Dec 6 2023 Arrival-Feb 10 2024 Arrival-Feb 17 2024 Arrival-Feb 7 2024 Arrival-Jan 14 2024 Arrival-Jan 20 2024 Arrival-Jan 24 2024 Arrival-Jan 28 2024 Arrival-Jul 15 2023 Arrival-Jun 24 2023 Arrival-Mar 17 2024 Arrival-Mar 2 2024 Arrival-Mar 20 2024 Arrival-Mar 26 2023 Arrival-May 13 2023 Arrival-May 27 2023 Arrival-New-Oct-3-9-2022 Arrival-New-Sept-26-Oct-2-2022 Arrival-Oct 7 2022 Arrival-Oct 7 2023 Arrival-Sept 13 2023 Arrival-Sept 23 2023 Arrival-Sept 28 2022 Arrival-Sept 30 2022 Availability_Out of Stock BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Family Discount_On Sale INV-B Players Maximum_6 Players Players Minimum_1 Player Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20221002 Restock-20221010 Restock-20221020 Restock-20221025 Restock-20221115 Restock-20230112_Full_Restock Restock-20230730 Restock-20230828 Restock-20231001 Restock-20231126 Restock-20231225 Restock-20240121 Restock-20240310 Restock-20240331 Restock-20240526-Long Year Published_2020s https://www.vaibhavhospital.com/products/6619552219187 Default Title 54.95 MT-BADC-002 998
https://www.vaibhavhospital.com/products/4730254983219 2020-12-27T00:12:55-05:00 2020-12-27T00:12:55-05:00 The Magnificent: SNØ Board Games Matagot

Vendor: Matagot
Type: Board Games
Price: 34.95

Designers Eilif Svensson
Kristian Amundsen Østby
Publisher Matagot
Players 1-5
Playing Time 60-120 mins
Suggested Age 14 and up
Expansion For The Magnificent

The audience holds their breath as she breaks the darkness, piercing the silence like an icicle, whirling up the frozen saw dust like a massive blizzard. She is the Magnificent SNØ.

This expansion to The Magnificent introduces SNØ, a new performer with her own camp tiles and poster cards.
You can now play the game with up to 5 players. New master cards provide new types of bonuses and new ways to score. New trainer tiles provide new ways to tweak your actions. The optional Master Board Module gives each player a special action each round, and then there is more. Note that the base game is required to play!

Contains:
  • 53 new and unique Master Cards
  • 14 White Camp Tiles
  • 18 White Poster Cards
  • 10 Player Order Cards
  • 5 Summary Cards
  • 15 Master Tiles
  • 1 Master Board
  • 2 new Player Boards
  • 4 Dice
  • 12 Gems
  • 8 new Circus Tents
  • 8 new Trainer Tiles
  • 6 Large Camp Tiles
  • Components for the 5th player

-description from designer
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Age_12+ Arrival-Apr 6 2024 Arrival-Dec 17 2022 Arrival-Dec 17 2023 Arrival-Feb 17 2023 Arrival-Feb 18 2023 Arrival-Feb 3 2023 Arrival-Jun 1 2024 Arrival-Jun 15 2022 Arrival-Jun 16 2022 Arrival-Jun 29 2022 Arrival-Mar 3 2023 Arrival-Mar 5 2023 Arrival-Nov 18 2023 Arrival-Nov 19 2022 Arrival-Nov 29 2022 Arrival-Oct 15 2023 Arrival-Oct 7 2022 Arrival-Sept 13 2023 Arrival-Sept 23 2023 Arrival-Sept 3 2022 Arrival-Sept 30 2023 Arrival_Jun 14 2024 Arrival_Jun 21 2024 Availability_In Stock Discount_On Sale Google-True INV-M INV-T Players Maximum_5 Players Players Minimum_1 Player Playtime Maximum_120 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220815 Restock-20220821 Restock-20220922 Restock-20221110 Restock-20221127 Restock-20221201 Restock-20230117 Restock-20230212 Restock-20230226 Restock-20230326 Restock-20230918 Restock-20230924 Restock-20231009 Restock-20231029 Restock-20231203 Restock-20240101 Restock-20240421 Restock-20240526-Long Restock-20240609 Stock_Updates Year Published_2020s https://www.vaibhavhospital.com/products/4730254983219 Default Title 34.95 MT-MAG-SNO-002 689
https://www.vaibhavhospital.com/products/4724482211891 2020-12-27T00:06:16-05:00 2020-12-27T00:06:16-05:00 Capital Lux 2: Generations Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 34.95

Designers Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-4
Playing Time 15-40 mins
Suggested Age 10 and up

Capital Lux 2: Generations, a standalone sequel to the acclaimed tactical card game from 2016, introduces a range of exchangeable capital powers that can be mixed and matched as you like. This allows for a total of 256 unique power combinations. One of these combinations plays as the original Capital Lux, while the other 255 present the players new tactical challenges.

The core of the game revolves around the following dilemma: Do you play character cards in your home base for points, or contribute them to the capital to benefit from their powers? At the end of a round, you are not allowed to have a higher total value in your home base for any color than the current total value in the capital. Exceeding the limit makes you lose those cards. At the end of the third round, all cards remaining in your home base are worth points.

The game therefore turns into an act of balancing on a razor's edge: Secure as many points for yourself without exceeding the capital's limit — always taking into account the current capital powers.

—description from the publisher

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Age_9+ Arrival-Apr 6 2022 Arrival-Jun 16 2022 Arrival-Jun 29 2022 Arrival-Mar-7-13-2022 Availability_Out of Stock Category_Strategy INV-C Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_45 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220224 Restock-20220327 Restock-20220523 Restock-20220815 Restock-20221103 Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2020s https://www.vaibhavhospital.com/products/4724482211891 Default Title 34.95 APG014 830
https://www.vaibhavhospital.com/products/4111341977651 2020-04-22T22:30:03-04:00 2020-04-22T22:30:03-04:00 Trails of Tucana Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 32.95

Designers Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-8
Playing Time 15 mins
Suggested Age 8 and up
Expansion Trails of Tucana: Ferry
Honors 2021 Vuoden Peli Family Game of the Year Winner
2020/2021 Årets Spill Best Family Game Winner
2020/2021 Årets Spill Best Family Game Nominee
2020 Cardboard Republic Socializer Laurel Nominee

Trails of Tucana is a flip-and-write game from the creators of Avenue and Doodle City that is quick and easy to play, but has enough depth to entertain gamers.

Each player is given a map of the island Tucana, showing its villages and important sights. The positions of the villages are randomized for each player, so every game will provide a unique puzzle.

Each turn, one player flips over two terrain cards. Each player must draw — on their own map — a trail between two neighboring spaces of the shown terrains. Gradually, the trails will grow into a network of roads. Players score points by connecting matching harbors, and by connecting sights to harbors. Being the first to connect a pair of harbors provides bonus points.

To add depth to the game, there are varying distribution of the different terrain cards. Mountain cards are for instance rarer than desert cards, so it would be harder to build a trail through a mountain range or over water than through desert or forest. Players need to take this into account when planning their routes. And they should maximize the probability that they will be able to make use of any combination of terrain cards that may come up.

—description from designer

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Age 6+ Arrival-Aug 13 2023 Arrival-Aug 26 2023 Arrival-Dec 6 2023 Arrival-Jan 14 2024 Arrival-Jan 18 2024 Arrival-Jul 15 2023 Arrival-Jul 20 2023 Arrival-Jul 29 2023 Arrival-Jul 9 2022 Arrival-Jun 10 2023 Arrival-Jun 15 2022 Arrival-Jun 24 2023 Arrival-Jun 29 2022 Arrival-Jun 3 2023 Arrival-May 21 2023 Arrival-May 6 2023 Arrival-Sept 13 2023 Arrival-Sept 28 2022 Availability_Out of Stock BF-2023 BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Family Discount_On Sale Google-True INV-T Players Maximum_7 Players+ Players Minimum_1 Player Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220616 Restock-20220703 Restock-20220712 Restock-20220929 Restock-20230112_Full_Restock Restock-20230514 Restock-20230521 Restock-20230604 Restock-20230611 Restock-20230709 Restock-20230806 Restock-20230904 Restock-20231126 Restock-20231225 Restock-20240128 Restock-20240526-Long Year Published_2010s https://www.vaibhavhospital.com/products/4111341977651 Default Title 32.95 MT-TUCANA-021 1245
https://www.vaibhavhospital.com/products/4111343878195 2020-04-22T22:29:47-04:00 2020-04-22T22:29:47-04:00 The Magnificent Board Games Matagot

Vendor: Matagot
Type: Board Games
Price: 76.95

Designers Eilif Svensson
Kristian Amundsen Østby
Publisher
Players 1-4
Playing Time 60-90 mins
Suggested Age 14 and up
Expansion The Magnificent: SNØ

The Magnificent is a tightly designed Eurogame from the creators of Santa Maria set in a mystical world beautifully illustrated by French artist Martin Mottet.

In the game, players are competing to attract the largest audiences to their shows, featuring magnificent performers. In the process, you must expand your camp by placing Tetris-style tiles on your player board, gather elements needed for the shows, and set up performances in your tents.

On your turn, you take one die from the supply. The value of the chosen die is your strength. Add to this the value of all dice of the same color that you have already collected, then use this strength to carry out one of three main actions: build, travel or perform. The more strength you have, the better the action will be, but at the end of the round, you must pay — in coins — the total of your highest-valued dice color. Thus, taking dice of the same color makes for better actions, but will cost more coins.

After each player has taken four turns, the round ends. Each player must discard one of their ringmaster cards and score points according to its requirements. After three rounds, the game ends, and the player who has collected the most points wins.

In more detail, players start the game with four ringmaster cards and a unique trainer tile. Each ringmaster card provides a special ability (which is triggered when you place a die on it) and a unique end-of-round scoring opportunity. When you choose a ringmaster card to discard and score at the end of the round, you must therefore also take into consideration which special abilities you want to keep.

In addition to your main action, you may use trainers on your personal unique trainer tiles or on common trainer spaces on the game board for various benefits.

At the end of each round, in order of the players' highest-ranked performances, players choose a new ringmaster card and a trainer tile, providing new abilities and scoring opportunities for the next round.

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2023-SC-Old-24 Age_12+ Arrival-Dec 26 2023 Arrival-Dec 6 2023 Arrival-Feb 11 2023 Arrival-Feb 7 2024 Arrival-Jan 14 2024 Arrival-Jan 18 2024 Arrival-Jan 20 2023 Arrival-Jan 20 2024 Arrival-Jun 3 2023 Arrival-Mar 12 2023 Arrival-Nov 18 2023 Arrival-Nov 19 2022 Arrival-Sept 23 2023 Availability_In Stock BD-2022 BD-2022-ComparePrice BD-2022-Overstock-16-Undo-Price BD-2022-TooMuch-22 BF-2022 BF-2022-TooMuch-18 BF-2023 BoardGameGeek Rank_Top 500 BREAKOUT-2024 Category_Strategy Discount_On Sale Google-True INV-M INV-T Overstock-Restore-20230113 Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_90 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230115 Restock-20230305 Restock-20230521 Restock-20231022 Restock-20231126 Restock-20231217 Restock-20240101 Year Published_2010s https://www.vaibhavhospital.com/products/4111343878195 Default Title 76.95 MT-MAGNIFICIENT-021 1669
https://www.vaibhavhospital.com/products/4111345385523 2020-04-22T22:27:28-04:00 2020-04-22T22:27:28-04:00 Offshore Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 66.95

Designers Thor Egil Braadland
Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 3-5
Playing Time 60 mins
Suggested Age 10 and up

The vast oil reserves off of the Norwegian shores is an environmentally controversial topic, but it undoubtedly remains one of the most important contributors to the country's massive wealth. Offshore is a lightweight competitive strategy game about this highly specialized industry.

In the game, players build oil platforms in the North Sea. Opening a new oil field is, of course, not easy as it requires both technology and temporary co-operation between players. On your turn, you perform one of three actions:
  • Buy a technology tile
  • Export oil (selling it for points and money)
  • Open a new oil field and drill for oil

Opening a new oil field is the most complex action: Alone, or together with one other player, you must have the required technology and also pay the opening cost. Who should use which technology and how the cost should be split must be agreed upon between the players. The players then drill for oil in a small press-your-luck mini game: The players must decide how deep they want to drill, all the while avoiding too much pressure building up as this could result in a blowout. The combination of technology tiles used for opening the field will also influence the drilling in various ways.

The temporary co-operations and players' shared interests in the drilling phases makes for an exciting game in which players share both successes and failures.

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3Q-2022-Sale Age_9+ Arrival-Aug 20 2023 Arrival-Jul 14 2022 Arrival-Jul 28 2022 Arrival-Nov 2 2022 Availability_Out of Stock BF-2023 Discount_On Sale Google-True INV-O Players Maximum_5 Players Players Minimum_3 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220703 Restock-20220717 Restock-20220825 Restock-20221007 Restock-20221110 Restock-20230112_Full_Restock Restock-20231126 Restock-20240526-Long Sale-Current-Items Spring-Sale-2-2022 Spring-Sale-2022 Year Published_2010s https://www.vaibhavhospital.com/products/4111345385523 Default Title 66.95 APG013 1270
https://www.vaibhavhospital.com/products/1404810625075 2019-05-02T16:58:36-04:00 2019-05-02T16:58:36-04:00 Rebel Nox Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 22.95

Designers Helge Meissner
Eilif Svensson
Anna Wermlund
Kristian Amundsen Østby
Publisher Aporta Games
Players 4-6
Playtime 20-30 mins
Suggested Age 12 and up

Rebel nox is a highly tactical team-based card game with shifting alliances and a hint of social deduction. It is a stand-alone game set in the world of Capital Lux.

The world of Lux is in uproar and rebels and loyalist fight for control of the capital. Who is on your side? Will your team gather enough followers to seize power? And who is true to your cause when it looks lost?

With the cards dealt at the beginning of the game, players are assigned to either the Rebel team or the Loyalist team. The two teams fight for control over locations that alter the rules in that particular fight, and provide influence to the winner. Play your cards tactically to establish who is on your team, take control of locations and make sure your team has the most influence at the end of the round. But as cards change hands, allegiances can change, so who can you really trust? Perhaps you secretly switched team yourself?

The near endless combinations of locations and card distribution make for a vast number of unique situations and tactical challenges, ensuring no two games will ever feel the same.

Game flow:
At the beginning of each round, 6 locations are placed in the middle of the table and each player is dealt 9 cards. If you were dealt a rebel card, you announce that you are on the rebel team - if you do not have a rebel card, you are on the loyalist team.

The player who was dealt the "rebel commander" chooses a location for the first fight, and leads by playing the first card.

The game then plays like a trick taking game, but with some important differences: certain cards will alter who wins the location (assassins take out the highest card, making the second highest card win instead), flags increases the value of the current location (play them when you think a team mate will win), and infiltrators make cards switch hands (for every infiltrator symbol played, the player who played the lowest card must draw one card from the hand of the winning player). With tactical card play you can both influence who wins the location and how much it is worth. But as cards switches hands, you may not be sure who is on which team.

After all 6 locations have been won, players reveal which side they are on (if you have a rebel card, you are on the rebel team; if not, you are on the loyalist team). Players now collect followers for their controlled influence, and all players on the team that controls the most influence are awarded bonus followers. If one team has managed to gather a required number of followers, they win the game. If not, another round must be played.

-description from designer

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2022-09-Sale 2022-09-Sale-Special 3Q-2022-Sale Arrival-Apr 7 2022 Arrival-Aug 11 2022 Arrival-Jun 14 2022 Arrival-Jun 29 2022 Arrival-Jun 9 2022 Availability_Out of Stock BD-2021 BD-2021-1 BF-2020 BF-2021 BF-2021-1 Google-True INV-R Product Type_Board Games Product-International Restock-20220929 Restock-20221025 Restock-20230112_Full_Restock Restock-20240526-Long Sale-Special-Items Spring-Sale-2-2022 Spring-Sale-2022 Year Published_2010s https://www.vaibhavhospital.com/products/1404810625075 Default Title 22.95 APG008 867
https://www.vaibhavhospital.com/products/1564342976563 2018-11-06T17:02:05-05:00 2018-11-06T17:02:05-05:00 Trollfjord Board Games Zoch Verlag

Vendor: Zoch Verlag
Type: Board Games
Price: 42.95

Designer Eilif Svensson
Kristian Amundsen Østby
Publisher Zoch Verlag
Players 2-4
Playtime 45-60 mins
Suggested Age 10 and up

Trollfjord is the family strategy game where a solid wooden hammer meets a solid wooden tower!
However, before that can happen you must populate the map with your trolls and strategically position them around the legendary rocky forts of the mountain ghost..
You strike the tower with the hammer, trying to knock out some rubble of different colours in order to collect the most valuable treasure tokens. But be careful! Do not knock out more rubble than your capacity allows, which is determined by the number of trolls you have around the cave. Although, there is some luck involved in the game, you may be surprised how much you are able to control. Through tactical placement of your trolls you may even join in on other players excavations, freeloading off their hard work.

The decisions are made on the time track surrounding the game board. This time track introduces a novel system, consisting of two types of fields, which creates interesting and important decisions for the players: Either you move on the placement fields (for placing trolls on the board) or on movement fields (for moving trolls on the board).

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Age_9+ Availability_Out of Stock BD-2021 BD-2021-2 BF-2021 BF-2021-2 Google-True INV-T Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Stocky-Clearance Year Published_2010s https://www.vaibhavhospital.com/products/1564342976563 Default Title 42.95 15379327451187 1623
https://www.vaibhavhospital.com/products/1404810199091 2018-08-26T15:11:58-04:00 2018-08-26T15:11:58-04:00 Santa Maria: American Kingdoms Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 26.95

Designer Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-5
Playtime 45-90 mins
Suggested Age 10 and up
Expansions Santa Maria
Santa Maria: Exploration Deck

American Kingdoms, an expansion for Santa Maria, includes new buildings, scholars, bishops and shipping tiles, as well as several new modules, including:


Cocoa
The specialists
The governor
The Mayan City: A new asymmetrical role for one player, with its own rules and goals (playable for 1-5 players)


—description from the publisher

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Availability_Out of Stock Discount_On Sale Google-True INV-S Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long https://www.vaibhavhospital.com/products/1404810199091 Default Title 26.95 APG007 1019
https://www.vaibhavhospital.com/products/178293866522 2017-10-26T16:02:22-04:00 2017-10-26T16:02:22-04:00 Santa Maria Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 68.95

Designer Eilif Svensson
Kristian Amundsen Østby
Publisher Aporta Games
Players 1-4
Playtime 45-90 mins
Suggested Age 12 and up
Expansions Santa Maria: American Kingdoms 
Santa Maria: Exploration Deck

Santa Maria is a streamlined, medium complexity Eurogame in which each player establishes and develops a colony. The game features elements of dice drafting and strategic engine building. The game is low on luck and has no direct destructive player conflict; all components are language independent.

In the game, you expand your colony by placing Tetris-like pieces with buildings on your colony board. Dice (representing migrant workers) are used to activate buildings; each die activates a complete row or column of buildings in your colony. The buildings are activated in order (left to right / top to bottom), then the die is placed on the last activated building to block this space. It is therefore crucial where you put new buildings in your colony, and in which order you use the dice.

As the game progresses, you produce resources, form shipping routes, send out conquistadors, and improve your religious power to recruit monks. When you recruit a monk, you must decide if it becomes a scholar (providing a permanent special ability), a missionary (for an immediate bonus) or a bishop (for possible end game points). The player who has accumulated the most happiness after three rounds wins. The available specialists, end game bonuses and buildings vary from game to game, which makes for near endless replayability.

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Age_9+ Arrival-Aug 13 2022 Arrival-Dec 10 2022 Arrival-Feb 3 2023 Arrival-Jan 13 2023 Arrival-Nov 29 2022 Availability_Out of Stock BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Strategy Google-True INV-S Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_90 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20220721 Restock-20220922 Restock-20221110 Restock-20221227 Restock-20230122 Restock-20230305 Restock-20230402 Restock-20240526-Long StoreFront StoreFront-Strategy Year Published_2010s https://www.vaibhavhospital.com/products/178293866522 Default Title 68.95 MT-SANTA-021 2606
https://www.vaibhavhospital.com/products/47765127194 2017-08-26T15:23:46-04:00 2017-08-26T15:23:46-04:00 Kokoro: Avenue of the Kodama Board Games Indie Boards & Cards

Vendor: Indie Boards & Cards
Type: Board Games
Price: 9.95

Designer Eilif Svensson
Kristian Amundsen Østby
Publisher Indie Boards & Cards
Players 2-8
Playtime 30 mins
Suggested Age 14 and up
Reimplements Avenue

The enchanted forest of the kodama is flourishing. But with so much growth, the ancient paths to the sanctuaries within have become overgrown and lost. Now the forest guardians call upon you, their loyal kodama, to restore these paths. Help your kodama build these paths, gather offerings for the guardians, and win their favor.

Kokoro is an exciting family game that can be played with up to six players (with a stretch goal to expand to more)! Each player has a forest map to draw their paths and turns are simultaneous so the game plays quickly. Connecting your sanctuaries to offerings will gain you favor. Choose wisely because you never know exactly when the sanctuary will score. And you shouldn't be too greedy, if a sanctuary is not connected to more offerings than your previous sanctuary, you lose points!

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Age_12+ Arrival-Feb 3 2023 Availability_Out of Stock Category_Family Discount_On Sale Google-True INV-K Players Maximum_7 Players+ Players Minimum_1 Player Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20230205 Restock-20240526-Long Year Published_2010s https://www.vaibhavhospital.com/products/47765127194 Default Title 9.95 425099362330 376
https://www.vaibhavhospital.com/products/8366149377 2016-11-01T10:42:00-04:00 2016-11-01T10:42:00-04:00 Avenue Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 16.95

Designer Eilif Svensson, Kristian Amundsen Østby
Publisher Aporta Games
Players 1-10
Playtime 15 mins
Suggested Age 8 and up
Reimplemented By Kokoro: Avenue of the Kodama

Description from the publisher:

Avenue is a quick and exciting family game that can be played with up to ten players with very little downtime. Players draw a network of roads on their player sheet, trying to connect their farms and castles to grapes. Each round, a card is drawn that shows which type of road the players must draw. Some cards are marked as scoring cards, and when the fourth scoring card is drawn, a new farm is scored. The order in which the farms are scored is revealed one-by-one throughout the game, so players must constantly adapt their strategies.

When a scoring takes place, you score points for every grape that your farm is connected to — but you shouldn't be too greedy because if a farm is not connected to more grapes than your previous farm, you lose points! Scoring many points early will therefore make things difficult later. This keeps the game exciting until the end.

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1-Player-Only Age 6+ Availability_Out of Stock Category_Family Google-True INV-A Players Maximum_7 Players+ Players Minimum_1 Player Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.vaibhavhospital.com/products/8366149377 Default Title 16.95 28149722177 641
https://www.vaibhavhospital.com/products/8366137921 2016-11-01T10:40:00-04:00 2016-11-01T10:40:00-04:00 Capital Lux Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 21.95

Designer Eilif Svensson, Kristian Amundsen Østby
Publisher Aporta Games
Players 2-4
Playtime 30 mins
Suggested Age 10 and up

Description from the publisher:

Will you play citizens into your hometown for points, or contribute them to the capital and benefit from their special abilities? In Capital Lux, you always balance on a razor's edge, so will you take risks? Bluff? Or follow a carefully laid plan? The choice is yours in this clever card game, featuring beautiful art by American painter Kwanchai Moriya.

Each round begins with the players drafting a hand of five or six character cards. On your turn, you must play a card either in front of you (your hometown) or in the middle of the table (the capital). When you play a card into the capital, you benefit from the card's special ability. Each character belongs to one of four professions, and their special abilities are:


Merchant: Take 1 gold coin. Gold coins can be used at the end of a round to increase your own limit for one of the four professions.
Agent: Draw a secret modifier card and add it (face down) to one of the four professions in the capital. This will affect the limit of the chosen profession at round's end.
Scholar: Draw a card from the deck into your hand.
Cleric: Move the lowest valued card of any profession from the capital into your hometown


At the end of a round, for each profession, you are not allowed to have a higher total value in your hometown than the current total value in the capital. If you break the limit for one of the professions, you lose all cards of that profession from your hometown. At the end of the third round, all characters remaining in a player's hometown are worth points.

This means that for every card there's a dilemma of whether to add it to your hometown for possible points, or to the capital which not only gives you the benefit from a special ability, but also increases the potential points for all players. Since every player is dealt only five or six cards at the beginning of a round, every card play is crucial...

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Age_9+ Availability_Out of Stock BoardGameGeek Rank_Top 500 Category_Family Google-True INV-C Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.vaibhavhospital.com/products/8366137921 Default Title 21.95 28149695617 830
https://www.vaibhavhospital.com/products/7983220353 2016-09-17T15:52:00-04:00 2016-09-17T15:52:00-04:00 Doodle City Board Games Aporta Games

Vendor: Aporta Games
Type: Board Games
Price: 17.95

Designer Eilif Svensson, Kristian Amundsen Østby
Publisher Aporta Games
Players 1-6
Playtime 30 mins
Suggested Age 8 and up

Doodle City is a quick family game of city building. By drawing a network of roads on their play sheet, players are building a city and trying to score points for their hotels, shops and taxis — all while avoiding pollution.

Working out an ideal road network can be quite the puzzle, so before the game begins roads through parks are randomized, making sure that no two games will be alike. Each round, one white die per player, one additional white die, and a blue die are rolled onto the table. The blue die indicates which column the players must use, while each white die indicates a row. In turn each player picks a white die and draws in the given space. In most spaces you draw roads, but in parks you instead build houses. You can draw only once in each space, and if on your turn you cannot draw, you gain pollution.

A building is scored the moment you draw in its space. For example, when you draw a road through a hotel space, you score points equal to the length of the road passing through that hotel. Shops score according to how many houses are currently connected to the shop. There are also bonuses awarded to the first player who connects a shop to a certain number of houses.

The game ends when one player completes the highest possible hotel or shop score, or when a player loses his last tree due to pollution. Final scores are for connected taxis and for having least/most pollution.

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Age 6+ Availability_Out of Stock Category_Family Google-True INV-D Players Maximum_6 Players Players Minimum_1 Player Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Source_Import Games Year Published_2010s https://www.vaibhavhospital.com/products/7983220353 Default Title 17.95 26161694145 678
https://www.vaibhavhospital.com/products/375601029 2016-01-23T10:11:00-05:00 2016-01-23T10:11:00-05:00 Mangrovia Board Games Zoch Verlag

Vendor: Zoch Verlag
Type: Board Games
Price: 41.95

Designer Eilif Svensson
Publisher Zoch Verlag
Players 2-5
Playtime 75 mins
Suggested Age 10 and up

In Mangrovia, a light "gamer's game"/family game with a Caribbean mangrove setting, a clever role selection mechanism allows the players to choose two different bonuses/actions as well as the turn order in which they want these actions to be carried out — all by placing just one marker. Victory is achievable through a number of viable options, which guarantees high re-playability.

The game is a fight over acquiring the best locations for your huts in this appealing and unspoiled landscape. If you manage to do so, you will become the rightful successor of the old chief and win the game. You gain Chief points by having the most huts (and the secondmost huts) along each of the eight divine paths monitored by the statues of Gods. Additional Chief points are earned by controlling sacred locations, by collecting amulets, and simply by building huts at lucrative spaces.

Building a hut requires that the space's landscape is "active" and that you can pay the exact price (not overpay) for the space. Therefore, the game feels tight even from the very start. The game gets tighter and tighter towards the end of the game as you have fewer choices of spaces, and as the actions you choose become more and more crucial.

In order to succeed in this game, you should carefully choose and time the best possible combination of actions, called "ritual sites". A boat goes from ritual site to ritual site, first on the west side, then on the east side (in opposite order), triggering each action. If, for instance, you choose a ritual site high up, you will have an early choice of cards, but a late choice of space to build your huts or to collect amulets (and vice versa). A fourth action type is to select "active landscapes" and become starting player, which makes it possible to control the next round. After all players have performed two actions, the round ends. The game is usually played over 10-14 rounds and ends when one player builds his last hut.

Collecting amulets may be key in this game. Instead of keeping them as Chief points, you may use them to build huts on designated spaces which require payment in amulets instead of cards — and still to the exact price. Building huts on such spaces may be exactly what you need to get the majority along one or two divine paths. In order to gain enough amulets — and amulets of the appropriate values — you should position some of your huts on amulet spaces. The more huts you build on such spaces, the more amulets you can draw. The probability of getting the amulets you need will therefore increase.

The game board is built as a matrix system, with some spaces being part of two divine paths while other spaces belong to just one. The spaces that are part of two divine paths are obviously most tempting, but can you afford to build your huts there?

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Age_9+ Availability_Out of Stock BoardGameGeek Rank_Top 500 Category_Family Category_Strategy Google-True INV-M Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_90 Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Source_Import Games Year Published_2010s https://www.vaibhavhospital.com/products/375601029 Default Title 41.95 ZOCH05076 1586