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GMT Games  |  SKU: 1011-21

Dominant Species

€63.37 EUR
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Chad Jensen
Publisher GMT Games
Edition 4th Edition
Players 2-6
Playtime 120-240 mins
Suggested Age 14 and up
Honors
Reimplemented By
Dominant Species: Marine


Game Overview

  • 90,000 B.C. -- A great ice age is fast approaching. Another titanic struggle for global supremacy has unwittingly commenced between the varying animal species. 
  • Dominant Species is a game that abstractly recreates a tiny portion of ancient history: the ponderous encroachment of an ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth. 
  • Each player will assume the role of one of six major animal classes -- mammal, reptile, bird, amphibian, arachnid or insect. Each begins the game more or less in a state of natural balance in relation to one another. But that won’t last: It is indeed "survival of the fittest." 
  • Through wily action pawn placement, players will strive to become dominant on as many different terrain tiles as possible in order to claim powerful card effects. Players will also want to propagate their individual species in order to earn victory points for their particular animal. Players will be aided in these endeavors via speciation, migration and adaptation actions, among others. 
  • All of this eventually leads to the end game -- the final ascent of the ice age -- where the player having accumulated the most victory points will have his animal crowned the Dominant Species. 
  • But somebody better become dominant quickly, because it’s getting mighty cold....

Game Play

    • The large hexagonal tiles are used throughout the game to create an ever-expanding interpretation of earth as it might have appeared a thousand centuries ago. The smaller tundra tiles will be placed atop the larger tiles -- converting them into tundra in the process -- as the ice age encroaches.
    • The cylindrical action pawns (or "AP"s) drive the game. Each AP will allow a player to perform the various actions that can be taken, such as speciation, environmental change, migration or glaciation. After being placed on the action display during the Planning Phase, an AP will trigger that particular action for the owning player during the Execution Phase.
    • Generally, players will be trying to enhance their own animals’ survivability while simultaneously trying to hinder that of their opponents’ -- hopefully collecting valuable victory points (or "VP"s) along the way. The various cards will aid in these efforts, giving players useful one-time abilities or an opportunity for recurring VP gains.
    • Throughout the game, species cubes will be added to, moved about in, and removed from the tiles in play (the "earth"). Element disks will be added to and removed from both animals and earth. 
    • When the game ends, players will conduct a final scoring of each tile -- after which the player controlling the animal with the highest VP total wins the game.
Reimplemented by

    Customer Reviews

    Based on 3 reviews
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    R
    Ryan Peddle
    My #1 Game

    A constantly evolving game that rewards long term planning. A war game dressed up in a worker placement mechanism. But its not as easy as simple worker placement. All players place workers one after the other, until all workers have been place. Only then do the actions get resolved from top to bottom. So this makes on the fly tactile decision making just as important as long term planning. RIP Chad Jensen.

    C
    Christophe Pelletier
    A great area control game, dressed as a worker placement game

    Despite the obvious worker placement mechanics, Dominant Species is mainly an area control game. The map expands every turn, but also grows smaller due to the Ice Age phase. Its immersive gameplay makes up for its (a bit too) long playtime.

    T
    Taraff Haymour
    Great Strategy Game

    Cool game mechanics running this board game. Nothing any gamer hasn't seen before however marker placing that relies on sequencing of other players makes that aspect really interactive. I feel there are two parts to this game (cause there are) but after the excitement of trying to bolster you animals adaptions and getting more species on the board you actually get to interact with the board and expand the world you are living on. All this while balancing the action side of the board with other players. Plays best with 5-6 players. Overall its a great strategy game.