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Plan B Games  |  SKU: PBG40030ENFR

Century: Eastern Wonders

€31.08 EUR
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Emerson Matsuuchi
Publisher Plan B Games
Players 2-4
Playtime 30-45 mins
Suggested Age 8 and up
Integrates With Century: Spice Road
Accessories Meeple Realty -  Islands of Indonesia

Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the seas to seek out exotic lands. This led to the discovery of the famed Spice Islands where the most valuable spices of the world were found. This discovery also led to further exploration, competition....and later, war! During this time of prosperity and opportunity, you find yourself traveling on the high seas in search of these exotic wonders. As a merchant and privateer representing your nation, you seek to control this region for glory and profit. Your journey continues in the Far East...

Designed by Emerson Mastuuchi, Century: Eastern Wonders invites fans to return to the exciting world of spice trading as players take to the high seas in the role of merchants seeking to prosper in the exotic Indonesian islands. Century: Eastern Wonders offers new, satisfying game mechanisms that provide infinite replayability and countless strategies.

Century: Eastern Wonders can be combined with Century: Spice Road to create a new gaming experience called Sand To Sea!

Customer Reviews

Based on 3 reviews
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E
Ernesto Villanueva
Great Games.

Easy to learn and fun to play.

N
Nicholas Schneider
Not as good as Spice Road, but still fun

I loved Century: Spice Road, and was captivated by the idea that the three games in this series was designed from the start to be combined in all the possible permutations to create new games, using elements of each base game. In all the games, the goal is the same: to collect and trade spices in order to trade baskets of spices for point cards. Whereas in Spice Road this is accomplished by drafting cards to create series of beneficial trades, in Eastern Wonders, you move ships around a variable board to made trades, so there are elements of pick-up-and-deliver and area control (you have to pay to build a market on a spot where another player has previously built one. Very simple rules--one sheet for the base Eastern Wonders game, another sheet for From Sand to Sea (the Spice Road/Eastern Wonders combo).

N
Nafis Shahid
Century eastern wonders:

Great pick up and deliver game, set in the century universe. What's really cool is that you can combine with century spice road to make a new game!