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Stonemaier Games  |  SKU: STM660

Expeditions

€60.62 EUR
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Description

Designer Jamey Stegmaier
Publisher Stonemaier Games
Players 1-5
Playtime 60-90 mins
Suggested Age 14 and up
Expansion
Expeditions: Gears of Corruption


The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.

Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.

—description from the publisher

Customer Reviews

Based on 3 reviews
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J
Jensen

This is a stand alone game from Scythe series. Yet, totally amazing game if you like Scythe. Great game night with buddies and family. Fast shipping from seller, and all items are well protected from shipment. Lovely.

T
Tommy Jean
Expeditions

Enjoyed the game so far only played at 2 player count. I expect this game to be even better at higher player count. Decent replayability with randomized starter tiles and different engine building from the random draw deck.

J
Jonathan Kinney NJ
It's Not Scythe, but....

So, let's get one thing out of the way first. This is NOT a sequel to Scythe. It reality it is much closer to a deckbuilding game than a 4x game.

But, that being said it it probably one of the easiest to groc yet incredibly thinky games I've played in a long time. AND...a lot of the actions make it *feel* like you're doing some of the stuff you're doing in Scythe. A lot of the of icons have been re-purposed some to great success and some not so much.

Pros: Yes, it is still a "race" game like Scythe - in this case first to 4 stars played. BUT, you can't rush it like you sometimes can in Scythe. You need to reveal certain tiles before you can start placing stars. I like that A LOT better. The action selection mechanism is VERY cool. On most turns you will choose two of three actions - Move (1-3 spaces on the board), Gather (from a tile), or Play (a card). And you can't the same combination of actions in consecutive turns. At the start of the game (or if you Refresh), you can do all three actions. Great replayability. Even though you use the same tiles, they are randomly laid out so each game feels different.

Cons: Not a lot here. We've played with 3 and 4 players. But not sure I'd play with 5 until everyone had played a few times. I think there is a real chance for it to get bogged down...especially with new players. The Map Tokens, don't really do a lot. They were really important in the original Scythe (giving you a card), but not here. They're just a collectable. I hope the expansion will remedy this. But that's pretty much it.

Summary
Overall, I was VERY impressed with this game. After watching a few reviews I was worried it was going to be a little too themeless for me and not deep enough to compensate. But after playing it three times, that is not that case. Sure I don't get the thematic depth of Scythe, but maybe they'll do a Co-op expansion like Fenris that will push people more in that direction.

Oh, and one last thing about whether it's a sequel or not. I think in future editions, Stonemaier might be but to call it Expedtions: A Game in the Scythe Universe. But that's probably nitpicking.