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Tasty Minstrel Games  |  SKU: TTT2030

Gùgōng

€47.39 EUR
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Andreas Steding
Publisher Tasty Minstrel Games
Players 1-5
Playtime 60-90 mins
Suggested Age 12 and up
Expansion Gùgōng: Pànjūn

China, 1570. China is under the reign of the Longqing Emperor, of the Ming Dynasty. He inherited a country in disarray after years of mismanagement and corruption. He resided in the Forbidden city, which was the seat of many emperors under the Ming Dynasty. Constructed from 1406 to 1420, the complex consists of 980 buildings and covers 72 ha (over 180 acres). It is also under the Ming Dynasty that the Great Wall of China was rebuilt, fortified and expanded. Around this period, China was under heavy attack from the Mongols, so maintaining the Great Wall was essential. Most of what we now have left of the Great Wall, we owe it to the Ming dynasty.

The country was already famous for its very intricate bureaucracy, but this also led to a lot of corruption. Even though the penalties for corruption were very high, the highest Officials of the Forbidden City would pretend to uphold the ban on corruption, by accepting gifts of petitioners, and returning one of seemingly lower value.

Gùgōng uses this extraordinary custom as its basis. Players take on the role of powerful Chinese families trying to gain influence and power by exchanging gifts with Officials. The gift cards you offer as a player has to be of a higher value than the one you receive, forcing you to make strategic choices regarding which actions you want to take each turn. You will travel around China, sail down the Grand Canal, purchase precious jade, help construct the Great Wall, secure advantages through decrees, influence the game through intrigue, and ultimately, receive an audience with the emperor. If only 1 player succeeds in doing so, he wins. If several players succeed, the player with the most VPs among those players wins the game.

—description from the publisher

Customer Reviews

Based on 4 reviews
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L
Luke Piefer
Great little mix of micro-games that you have to play efficiently.

This is a fun game with some cool mechanics, including in particular what "gift" you're going to have place on each action space (claiming the gift that's already there for future use) to qualify to take the action, all while saving and/or claiming the gifts you might want to use in the future and trying to be mindful of what gifts you're putting out there for other players to claim on their turn. Each action area is sort of a game within a game with its own little rules. The rules are pretty balanced and coherent, and the action areas affect each other adequately enough to not feel like they're tacked on. There is a little too much luck for my taste in at least one action space (travel) but it's still a pretty rich decision space for showing strategic and (mostly) tactical skill. There's plenty of healthy competition for beating people to certain options or waiting for them to get better. and the game is absolutely gorgeous. The theme is pretty solid too. This was one of my favorite games for a while, but eventually realized that how much things can change between turns that you can't anticipate and that makes it more tactical than strategic, which isn't my preference. I still love to play any time though, and it's certainly still in my top 20% of games despite falling out of the top 5%. The rules are pretty good but the iconography could be slightly better in some cases.

J
Julian Nimmo
Stunning

This board is stunning and beautiful. It's changes the way one thinks of worker placement games for the better. I love this game and cannot wait to play with more people.

T
Tyler McLeod
So many options!

The learning curve is a bit tricky at the start with so many options of what to play, so we generally have slow starts. Once you get your strategy going, the game is great! many choices of direction, and there was never a clear winner until the end. Word from the wise: don't spread your workers out too thin, because you won't be able to do much in day 4!

D
Doug Zabransky
Beautiful game

The game is gorgeous and there's plenty to do, it just felt like it fizzled out towards the end.