Magic Dwarf
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Description
Description
Designer |
Jens-Peter Schliemann Bernhard Weber |
Publisher | AMIGO |
Players | 1-6 |
Playtime | 20 mins |
Suggested Age | 5 and up |
In Magic Dwarf, you want to race the sorcerer's apprentices as quickly as possible to the end of the path to collect crystals for their magic wands from the dwarf Rupert, but you must avoid the witches to do so.
To set up, place the game boards to create a colorful path, place all of the apprentices on the end of the path opposite the mine, and scatter the cards face down around the table. The first player reveals two cards, then uses one of them to move the depicted character — apprentice or witch — to the next field on the path of the same color. The remaining card stay face up, then the next player reveals a new card, chooses one of the two, etc. If all of the sorcerers' apprentices make it to the mine before the witches, the players all win together.
Magic Dwarf can be played at different levels of difficulty, and it can also be played competitively in addition to co-operatively.