{"product_id":"utopia","title":"Utopia","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\r\n\u003ctbody\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e\r\n\r\n\u003cdiv id=\"link39444\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/arnaud-urbon\"\u003eArnaud Urbon\u003c\/a\u003e\u003c\/div\u003e\r\n\u003cdiv id=\"link39442\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/ludovic-vialla\"\u003eLudovic Vialla\u003c\/a\u003e\u003c\/div\u003e\r\n\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e\r\n\r\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/rio-grande-games\"\u003eRio Grande Games\u003c\/a\u003e\n\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e3-5\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e60 mins\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e12 and up\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\r\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd id=\"bgg-column\"\u003e\r\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e31745\/utopia\u003c\/div\u003e\r\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/14495\/utopia\/reviews\u003c\/div\u003e\r\n\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003c\/tbody\u003e\r\n\u003c\/table\u003e\r\n\u003cbr\u003e\r\n\u003cp\u003eThe king of \u003cstrong\u003eUtopia\u003c\/strong\u003e has invited princes of the greatest civilizations of antiquity to come and live within the walls of his city, welcoming in doing so, the architectural wealth of their far-away cities. As the King’s Minister, your Sovereign has given you the mission to welcome and accompany these princes and princesses who will present themselves at the gates of the city. Every development added to the city made by your guests increases your prestige.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003e\u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/Online_play#\"\u003eOnline play\u003c\/a\u003e\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cul\u003e\r\n\u003cli\u003e\n\u003cem\u003e\u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/Jeux_sur_un_Plateau#\"\u003eJeux sur un Plateau\u003c\/a\u003e\u003c\/em\u003e (turn-based)\u003c\/li\u003e\r\n\u003c\/ul\u003e\r\n\u003cp\u003eComponents:\u003cbr\u003e40 Monument Figures: 8 for each of the 5 civilizations (Mayan, Persian, Egyptian, Greek and Chinese)\u003cbr\u003e4 Wonder Figures\u003cbr\u003e5 Minister Figures: 1 of each color (used for Score Track)\u003cbr\u003e200 Prince Tokens: 40 of each color\u003cbr\u003e40 Bases\u003cbr\u003e10 Privilege tokens: 8 of each color. 2 per color\u003cbr\u003e40 Guest tokens: 2 per civilization for each of the four islands on the board\u003cbr\u003e50 Action Cards: 10 for each civilization\u003cbr\u003e5 Rule Summary Cards: 1 per player\u003cbr\u003e1 Bag\u003c\/p\u003e\r\n\u003cp\u003eBasic Game play:\u003c\/p\u003e\r\n\u003cp\u003eTurn order (after the first player) is derived from who has the highest score on the perimtere score track yet has not had a turn. Each game turn is broken down into three phases:\u003cbr\u003ePhase 1: Welcoming the Princes\u003cbr\u003ePhase 2: Development of the City\u003cbr\u003ePhase 3: Calculation of Prestige Points\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003ePhase 1: Welcoming the Princes\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cp\u003eIn the first phase, Guest tokens are placed on the board near ship icons but corresponding to the symbol on each token. These guest tokens are then replaced with Prince tokens that is their own color, or of the same civilization as the chosen Guest or in any District of the island indicated by the Guest or any combination of these. This is repeated three times until all Guest tokens have been removed from the board. While this is happening, players may Build a Wonder or Take Control of a District.\u003c\/p\u003e\r\n\u003cp\u003eAt any point during their turn, if a player has one prince of each of the 5 civilizations on one island (regardless of which Districts they are in), he may immediately construct a Wonder and receives 6 Prestige Points. There may only be one Wonder per island and a player does not have to construct Wonders.\u003c\/p\u003e\r\n\u003cp\u003eAt any point during their turn, if a player possesses 3 princes of the same civilization in the same District, and that District is not already controlled by another player, he may decide to take control of the District by placing a Monument on that District. There can only be one Monument per District, and this space, once acquired, cannot be retaken. For taking control of a District the player gains Prestige Points during Phase 3: Calculation of Prestige Points. Also, if the District belongs to an island where a Wonder has been constructed, the owner of the Wonder immediately scores the number of Prestige Points indicated on the District.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003ePhase 2: Development of the City\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cp\u003eEach player receives 5 Action cards and discards based on their score in the score track. The person in the lead discards two cards, the last player doesn't discard any and all other players discard one. Four types of actions are possible and occur multiple times in a player's turn:\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003e1)\u003c\/strong\u003e Move one or two princes:\u003c\/p\u003e\r\n\u003cp\u003eIf a player decides to move two princes with a single action card, these two princes must be within the same District and make the same movement.\u003c\/p\u003e\r\n\u003cp\u003eLAND MOVEMENT: By discarding an action card, a player may move one or two princes of that civilization to an adjacent District (Districts are separated by alleys or bridges).\u003c\/p\u003e\r\n\u003cp\u003eSEA MOVEMENT: By discarding an action card, a player may move one or two princes of that civilization from one maritime District (showing a ship) to another maritime District. These two Districts must be in the same maritime sector or in two adjacent maritime sectors. (The division of the maritime sectors is indicated by the dotted lines originating from the 3 lighthouses of the city).\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003e2)\u003c\/strong\u003e Add a prince:\u003c\/p\u003e\r\n\u003cp\u003eBy discarding an Action Card, a player may place a prince in a District occupied by a Monument of that civilization.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003e3)\u003c\/strong\u003e Remove a Prince:\u003c\/p\u003e\r\n\u003cp\u003eIf the player possesses a prince in a District occupied by a Monument of that civilization, regardless of the player who controls the District, that player may, with an Action Card of that civilization, remove the Prince from the board. For this action the player immediately gains 2 Prestige Points. Th e player’s Minister figure is moved up two places on the Score Track.\u003c\/p\u003e\r\n\u003cp\u003eor \u003cstrong\u003e4)\u003c\/strong\u003e Influence the King (altering the Prestige Scale):\u003c\/p\u003e\r\n\u003cp\u003eIf the player possesses a prince in a District occupied by a Monument of that civilization, regardless of the player who controls the District, that player may, with an Action Card of that civilization, remove the Prince from the board. For this action the player immediately gains 2 Prestige Points. The player’s Minister figure is moved up two places on the Score Track.\u003c\/p\u003e\r\n\u003cp\u003eThe value of each civilization, indicated on the Prestige Scale, determines the point value of the districts controlled by each player at the end of the turn. By discarding an Action Card, a player may increase the value of a civilization by 1. The Value figure of the civilization changes places with the figure directly above it. With two Action cards, a player may reduce the value of a civilization to 1. All the other figures are moved up accordingly. At the end of their turn a player can only have a maximum of 5 Action Cards.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003ePhase 3: Calculation of Prestige Points\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cp\u003eOnce all the players have carried out their actions, the points for the round are calculated. Each player, in turn order, gains points for each District that they control. The value of each civilization is indicated on the Prestige Scale. The players’ Minister figures are moved up the Score Track.\u003c\/p\u003e\r\n\u003cp\u003eIf one or more players have reached at least 50 Prestige Points at the end of this phase, the game ends. The player with the most points wins.\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":1043199801,"sku":"undefined-30","price":39.42,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic730113.jpg?v=1578608986","url":"https:\/\/www.vaibhavhospital.com\/products\/utopia","provider":"vaibhavhospital","version":"1.0","type":"link"}