{"product_id":"sekigahara-the-unification-of-japan","title":"Sekigahara: The Unification of Japan (5th Printing)","description":"\u003ctable width=\"100%\" margin=\"1\" padding=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/matt-calkins\"\u003e Matt Calkins \u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3281701\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21109\/2011-charles-s-roberts-best-best-ancient-to-napol\"\u003e2011 Charles S. Roberts Best Best Ancient to Napoleonic Era Board Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3281707\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21110\/2011-charles-s-roberts-best-best-ancient-to-napol\"\u003e2011 Charles S. Roberts Best Best Ancient to Napoleonic Era Board Wargame Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3282135\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21131\/2011-charles-s-roberts-best-board-game-graphics-n\"\u003e2011 Charles S. Roberts Best Board Game Graphics Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link2442925\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/13906\/2011-golden-geek-best-wargame-nominee\"\u003e2011 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"innerlinks_537d8df3d3dd6\"\u003e\n\u003cdiv id=\"link3136348\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/20128\/2012-golden-geek-best-wargame-nominee\"\u003e2012 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3265610\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/20989\/2012-golden-geek-best-wargame-winner\"\u003e2012 Golden Geek Best Wargame Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"display: none;\" id=\"bgg-row\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-url\"\u003e25021\/sekigahara-the-unification-of-japan\u003c\/div\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-forum-url\"\u003ehttp:\/\/boardgamegeek.com\/forum\/27604\/sekigahara-the-unification-of-japan\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eSekigahara\u003c\/strong\u003e is a three-hour, low-complexity block wargame based on Tokugawa's campaign in 1600 that would unify Japan for over 250 years.\u003cbr\u003e\u003cbr\u003eThe game features some unusual mechanisms:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNo dice are used; combat is decided with cards. Blocks = armies \u0026amp; cards = motivation. The combination of army and motivation produces impact on the battlefield. Armies without matching cards don't fight.\u003c\/li\u003e\n\u003cli\u003eLegitimacy is represented by hand size, which fluctuates each week according to the number of castles a player holds.\u003c\/li\u003e\n\u003cli\u003eThe initial setup is variable, so the situation is always fresh. Concealed information (blocks and cards) lends additional uncertainty. In this way it 'feels' something like an actual campaign.\u003c\/li\u003e\n\u003cli\u003eEach player must rally the several daimyo of his coalition, managing the morale and motivation of each clan. The forces are dispersed, and while there are reasons to unify them, the objectives are also dispersed (and the time frame compact) so skirmishing will occur all over the island.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":403565905,"sku":"1101-18 1101-22","price":54.84,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Sekigahara_-_The_Unification_of_Japan.jpg?v=1578608840","url":"https:\/\/www.vaibhavhospital.com\/products\/sekigahara-the-unification-of-japan","provider":"vaibhavhospital","version":"1.0","type":"link"}