{"product_id":"d-day-at-omaha-beach-4th-printing","title":"D-Day at Omaha Beach (4th Printing)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/john-h-butterfield\"\u003eJohn H. Butterfield\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-i\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e480 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3288343\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21208\/2009-charles-s-roberts-best-world-war-2-era-board\"\u003e2009 Charles S. Roberts Best World War 2 Era Board Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3288351\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21209\/2009-charles-s-roberts-best-world-war-2-era-board\"\u003e2009 Charles S. Roberts Best World War 2 Era Board Wargame Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link1729126\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/8761\/2010-golden-geek-best-wargame-nominee\"\u003e2010 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e91984\/quebec\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/www.boardgamegeek.com\/forum\/953393\/quebec\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003eSolitaire study of America's most bloody and heroic day in WWII. The player controls the US forces landing along the five mile stretch of Omaha Beach on D-Day and their desperate struggle to establish a viable beachhead. The game covers the entire first day at a time scale that varies from 15 minutes per turn (during the initial landings) to 30 minutes per turn later in the day. Units are companies and include assaulting infantry, engineers and amphibious tanks. The game system controls the hidden German defenders in their \"Widerstandsnest\" resistance points, revealing the defenders and their reserves as the American survivors of the first landing waves make their way up the bluffs. Rules cover amphibious landings, German fields of fire, artillery, tidal movement, and intangibles such as US leadership under fire and the initiative of the American GI. One map, two counter sheets, 55 cards.\u003c\/p\u003e\n\u003cp\u003eAdditional Notes:\u003c\/p\u003e\n\u003cdiv id=\"toc0\"\u003e\n\u003ch6\u003e=====\u003c\/h6\u003e\n\u003cp\u003e 352 counters. Basic unit size is the US infantry company. German units consist of Widerstandsnest crews and reinforcement infantry companies. US tanks, and some US artillery, AA and anti-tank units are also included. US engineers are represented abstractly, clearing beach obstacles early in the game and opening traffic routes off the beach later in the game.\u003c\/p\u003e\n\u003cp\u003eThe map depicts the entire Omaha invasion area 9km long, going inland 4km, at 250 meters per hex. Hexes are oversized (almost 1\") so that symbology facilitating German placement, fire and actions can be seen without having to pick up units.\u003c\/p\u003e\n\u003cp\u003eTime scale is 15 minutes per turn from 0600 hours to 1000 hours, shifting to 1\/2 hour turns from 1000 to 1800 hours.\u003c\/p\u003e\n\u003cp\u003eA deck of 55 cards performs triple duty -- determining results of US amphibious landings, determining an event each turn, and determining which German units fire or perform other actions each turn.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40216685389,"sku":"DCG1018-1","price":76.14,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/1018-4P-2.jpg?v=1594693006","url":"https:\/\/www.vaibhavhospital.com\/products\/d-day-at-omaha-beach-4th-printing","provider":"vaibhavhospital","version":"1.0","type":"link"}