{"product_id":"combat-commander-pacific","title":"Combat Commander: Pacific (2nd Printing)","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3051814\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/john-foley\"\u003eJohn Foley\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link37358\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/chad-jensen\"\u003eChad Jensen\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3051815\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/kai-jensen\"\u003eKai Jensen\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3292333\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/21280\/2008-charles-s-roberts-best-world-war-2-era-board\"\u003e2008 Charles S. Roberts Best World War 2 era Board Game Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link1696149\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/8414\/2009-golden-geek-best-2-player-board-game-nominee\"\u003e2009 Golden Geek Best 2-Player Board Game Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link1696192\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/8416\/2009-golden-geek-best-wargame-nominee\"\u003e2009 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link1696110\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/8412\/2009-golden-geek-best-wargame-winner\"\u003e2009 Golden Geek Best Wargame Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eFamily\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/products\/combat-commander-europe\"\u003eCombat Commander: Europe\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"https:\/\/www.vaibhavhospital.com\/products\/combat-commander-battle-pack-4-new-guinea\"\u003eCombat Commander: Battle Pack #4 – New Guinea\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e28181\/combat-commander-pacific\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/www.boardgamegeek.com\/forum\/2222\/combat-commander-pacific\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eCombat Commander:Pacific\u003c\/strong\u003e is a card-driven board game covering tactical infantry combat in the Pacific Theater of World War II.\u003cstrong\u003eCC:P's\u003c\/strong\u003e main theme is the addition of three new factions to the Combat Commander family:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eImperial Japan\u003c\/li\u003e\n\u003cli\u003ethe Pacific US - with a strong emphasis on the US Marine Corps\u003c\/li\u003e\n\u003cli\u003ethe Pacific Commonwealth - focusing on Indian and ANZAC forces\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eCC:P\u003c\/strong\u003e is a stand alone game in the card-driven Combat Commander game series. While utilizing \u003ca href=\"http:\/\/www.vaibhavhospital.com\/products\/combat-commander-europe\"\u003eCombat Commander: Europe's\u003c\/a\u003e basic rules, \u003cstrong\u003eCC:P\u003c\/strong\u003e includes numerous rule tweaks and additions in order to more accurately portray tactical warfare as experienced by the participants in and around the Pacific and Indian Oceans. This slightly ramps up the complexity of the Combat Commander series while at the same time imparting a bit more depth and realism. Just a few of the additions include:\u003c\/p\u003e\n\u003cp\u003eBanzai attacks;\u003cbr\u003eBARs and Thompson SMGs;\u003cbr\u003eBeach landings \u0026amp; river crossings;\u003cbr\u003eHidden movement;\u003cbr\u003eCaves;\u003cbr\u003eScouts;\u003cbr\u003eAircraft;\u003cbr\u003eBayonets;\u003cbr\u003eMortar spotting;\u003cbr\u003eTreetop snipers;\u003cbr\u003eReconnoitering.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSCALE\u003c\/em\u003e: Each hex of a Combat Commander map is roughly 100 feet across (about 30 meters). Each complete Player Turn abstractly represents several seconds of real time. Each complete Game Turn abstractly represents several minutes of real time.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eUNITS\u003c\/em\u003e: Due in part to the unique composition of late-war USMC squads and the imbedding of specialized weapon teams within IJA squads, the units in the game are represented by 4-6 man Teams and 8-13 man Squads. Radios — and individual weapons larger than a pistol or rifle — are represented by their own counters. Individual Aircraft are also represented with their own counters.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eVICTORY\u003c\/em\u003e: Players attempt to achieve victory by moving their combat units across the game map to attack their opponent’s combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario’s specific Objective chits, the destruction of enemy units, and the exiting of friendly units off the opponent’s board edge.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eGAME FLOW\u003c\/em\u003e: A game of Combat Commander is divided into several Time segments. There is no sequence of play to follow, however: each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card \"Orders\" conducted by the active player. Fate Card \"Actions\" may generally be conducted by either player at any time. \"Events\" and die roll \"Triggers\" — both good and bad — will occur at random intervals to add a bit of chaos and uncertainty to each player’s perfect plan.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eCC:P\u003c\/strong\u003e includes twelve maps featuring terrain specific to the PTO.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eCC:P's\u003c\/strong\u003e playbook includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003etwelve scenarios.\u003c\/li\u003e\n\u003cli\u003ePacific version of the Random Scenario Generator utilizing the new maps and nationalities. This random scenario system provides an almost unending variety of map configurations, force structures, and combat situations.\u003c\/li\u003e\n\u003cli\u003esection detailing the differences between \u003cstrong\u003eCC:P\u003c\/strong\u003e and Combat Commander's first two volumes in order that players familiar with those earlier games can jump right into their first scenario with minimal rules reading.\u003c\/li\u003e\n\u003cli\u003eexamples of play.\u003c\/li\u003e\n\u003cli\u003eDesign \u0026amp; Development notes as well as numerous play hints.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eComponents:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e352x large counters (5\/8\")\u003c\/li\u003e\n\u003cli\u003e280x small counters (1\/2\")\u003c\/li\u003e\n\u003cli\u003e216x 2.5 x 3.5 cards\u003c\/li\u003e\n\u003cli\u003e6x 2-sided 17 x 22 maps (twelve maps in total)\u003c\/li\u003e\n\u003cli\u003e3x 2-sided 8.5 x 11 nation-specific player aid cards\u003c\/li\u003e\n\u003cli\u003e2x 1-sided 8.5 x 11 generic player aid cards\u003c\/li\u003e\n\u003cli\u003e1x 32-page Rulebook\u003c\/li\u003e\n\u003cli\u003e1x 32-page Playbook\u003c\/li\u003e\n\u003cli\u003e1x Track Display\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eNOTE: \u003cstrong\u003eCombat Commander:Pacific\u003c\/strong\u003e is a stand-alone game. You do NOT need to own any other Combat Commander game in order to play it, though familiarity with the system would be a plus.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":711190125,"sku":"0811-19","price":61.76,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Combat_Commander_-_Pacific.jpg?v=1578608904","url":"https:\/\/www.vaibhavhospital.com\/products\/combat-commander-pacific","provider":"vaibhavhospital","version":"1.0","type":"link"}