Vendor: Zoch Verlag
Type: Board Games
Price:
54.95
Designer |
Roberto Fraga |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 30-40 mins |
Suggested Age | 8 and up |
Note: This game includes English, French, Italian, and German.
Fishing can be so beautiful – if you can see where your boat is drifting. But off Maldivia, thick clouds of fog make the sea all around disappear. Fishing grounds become invisible, and the routes of the fishing boats cross each other in inscrutable ways.
In Maldivia, all players decide on their next moves simultaneously, trying to anticipate where others might go. Those who counter currents and sharks with finesse and let fog roll in before the eyes of the other "net operators" increase their own "catch quotas". But large quantities of fish are not enough; only those who bring sought-after types of fish safely to the market ships at the ever-changing edge of the foldable playing field will keep their sails filled – and win the game before it is lost in the fog.
Vendor: Zoch Verlag
Type: Board Games
Price:
45.95
Designer |
Roberto Fraga |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 30-40 mins |
Suggested Age | 8 and up |
Note: This game includes English, French, Italian, and German.
Fishing can be so beautiful – if you can see where your boat is drifting. But off Maldivia, thick clouds of fog make the sea all around disappear. Fishing grounds become invisible, and the routes of the fishing boats cross each other in inscrutable ways.
In Maldivia, all players decide on their next moves simultaneously, trying to anticipate where others might go. Those who counter currents and sharks with finesse and let fog roll in before the eyes of the other "net operators" increase their own "catch quotas". But large quantities of fish are not enough; only those who bring sought-after types of fish safely to the market ships at the ever-changing edge of the foldable playing field will keep their sails filled – and win the game before it is lost in the fog.
Vendor: Zoch Verlag
Type: Board Games
Price:
49.95
Designer |
Benjamin Schwer Emma Schwer |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 4 and up |
Note: This game includes English, French, Italian, and German.
In Das Kleinhorn vom Riesenwald, suitably played color cards let four giants rush through the forest to guard unicorns. There are an amazing number of them: little unicorns, no unicorns, piecemeal unicorns, and of course pig unicorns, slime unicorns and sunshine unicorns.
The giant of a played card color always moves through the forest. It runs to a unicorn of the type that can also be seen on the card that has just been played. The unicorn can be collected and guarded immediately. Usually another animal appears on the spot. If you also have a matching card in your hand, you can add that animal to your hoard, too. If you don't find a unicorn of the card you played in the forest, you can steal one from the other players.
When the day and the game end, whoever has the largest collection of small unicorns, no unicorns, piecemeal unicorns, and so on wins.
—description from the publisher
Vendor: Zoch Verlag
Type: Board Games
Price:
46.95
Designer |
Giansimone Migoni |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 30-40 mins |
Suggested Age | 10 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
30.95
Designer |
Markus W. Leon |
Publisher | Zoch Verlag |
Players | 3-4 |
Playtime | 30-40 mins |
Suggested Age | 10 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
46.95
Designer |
Yohan Goh |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 30-40 mins |
Suggested Age | 8 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
46.95
Designer |
Roberto Fraga |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 30-40 mins |
Suggested Age | 8 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
46.95
Designer |
Bernhard Weber |
Publisher | Zoch Verlag |
Players | 1-4 |
Playtime | 15-20 mins |
Suggested Age | 4 and up |
Honor | 2023 Spiel der Spiele Hit für Kinder Winner |
Vendor: Zoch Verlag
Type: Board Games
Price:
28.95
Designer |
Paco Yanez |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 12-25 mins |
Suggested Age | 6 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
60.95
Designer |
Pim Thunborg |
Publisher | Zoch Verlag |
Players | 2-5 |
Playtime | 60-150 mins |
Suggested Age | 12 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
19.95
Designer |
Josep M. Allué |
Publisher | Zoch Verlag |
Players | 3-6 |
Playtime | 15-20 mins |
Suggested Age | 7 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
38.95
Designer |
Thomas Schneider Axmann |
Publisher | Zoch Verlag |
Players | 1-6 |
Playtime | 15-20 mins |
Suggested Age | 8 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
12.95
Designer |
Carmen Kleinert |
Publisher | Zoch Verlag |
Players | 2-5 |
Playtime | 15-15 mins |
Suggested Age | 4 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
18.95
Designer |
Peter Jürgensen |
Publisher | Zoch Verlag |
Players | 3-4 |
Playtime | 15-20 mins |
Suggested Age | 8 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
49.95
Designer |
Guido Hoffmann Jens-Peter Schliemann |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 6 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
72.95
Designer |
Emmanuel Albisser |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Honor | 2022 Spiel der Spiele Hit für Familien Winner |
Note: This game includes English, French, Italian, and German.
In Kipp mir Saures, three tubes are filled with dice in a tactically clever way until they dump out sweets.
In a spectacular three-dimensional rack, flavor, shape, and pack tubes are waiting to be filled with dice cubes. Once the weight of the cubes causes the tubes to tip, all the cubes tumble out. At these moments, players may grab new treats, fit candy on their cards, and pack what they've collected. The tactically clever thing to do is to use the different weights and colors of the dice in such a way that the tastiest treats arrive in their own packages.
—description from the publisher
Vendor: Zoch Verlag
Type: Board Games
Price:
31.95
Designer |
Peter Jürgensen |
Publisher | Zoch Verlag |
Players | 3-4 |
Playtime | 15-20 mins |
Suggested Age | 8 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
64.95
Designer | Carmen Kleinert |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors |
Note: This game is in German. English rule can be found here.
In the dice game Da ist der Wurm drin, players want to be the first to have their worm poke its head out of the compost heap at the end of the garden.
To set up the game board, attach a smaller game board with two slots in it to the larger game board on which the worms will crawl. The first slot has a row of daisies by it, while the second slot has a row of strawberries. Each player chooses a color, and places the worm head of that color in the appropriate track on the game board.
On a turn, a player rolls the die, then places the appropriately colored worm section into the track holding his worm. The worm sections come in six colors and range from 1 cm to 6 cm long. On any turn, a player can place her daisy (or strawberry) tile above the worm that she thinks will reach the daisies (or strawberries) first. If that worm does indeed poke its head into view through the slot before any other, then that player can add the daisy (or strawberry) tile to her own worm. (Choose wrong, and you discard your tile.)
The first worm to poke its head out from under the far edge of the smaller game board wins. For a longer game, players can keep their worms going until one stretches its head off the edge of the larger game board.
Vendor: Zoch Verlag
Type: Board Games
Price:
10.95
Designer |
Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
9.95
Designer |
Michael Kallauch |
Publisher | Zoch Verlag |
Players | 1-4 |
Playing Time | 10 mins |
Suggested Age | 4 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
52.95
Designer |
Bernhard Weber |
Publisher | Zoch Verlag |
Players | 2-4 |
Playing Time | 30 mins |
Suggested Age | 6 and up |
Note: This game includes English, French, Italian and German. For a preview, English rule can be found here.
The ship swings, the gold lies on the planks, and underneath the sharks are circling.
Vendor: Zoch Verlag
Type: Board Games
Price:
52.95
Designer |
Valéry Fourcade Jean-Philippe Mars |
Publisher | Zoch Verlag |
Players | 2-5 |
Playtime | 10 mins |
Suggested Age | 4 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
20.95
Designer |
Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
25.95
Designer |
Oliver Richtberg |
Publisher | Zoch Verlag |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 8 and up |
Expansion For | Menara |
Rituals & Ruins, an expansion to the co-operative building game Menara, has a lot to offer: spectacular temple floors, golden columns… and then there even are tears of the gods, trying to keep players from their collective success. The crew always takes on a scenario of its choice.
As in the basic game of Menara, the temple builders gather information and seek the advice of their fellow players before each game turn. Construction plan cards specify in what way temple floors are to be equipped with columns. The new rituals create new challenges; to meet these, players need well-conceived cooperation, clever statics, and steady hands.
—description from the publisher
Make your own set of rules. Choose from pre-set scenarios or mix the rules you like from a variety of new rules.
5 new types of construction plan cards present you with new challenges.
8 new temple floors of tricky shape want to be built into the tower. But each floor has its own rules, which can make the planning of your comrades much more difficult. Deal with temple floors of strange names like "The Double Axe", "The Wheel of the Five Winds", "The Wedge Moon", "The Bridge of Dangers", "The Ring of Balance", "The Wheel of Three Truths", "The Thorn Moon" and "The Crescents of the Sun".
The tears of the gods, red and blue crystal stones, want to be cleverly built into the tower before the temple is completed.
The cards of fate determine the shapes of the temple floors you can expect in the course of the game. But by no means all future floors will be revealed to you immediately...
13 rituals await you: For each game, you draw a ritual card, which changes the rules of the game and sometimes requires a completely different approach to the usual tasks.
Play the rituals: "THE ENLIGHTENMENT", "THE DARK", "THE BAN OF THE BLUE COLUMNS", "THE CURSE OF THE GODS' TEARS", "THE GRACE OF THE YELLOW COLUMNS", "THE JINXED YELLOW COLUMNS", "THE UNHOLY WHITE COLUMNS", "THE THIN TIP", "THE SLIGHT EARTHQUAKE", "THE GLOWING RED COLUMNS", "THE BALANCE OF FATE", "THE NARROW BASE", and "THE NARROW BASE".
10 ready-made scenarios let you quickly set up a unique game. Master the scenarios: "Wheels and the Drifting Columns", "Ruins and Tears", "Blockades", "The Blue from the Sky", "Hard Times", "High Up", "In the Heat of Battle", "Bright as the Day of Light", "Who has the Choice Has the Agony" and "The Yellow Danger".
Vendor: Zoch Verlag
Type: Board Games
Price:
54.95
Designer |
|
Publisher |
|
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors |
|
Note: This game is in French, German, Italian. English rules can be found here.
An architectural rush to the skies for 2 - 4 budding architects with a good head for heights from 8 years old.
In the land where the Lemons bloom, there once lived a wise old sage, whose friends called him "Paletti" He only had one goal in life, to finish the wonderful castle in the sky that his grandfather had begun to build many years before, but which had been left unfinished when the ducats ran out. Paletti too had little money, but instead he had a marvelous plan. Why buy new columns when he could re-use the old ones that his Grandfather had built? All he needed to do was remove some of those holding up the first floor, of which there were far too many in any case, and rebuild them further up, so that they could support new floors, reaching up towards the skies!
"Excellent, Paletti" shouted his friends, and they quickly started to work. Soon they had a marvelous building in front of them, the "Villa Paletti". Nowadays, no one knows what it was caused the collapse of the Vila Paletti, perhaps a puff of wind, or a slight earth tremor, but all the experts are united on one point, that Paletti, far ahead of his time, was the first to discover something whose full importance is only now starting to become clear to us, the Euro pallet!