https://www.vaibhavhospital.com/collections/all.atom vaibhavhospital 2023-04-11T12:27:19-04:00 vaibhavhospital https://www.vaibhavhospital.com/products/6907947647027 2023-04-11T12:27:19-04:00 2023-04-11T12:27:19-04:00 The Barracks Emperors Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 50.95

Designer Wray Ferrell
Brad Johnson (I)
Publisher GMT Games
Players 1-4
Playtime 30-120 mins
Suggested Age 0 and up

The Barracks Emperors is a strategy card game set against the backdrop of the Roman Crisis of the Third Century, during which at least 45 different men made a claim to the throne of the Roman Empire. In this game, 1-4 players represent prominent political factions attempting to gain control over the men who would be Emperors of Rome. Players deploy the influence available to them (represented by the cards in their hands) to claim imperial reigns (represented by the historical Emperor cards arrayed on the board.) But they must be very careful, because politics is a complex game, and sometimes attempting to exert your influence necessitates aiding someone else in their own plots. Play your cards cleverly to capture Emperors and score the most points to win.

At its heart, The Barracks Emperors is a trick-taking game, but not one like you’ve ever seen before. In this innovative design, all 13 tricks are available for play simultaneously, in an interlocking grid that forces you to balance the value of every card you play against the value that same card may have for another player on a different trick. Plus, every card grants you an additional special ability that you might be able to use to spring a surprise on your unwitting opponents.

Features:
Historical emperors, co-emperors, pretenders, and even Gallic Emperors who broke away from Rome during the Crisis of the Third Century are all represented as individual cards in the game, each with interesting facts about the rise and demise of the man depicted.

For fans of Time of Crisis and The Age of Iron and Rust, you will find some of the concepts and flavor from that deck-building wargame, adapted in this all new standalone game. You don’t need Time of Crisis to play The Barracks Emperors, but you’ll recognize Influence Cards such as Praetorian Guard, Foederati, and Pretender, now used in an entirely new way.

An innovative card drafting mechanic adds an extra layer of strategy to how you play your cards while also mitigating the luck that would come with being dealt a full hand of cards at the start of each round.

This game is designed for 4 players, but also includes options for 2 or 3 players, plus an easy-to-play solitaire adaptation for the solo player.

Components:
114 2.75" x 2.75" cards
22" x 34" mounted game board
6 x +1/+2 markers (2 each of Red, Blue, and Yellow)
16 page rule book ]]>
Arrival-Apr 6 2024 Arrival-Aug 13 2023 Arrival-Aug 26 2023 Arrival-Feb 10 2024 Arrival-Feb 24 2024 Arrival-Jul 15 2023 Arrival-Jul 19 2023 Arrival-May 25 2024 Arrival-New-Jul-10-16-2023 Arrival-Sept 13 2023 Arrival-Sept 23 2023 Arrival_Jul 12 2024 Availability_In Stock BGG-Set Category_Strategy Category_Wargames INV-B INV-M-Z INV-T Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_120 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230723 Restock-20230828 Restock-20240414 Restock-20240616 Stock_Updates Year Published_2020s https://www.vaibhavhospital.com/products/6907947647027 Default Title 50.95 2219 1775
https://www.vaibhavhospital.com/products/1930849026099 2019-06-06T16:44:20-04:00 2019-06-06T16:44:20-04:00 Time of Crisis 3" Game Box Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 16.95

For the Time of Crisis, 2nd Printing, we are increasing the depth of the box to 3" so that players will have room to store the Age of Iron and Rust module inside. To accomodate players who own the first printing of Time of Crisis and would like to get a deeper box, we are offering a 3" deep box version via P500. ]]>
Arrival_Jul 12 2024 Availability_Out of Stock BGG-Not-Set Google-True INV-M-Z INV-T Product Type_Board Games Product-International Restock-20220213 Restock-20230112_Full_Restock Restock-20240526-Long Restock-20240714 https://www.vaibhavhospital.com/products/1930849026099 Default Title 16.95 1610BX 641
https://www.vaibhavhospital.com/products/1450020208691 2018-09-25T15:34:16-04:00 2018-09-25T15:34:16-04:00 Time of Crisis: The Age of Iron and Rust Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 24.95

Designer Wray Ferrell
Brad Johnson (I)
Publisher GMT Games
Players 1-4
Playtime 150-210 mins
Suggested Age 14 and up

Time of Crisis is the game that allows 2-4 players to re-create the Roman Crisis of the Third Century, leading separate dynasties in a struggle for control of an empire beset by threats both internal and external. The Age of Iron and Rust provides new choices for players to build their influence, exert their Imperial power, and even play alone!


New Influence Cards -- Deckbuilding is a key aspect of Time of Crisis, and the means by which players grow their influence among the Senate, the Legions, and the People of Rome throughout the game. While the base game provides an array of cards for players to choose from, The Age of Iron and Rust DOUBLES the number of choices with a full new set of cards that are available for purchase alongside the existing cards. Explore new strategies and card combinations to seek new ways of building your dynasty's Legacy.



New Emperor Rules - During the Third Century, Emperors didn't only sit on the throne in Rome - they ruled from the provinces and commanded armies in the field, where they were at risk of being killed in battle or assassinated. These optional rules place Emperors directly on the board in place of a Governor or General token. Bold use of your Emperor will grant you bonuses, but if the Emperor token should be removed from the board, your reign is at an end.



AI Players - New optional rules for non-player factions driven by easy-to-use "artificial intelligence" instructions will allow 2 or 3 players and even solo players to enjoy a full 4-faction game. Three different AI Player profiles can fill your empty seats to provide a mix of challenges working against the human players' Imperial aspirations.


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Age_12+ Availability_Out of Stock BGG-Set Category_Wargames Google-True INV-M-Z INV-T Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_120+ Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.vaibhavhospital.com/products/1450020208691 Default Title 24.95 1818 943
https://www.vaibhavhospital.com/products/9548931789 2017-04-04T00:49:00-04:00 2017-04-04T00:49:00-04:00 Time of Crisis Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 64.95

Designer Wray Ferrell
Brad Johnson (I)
Publisher GMT Games
Players 2-4
Playtime 150-210 mins
Suggested Age 14 and up
Honors 2018 Goblin Magnifico Nominee
2017 Golden Geek Best Wargame Nominee

From the publisher's web page:

During the Crisis of the Third Century, the Roman Empire nearly collapsed in the face of calamitous internal and external strife, including continuous civil war and barbarian invasions from all directions. Beginning with the assassination of Emperor Alexander Severus, a period of 50 years saw nearly as many different men seize imperial power over all or part of the Empire, until the reforms of Diocletian in 284 AD ushered in an era of peace.

In Time of Crisis, 2-4 players take the reins of Roman dynasties, gathering and wielding influence among the senate, military, and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time. Starting from control of one province and a few low-value cards, you are challenged to establish your base of power during this fragile period of Roman history. You must build your armies, take control of valuable provinces, develop your support, and defend yourself against barbarian incursions, inopportune events, and the machinations of your political opponents.

Time of Crisis is easy to learn and playable in about 2-3 hours. It incorporates popular game mechanisms such as deckbuilding and hand management, but also delivers a true light wargame experience. The historical flavor is strong, with many meaningful decisions and opportunities presented to players on the board. This game finally fully closes the loop between deckbuilding card games and board games. Your cards dictate what actions are available to you on the board, and in turn, your position on the board directly determines how you can add or remove cards from your deck to make yourself stronger for future turns. Will you specialize in manipulating the Senate, wielding the power of the Legions, or being a man of the People? Or will you master a blend of all three? In a twist unlike most deckbuilding games, you have the privilege of selecting the cards that compose your hand each turn! However, you still need to eventually work through your entire deck before you can use your cards again, so deck management and timing is critical.

All of the key elements of the era are present in Time of Crisis: civil wars between competing generals and governors, Roman legions defending the frontiers against barbarian tribes, Senate favoritism, barracks emperors, even angry mobs, inflation, the Praetorian Guard, and the ability to carve off your own piece of the Roman Empire. Can your dynasty arise as the new leaders of the Roman Empire before Diocletian emerges and brings peace once again?

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Age_12+ Availability_Out of Stock BGG-Set BoardGameGeek Rank_Top 100 BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Strategy Category_Wargames Google-True INV-M-Z INV-T Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_120+ Minutes Playtime Minimum_120 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.vaibhavhospital.com/products/9548931789 Default Title 64.95 GMT1610-18 2455
https://www.vaibhavhospital.com/products/298861005 2014-04-27T02:40:15-04:00 2014-04-27T02:40:15-04:00 Sword of Rome Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 44.95

Designer Wray Ferrell
Publisher GMT Games
Players 2-5
Playtime 360 mins
Suggested Age 12 and up
Honors


The Sword of Rome
 is the latest in GMT’s acclaimed line of card-driven board games. It uses the popular base system invented by Mark Herman and featured in Ted Raicer’s Paths of Glory. This time, event cards and point-to-point maneuver enable up to four players to recreate the vicious struggles among the peoples of Italy and Sicily in 4th and 3rd Centuries BC. Who will dominate the western Mediterranean–and with it earn the right to vie for control of the known world?

The Sword of Rome includes rules and events for city loyalty, Roman colonies, tribal raids, Gallic indiscipline, Greek siege craft, Indian war elephants, Roman and Macedonian-style infantry tactics, the mountain fastness of Samnium, and much, much more. The game covers over 100 years of classical history in just 9 hands of cards.

The interplay of each power’s special strengths, of the strategy decks’ 152 event cards, and of up to four players’ diplomatic acumen provides unlimited variety. But the rules remain at low-moderate complexity, and the familiar, underlying system is easily mastered.

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Age_9+ Availability_Out of Stock BGG-Set BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Wargames Google-True INV-M-Z INV-S Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_120+ Minutes Playtime Minimum_120+ Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2000s https://www.vaibhavhospital.com/products/298861005 Default Title 44.95 GMT0405-10 1699