Vendor: HABA
Type: Board Games
Price:
27.99
Designer |
Wolfgang A. Lehmann |
Publisher | HABA |
Players | 3-4 |
Playing Time | 15-20 mins |
Suggested Age | 5 and up |
Vendor: AMIGO
Type: Board Games
Price:
22.95
Designer |
Günter Burkhardt Wolfgang A. Lehmann |
Publisher | AMIGO |
Players | 3-5 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Note: This game is in German. The game itself is language independent. English rules can be found here.
Description from the publisher:
Vendor: Rio Grande Games
Type: Board Games
Price:
22.95
Designer | Christine Lehmann, Wolfgang A. Lehmann |
Publisher | Rio Grande Games |
Players | 2 |
Playtime | 60 mins |
Suggested Age | 10 and up |
After arranging the cards to form the reef, players roll dice to collect worms, spend worms to buy cards, use the cards to breed fish to win the game. You need to buy more boats to increase the columns on which you can fish. You need to buy reef cards (5 in total) on which you breed the parents, first to get 5 offspring wins. There are also pearl cards, which act as joker worms, and sharks, which eliminate cards by eating them.
There is a deck of offspring, 4 are dealt up, being combinations of the 5 colors. So there are blue green fish, pink yellow fish, purple purple fish. The parents are in the same colors, some male, some female. So, for example, to collect the blue green baby fish, you need a blue male and green female, or a blue female and green male. Any used cards go to the discard, which gets shuffled round and feed back into the reef. The cost of cards depends on their position on the reef, and there is a rule for flowing cards through past your boats.
The Reef is part of the Kosmos two-player series.
Vendor: Mind's Vision
Type: Board Games
Price:
21.95
Designer | |
Publisher | Mind's Vision |
Players | 2-5 |
Playtime | 40 mins |
Suggested Age | 10 and up |
Honors | 2014 Spiel des Jahres Recommended |
Potato Man is a trick-taking game with the largely unused theme of potatoes in which you can sometimes achieve the highest scores with the smallest potatoes.
After dealing the cards out, players each play one card to the center of the table to form the "trick" – but each of the four colors can be played only once. (The exception: In a five-player game, one color can be played twice.) Whoever plays the highest card wins the trick – except that the three least valuable cards of each color win the trick when one of the three most valuable cards of a color would win otherwise. Whoever wins a trick leads to the next trick.
Each color has its own small deck of scoring cards with increasing values, and when a player wins a trick, he takes the topmost scoring card of the corresponding color. Thus, the more tricks that have been won with this color, the more valuable the next trick won with this color will be. Thus, you want to keep high cards of a frequently winning color in your hand in order to maximize your points – but the round ends as soon as a player cannot play a card due to the restrictions on which cards can be played in a given trick.
Players tally their points, then begin a new round, with the game lasting as many rounds as the number of players. In the end, whoever tallies the most points wins!