Vendor: Prolific Games
Type: Board Games
Price:
22.95
Designer |
William Sininger |
Publisher | Prolific Games |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Prolific Games
Type: Board Games
Price:
24.95
Designer |
John Harris (I) William Sininger |
Publisher | Prolific Games |
Players | 3-6 |
Playtime | 15-30 mins |
Suggested Age | 9 and up |
Vendor: Prolific Games
Type: Board Games
Price:
17.95
Designer |
William Sininger John Harris (I) |
Publisher | Prolific Games |
Players | 2-5 |
Playtime | 15-35 mins |
Suggested Age | 8 and up |
Vendor: Prolific Games
Type: Board Games
Price:
22.95
Designer | William Sininger |
Publisher | Prolific Games |
Players | 2-8 |
Playtime | 20-35 mins |
Suggested Age | 8 and up |
It's hard being a cult leader. Your underlings are incompetent, madness is eminent and a good sacrifice is hard to find. If you can avoid your competitors tricks and stave off insanity maybe the stars will align and you will summon an old one.
Cultists & Cthulhu is an fast, humorous, "take that" style card game in which you want to complete the Ritual card in front of you. The card has both a Success value and a Ritual value; using Cultists cards, you roll dice to try to meet or exceed the Success value. When you do, you collect the Ritual (and the points). The first player to complete 21 points worth of Rituals is the winner. Sacrifices, Books and other cards can add to your roll, while Tentacle, Insanity, and other cards can take away.
Vendor: Prolific Games
Type: Board Games
Price:
17.95
Designer | |
Publisher | Prolific Games |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Prolific Games
Type: Board Games
Price:
12.95
Designer | |
Publisher | Prolific Games |
Players | 2-6 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Defending the realm takes bravery, strength, and to be totally tricked out. Collect as many magic, melee, and health tricks as you can while avoiding the monster tricks.
In Tricked-Out Hero, players select a character class, then play hands of cards to improve their health, magic, or melee strength based on what tricks are taken before facing monsters in battle. But beware, if you take tricks with spades, they add to the strength of the monster that you face off against at the end of the round. Players play through three levels with several monsters, and the player with the most victory points from defeated monsters and collected wins.