Vendor: Indie Boards & Cards
Type: Board Games
Price:
51.95
Designer |
Sydney Engelstein Nick Little (I) Will Sobel |
Publisher | Indie Boards & Cards |
Players | 1-4 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Expansion |
Astro Knights: Eternity – Mystery of Solarus Astro Knights: Eternity – Fly the Savage Skies |
Many generations after the events of the original Astro Knights setting, a group of rag-tag intergalactic scrappers find great power and responsibility forced upon them! Astro Knights: Eternity is a stand-alone, cooperative deck-building game with several scenarios connected by a single, ongoing narrative.
Continuing the gameplay lineage of Aeon’s End, player decks are never shuffled in Astro Knights, with the collective goal of defeating that scenario’s Boss before it destroys that mission’s Homeworld, or all the players seeking to defend it.
In addition to the familiar structure of the first Astro Knights game, players will be introduced to all-new mechanics throughout the narrative campaign, along with refreshed elements from the Aeon’s End series.
Can your team of unlikely heroes adjust their strategies to overcome the powerful and unpredictable enemies that threaten the stability of the galaxy?
—description from the publisher
Vendor: Indie Boards & Cards
Type: Board Games
Price:
49.95
Designer |
Nick Little (I) Will Sobel |
Publisher | Indie Boards & Cards |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 14 and up |
Expansions | Astro Knights: The Orion System |
Astro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending.
Each round, the players and the Boss will take turns in a random order. During a player’s turn, they will be able to acquire Fuel, Tech, and Weapons from the supply, equip and attack with those Weapons based on the number of slots they have, gain new slots, power up, and use their special ability. All four of the Bosses in this game have their own decks and abilities, and will require a different strategy to be defeated.
Vendor: Wizards of the Coast
Type: Board Games
Price:
69.95
Designer |
Dave Chalker Banana Chan Noah Cohen Bruce Glassco Brian Neff Will Sobel Jabari Weathers |
Publisher | Avalon Hill |
Players | 3-6 |
Playtime | 60-60 mins |
Suggested Age | 12 and up |
Honors | |
Expansions |
Betrayal: The Werewolf's Journey – Blood on the Moon Betrayal: The Yuletide Tale – Evil Reigns in the Wynter's Pale |
The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the role of one of those explorers.
The co-operative board game Betrayal at House on the Hill: 3rd Edition includes fifty haunts and dozens of danger-filled rooms that will terrify even the strongest among you. At first you'll work together, but beware...one explorer will betray the others and then the haunt begins.
This edition of the popular haunted house traitor game features content and gaming elements that help new players jump right in. So gather friends for a game night of monsters, miniatures, and modular board pieces in this immersive, story-driven hidden traitor game.
—description from the publisher
Vendor: Wizards of the Coast
Type: Board Games
Price:
26.95
Designer |
Dave Chalker Banana Chan Noah Cohen Bruce Glassco Brian Neff Will Sobel Jabari Weathers |
Publisher | Avalon Hill |
Players | 3-6 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Expansion For | Betrayal at House on the Hill (3rd Edition) |