Vendor: Victory Point Games
Type: Board Games
Price:
53.95
Designer |
Chris Kluwe Greg Kluwe Chris Morgan Justin Nouget |
Publisher | Victory Point Games |
Players | 2-4 |
Playtime | 20-30 mins |
Suggested Age | 14 and up |
Integrates With
|
Twilight of the Gods: Age of Revelation |
Vendor: Victory Point Games
Type: Board Games
Price:
53.95
Designer | Darin A. Leviloff |
Publisher | Victory Point Games |
Players | 1 |
Playtime | 30 mins |
Suggested Age | 12 and up |
When war in Europe broke out in 1914, the Ottoman Empire, pursuant to secret protocols, agreed to provide shelter to the fleeing German Battleship, Goeben, which was renamed Yavuz. After Britain refused to deliver newly ordered Turkish battleships, the Turko-German fleet bombarded Russian forts, signaling the Ottoman Empire’s entrance into World War One.
Ottoman Sunset 2nd edition, by designer Darin Leviloff, is a stand-alone solitaire States of SiegeTM game on World War One in the Near East from 1914-1918. The player controls the Young Turks (CUP or Committee of Union and Progress) as they try to keep the Ottoman Empire alive amidst the struggles of the Great War.
Ottoman Sunset is a stand-alone States of Siege™ game set during World War One from 1914-1918. The player controls the Young Turks as they try to keep the Ottoman Empire alive amidst the struggles of the Great War.
Combine the game with Hapsburg Eclipse for a linked experience or 2-player co-op!
Vendor: Victory Point Games
Type: Board Games
Price:
53.95
Designer | Alex Berry |
Publisher | Victory Point Games |
Players | 2 |
Playtime | 30-45 mins |
Suggested Age | 13 and up |
High Treason! The Trial of Louis Riel is a card-driven 2-player game. One player takes the role of the prosecution and the other player takes the role of defense. Both are trying to influence the tragic fate of the defendant over the whole trial. They select the jury, question witnesses sway their thinking, and make closing arguments that decide the fate of not only one man but also of Canada.
Vendor: Victory Point Games
Type: Board Games
Price:
79.95
There are several minor corrections in the reprint of Nemo's War (second edition). Nothing else has been altered. All gameplay stretch goals from the first campaign are included in this run.
Jules Verne's classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo's War, Victory Point Games' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O'Toole art and graphics throughout.Scale: Time is measured in Action Points which represent approximately 1 week of real time; each encounter is with 1 major ship (its crew and contents) and each area is 1 Ocean.
Solitaire Suitability: 9 on a 9-point scale
Normally a solitaire game, Nemo's War also provides rules for 2-4 player fully cooperative and semi-competitive variants.
Vendor: Victory Point Games
Type: Board Games
Price:
10.45
Designer | Hermann Luttmann |
Publisher | Victory Point Games |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 13 and up |
Expansion For | Dawn of the Zeds (Third edition) |
Vendor: Victory Point Games
Type: Board Games
Price:
10.95
Designer | Hermann Luttmann |
Publisher | Victory Point Games |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 13 and up |
Expansion For | Dawn of the Zeds (Third edition) |
Vendor: Victory Point Games
Type: Board Games
Price:
10.95
Designer | Hermann Luttmann |
Publisher | Victory Point Games |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 13 and up |
Expansion For | Dawn of the Zeds (Third edition) |
Vendor: Victory Point Games
Type: Board Games
Price:
53.95
Designer | Javier Garcia de Gabiola |
Publisher | Victory Point Games |
Players | 2 |
Playtime | 120 mins |
Suggested Age | 13 and up |
Cuba: The Splendid Little War, 1895-1898 is a two-player simulation of the Cuban War of Independence and the Spanish-American War. One player controls the Spanish forces seeking to crush the rebellion and retain control of Cuba. The other controls the Cuban rebels fighting for independence and the U.S. forces that may intervene. Players must make strategic decisions amidst major events like disease, assassinations, and yellow journalism. Can you use your limited resources to secure victory?