Vendor: Academy Games
Type: Board Games
Price:
86.95
Designers |
Uwe Eickert Gunter Eickert |
Publisher | Academy Games, Inc. |
Players | 2-4 |
Playtime | 60-240 mins |
Suggested Age | 12 and up |
Honors | 2020 Origins Awards Best Historical Game Nominee |
Vendor: Academy Games
Type: Board Games
Price:
88.95
Designers |
Uwe Eickert Dean Halley |
Publisher | Academy Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 12 and up |
In 1942, the Japanese empire exploded across the Pacific, conquering everything before them. The only large land mass still held by the Allies was Australia, which they desperately needed as a staging area for a planned U.S. led counter-attack. The Japanese knew of the importance of Australia, but lacked the resources to conquer it, so they decided on the next best thing: Isolate Australia from the United States by building an airfield on the island of Guadalcanal, from which planes could disrupt the Allied supply lines.
The United States, ill-prepared as it was for any offensive actions, immediately attacked with the 1st Marine Division under the command of Major General Alexander A. Vandegrift, caught the Japanese by surprise and easily took control of the airfield. The Japanese 17th Army, under the command of Lt. Gen. Harukichi Hyakutake, counterattacked with an ever-increasing number of troops. For the next four months a titanic struggle took place in the air, on land and on sea as the isolated Marines and U.S. Army fought for their lives to hold their tiny perimeter around the airfield against the might of the Japanese Empire.
Conflict of Heroes: Guadalcanal – Pacific Ocean 1942 recreates this struggle on your tabletop and includes gorgeous beach and jungles maps of the South Pacific, amphibious landing craft, the USMC, Japanese Banzai Charges, night combat, and much more.
Vendor: Academy Games
Type: Board Games
Price:
46.95
Designer |
Uwe Eickert John H. Butterfield Gunter Eickert |
Publisher | Academy Games |
Players | 1 |
Playtime | 30 mins |
Suggested Age | 13 and up |
Honors |
2015 Golden Geek Best Solo Board Game Nominee 2015 Golden Geek Best Wargame Nominee |
Expands | Conflict of Heroes: Awakening the Bear! (second edition) |
Expansion | Conflict of Heroes: Awakening the Bear – Firefight Generator |
In development for more than three years, Conflict of Heroes: Eastern Front - Solo Expansion revolutionizes solo tactical play. Instead of AI units being individually programmed as in past games, AI units utilize a unique emergent behavior and agent-based logic. Each situation is evaluated and the AI implements the best course of action using available resources and unit assets. Even veteran CoH players will be challenged to hone and adapt their playing styles in order to overcome the AI!
In the Conflict of Heroes Solo System, players no longer track APs, but must make a Unit Spent Check after every action. The higher the cost in APs an action was, the higher the probability that the unit will be spent. Now a player must decide if he will augment his action with APs or increase his chance of keeping the unit fresh!
Each Firefight has its own Mission Track. A Mission Track is a series of events that are triggered if the Mission Marker lands on an event's space. Certain orders advance the Mission Marker 1, 2 or 3 spaces, so the game is different each time you play. The firefight ends immediately when the Mission Marker lands on or passes the last space of the Mission Track.
Vendor: Academy Games
Type: Board Games
Price:
26.60
Designer | Uwe Eickert |
Publisher | Academy Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 13 and up |
Expands |
Conflict of Heroes: Awakening the Bear (second edition) |
A new single-sided Conflict of Heroes battlefield board for featuring a swamp. The board was initially an Origins 2008 exclusive item but can be ordered from the publishers homepage.
The developer, Uwe Eickert, has stated that Awakening the bear! and the new expansion game Price of Honour will use this map.
Vendor: Academy Games
Type: Board Games
Price:
79.80
Designer | |
Publisher | Academy Games |
Players | 1-4 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Honors | |
Expands |
“Peace is a precious and a desirable thing. Our generation, bloodied in wars, certainly deserves peace. But peace, like almost all things of this world, has its price, a high but a measurable one. We in Poland do not know the concept of peace at any price. There is only one thing in the lives of men, nations and countries that is without price. That thing is honour.” - Polish Minister of Foreign Affairs Józef Beck, 5th of May, 1939
September 1st, 1939. Germany invades Poland in the early morning hours. The Germans employ highly mobile massed tank formations, closely supported by mobile artillery and their airforce - the Luftwaffe. The world would come to know this warfare as the “Blitzkrieg”. As the Polish forces are being driven back, they are ordered to mass together near the Romanian border, where they will try to hold out until the Allies invade Germany from the West. But then the Soviets surprise attack the Poles from the East, cutting through their weakly defended border and fullfilling their secret pact with Germany to split Poland between their two nations.
Price of Honour, is an expansion game which requires either of the award winning games - Awakening the Bear! and/or Storms of Steel!
Players are presented with the same tactical dilemmas and decisions that commanders faced during some of the most ferocious engagements of WWII.
Conflict of Heroes (CoH) follows the evolution of modern tactics, from WWII to the present. CoH features a fast and fluid system that is easy to learn, but realistic for every unique theater of battles portrayed.
• Fun: Quick simultaneous play allows players to interact without waiting.
• Easy: Teach a new player how to play in under 5 minutes. No charts!
• Historically Accurate: Portrays realistic forces and tactics.
• Units: Depict individual vehicles, airplanes, boats, guns and squads.
• Consistent: Each game in the series uses the same rule system.
The Price of Honour expansion includes:
2 - 15x19 inch geomorphic mounted map boards that integrate with the maps of all other CoH games.
210 - LARGE 1” square early war units including armored cars, tankettes, pioneers, cavalry, bi-planes, anti-tank guns, early war MGs and many more.
1 - player summary sheet, customized plastic counter storage tray, (Box says 2, but comes only with 1)
32 page firefight book with a full historical overview and 16 firefights, 12 of which can be played with Awakening the Bear! and 12 with Storms of Steel!
A rule book summarizing all Conflict of Heroes Eastern Front units from 1939-43.
Price of Honour is an expansion game and requires Awakening the Bear! and/or Storms of Steel!
Vendor: Academy Games
Type: Board Games
Price:
79.80
Designer |
Brian Bennett Uwe Eickert Robert Żak |
Publisher | Academy Games |
Players | 2-4 |
Playtime | 150 mins |
Suggested Age | 13 and up |
Strike of the Eagle is the first game in the Fog of War series of block games to be published by Academy Games.
The year is 1920. World War I has ended, but the battle for Europe has just begun. The Soviet leaders, Lenin and Trotsky, plan to spread the workers’ revolution by blasting through Poland in order to support the growing communist movements in Germany, France and Britain. Only the armies of Poland stand in the way of the Bolshevik tide. Therefore, these armies to invade the Soviet Republics.
Strike of the Eagle is an operational level block game that allows the player to experience the tension of the Polish-Soviet War of 1920. This mobile war featured a return of sweeping cavalry attacks combined with new weaponry innovations such as planes, tanks and armored cars.
The heart of the Fog of War series lies in players placing secret orders on the map to bluff, mislead and outplay their opponents! The composition of each player’s wooden block armies remain hidden from their opponent until they are engaged in battle. Combat is resolved without dice, maximizing skillful play! Action cards are pivotal to the game in that they allow players to either modify how many orders they may issue, add army reinforcements or modify a battle’s resolution.
Strike of the Eagle includes several scenarios for 2-4 players. Some are short games that can be played in an hour, up to the full campaign that can last several hours.
Strike of the Eagle is based on The Eagle and The Star. This English edition has been totally reworked from the ground up with an expanded mounted map, new cards, streamlined rules, new army and leader blocks, new scenario setup rules and additional scenarios.
Vendor: Academy Games
Type: Board Games
Price:
84.95
Designer | Uwe Eickert |
Publisher | Academy Games |
Players | 2-4 |
Playtime | 120 mins |
Suggested Age | 13 and up |
Honors | 2013 Golden Geek Best Wargame Nominee |
Expansion |
Conflict of Heroes: Price of Honour – Poland 1939 Conflict of Heroes: Eastern Front – Solo Expansion Conflict of Heroes Expansion Pack: Map Board #6 – The Marsh Conflict of Heroes: Awakening the Bear – Firefight Generator |
Awakening the Bear is the first game in the multi-award winning Conflict of Heroes series. In it, players control individual squads and tanks to resolve the same tactical dilemmas and decisions that commanders faced during some of the most ferocious engagements of WWII.
CoH features a fast and fluid system that is easy to learn but realistic to all of the unique theaters of battle portrayed.
Fun: Quick simultaneous play allows players to interact without waiting.
Easy: Teach a new player how to play in under 5 minutes. No charts!
Historically Accurate: Portrays realistic forces and tactics.
Counters: Depict individual vehicles, airplanes, guns, squads and more.
Consistent: Each game in the series uses the same rule system.
2nd Edition includes all new artwork, more units & firefights.