Vendor: Compass Games
Type: Board Games
Price:
50.95
Designer |
Ty Bomba |
Publisher | Compass Games |
Players | 2 |
Operation Isabella (OI) is an intermediate-complexity two player wargame simulating the possible events that could have unfolded across Iberia during the late summer of 1942 if either side’s planned but never run campaigns had been set in motion.
A complete game generally takes from two to three hours to complete, and it is suitable for solitaire play. Each hex on the map equals 20 miles (32.4 km) from side to opposite side. each full turn represents one week. every ground unit represents a regiment, brigade or division (or there ad hoc equivalent) of about 2,500 to 12,000 men and/or 50 to 350 armored fighting vehicles.
Vendor: Decision Games (I)
Type: Board Games
Price:
23.95
Designer |
Ty Bomba |
Publisher | Decision Games (I) |
Players | 1-2 |
Vendor: Decision Games (I)
Type: Board Games
Price:
65.95
Designer |
Ty Bomba |
Publisher | Decision Games (I) |
Players | 1-2 |
Suggested Age | 12 and up |
Operation Unthinkable is a two player alternative history wargame intended to investigate the strategic parameters that would have been in place during the first month of operations had the Anglo-Allies and Soviets gone to war against each other starting on or about July 1945. The map illustrates the militarily significant terrain found in and around this portion of Germany in 1945 when portrayed at this scale. Each hex on the map represents five miles (8 km) from side to opposite side. The Soviet units of maneuver are corps or corps equivalents (western division equivalents). Those on the Allied side are mostly divisions, along with a separate brigades and regiments. The rules abstractly represent air power with the presumption that the Allies would have unchallengeable air supremacy. Each full game turn represents half a week of real time.
Components: One 22" x 34" map & 228 counters.
Vendor: Decision Games (I)
Type: Board Games
Price:
65.95
Designer |
Ty Bomba |
Publisher | Decision Games (I) |
Players | 1-2 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Vendor: Decision Games (I)
Type: Board Games
Price:
44.95
Designer |
Ty Bomba |
Publisher | Decision Games (I) |
Players | 2 |
Playtime | 240 mins |
Suggested Age | 16 and up |
Vendor: One Small Step
Type: Board Games
Price:
46.95
Designer | Ty Bomba |
Publisher | One Small Step |
Players | 1-2 |
Vendor: Hollandspiele
Type: Board Games
Price:
45.95
Designer | Ty Bomba |
Publisher | Hollandspiele |
Players | 2 |
Playtime | 20 mins |
Vendor: Compass Games
Type: Board Games
Price:
129.95
Designer |
Ty Bomba Don Johnson |
Publisher | Compass Games |
Players | 2-6 |
Playtime | 1500 mins |
Suggested Age | 18 and up |
Vendor: Compass Games
Type: Board Games
Price:
77.95
Designer | Ty Bomba |
Publisher | Compass Games |
Players | 1-2 |
Playtime | 60-900 mins |
Suggested Age | 12 and up |
Vendor: Compass Games
Type: Board Games
Price:
74.95
Designer | Ty Bomba |
Publisher | Compass Games |
Players | 1-2 |
Playtime | 240-360 mins |
Suggested Age | 12 and up |
Vendor: Decision Games (I)
Type: Board Games
Price:
39.95
Designer | Ty Bomba |
Publisher | Decision Games (I) |
Players | 1 |
Vendor: Victory Point Games
Type: Board Games
Price:
28.95
Designer | Ty Bomba |
Publisher | Victory Point Games |
Players | 2 |
Suggested Age | 8 and up |
Boom & Zoom by designer Ty Bomba is a two-player strategy game about the “wars of the future” where Laser Tower vehicles conduct fire and movement across the battlefield. This game abstracts warfare in much the same way as Checkers or Chess, with similarly deep gameplay. Quick to learn, but difficult to master, can you outmaneuver your opponent and claim the victory for your side?
Choose one of two factions - Consolidated Tech or Pan Asian - and prepare for abstract, virtual reality warfare. As a tower-jockey, you take control of several laser towers and strategize your way to make it across the board to win!
In this BattlessonTM game, players receive stackable pieces (the "Towers"), set up on a Chess-like board. With a variety of different missions to choose from, command and control your towers as they Zoom (move) and Boom (fire at other Towers) their way to the other side of the board to score. With treacherous terrain, Tower tactics, and more to add onto your game, can you push your way past every obstacle? Get onto the field with Boom & Zoom!
Game Data:
Complexity: 2 on a 9 scale
Solitaire Suitability: 2 on a 9 scale
Scale: Each player takes control of the red or blue side, each with stackable laser tower forces, and attempts to reach the other side with them.