Vendor: Lautapelit.fi
Type: Board Games
Price:
24.95
Designer |
Touko Tahkokallio |
Publisher | Lautapelit.fi |
Players | 4-9 |
Playtime | 60-200 mins |
Suggested Age | 14 and up |
Vendor: Lautapelit.fi
Type: Board Games
Price:
24.95
Designer |
Touko Tahkokallio |
Publisher | Lautapelit.fi |
Players | 2-6 |
Playtime | 60-200 mins |
Suggested Age | 14 and up |
Vendor: Lautapelit.fi
Type: Board Games
Price:
7.95
Designer |
Touko Tahkokallio |
Publisher | Lautapelit.fi |
Eclipse: Second Dawn for the Galaxy – Remnants of Worlds Afar contains the last playable components that were not previously available outside of the Worlds Afar Collection from the Kickstarter campaign in 2020. It consists of a punch sheet with 6 additional Discovery Tiles, as well as alternative designs for the Ancients, Guardians, and the GCDS.
Vendor: Lautapelit.fi
Type: Board Games
Price:
189.95
Designer |
Touko Tahkokallio |
Publisher | Lautapelit.fi |
Players | 2-6 |
Playing Time | 60-200 mins |
Suggested Age | 14 and up |
Expansions |
Eclipse: Second Dawn for the Galaxy – Galactic Events Eclipse: Second Dawn for the Galaxy – Minor Species Eclipse: Second Dawn for the Galaxy – Rift Cannon |
Accessories |
Eclipse: Second Dawn for the Galaxy - Playmat Eclipse: Second Dawn for the Galaxy - Extra Dice Eclipse: Second Dawn for the Galaxy - Ship Stands Eclipse: Second Dawn for the Galaxy - Terran Ships E-Raptor - Organizer compatible with Eclipse: Second Dawn for the Galaxy |
A game of Eclipse places you in control of a vast interstellar civilization, competing for success with its rivals. You explore new star systems, research technologies, and build spaceships with which to wage war. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilizations' endeavors.
Eclipse: Second Dawn for the Galaxy is a revised and upgraded version of the Eclipse base game that debuted in 2011 that features:
Vendor: Lautapelit.fi
Type: Board Games
Price:
59.49
Designer | Touko Tahkokallio |
Publisher | Lautapelit.fi |
Players | 2-6 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Expansion For |
Eclipse |
Accessories | Folded Space - Eclipse expansions: Rise of the Ancients & Shadows of the Rift |
The Ancient Uprising has been put down, and a fragile peace again holds in the galaxy...but suddenly, everything changes. Several new factions rise to disturb the status quo. The Unity nanomachines bend energy and matter to their will. The Shaper ships tear the spacetime fabric apart, while insignificant Octantis factions take a developmental leap after leap forward. It almost seems like the base laws of the universe no longer apply.
Eclipse: Shadow of the Rift introduces several new mechanisms to Eclipse, including Time Distortion, Evolution and Anomalies, as well as several new Rare Technologies, Developments and Discoveries. It includes two new player boards with three new different alien species from which to choose. Due to its modular design, you can use all of these additions or just some of them in any game ofEclipse according to your preferences and play style. The expansion does not require the Rise of the Ancients expansion, but is fully compatible with it.
As the shadows unfold from the rifts of spacetime, can your civilization stand unbroken?
Vendor: Z-Man Games
Type: Board Games
Price:
48.95
Designer | Touko Tahkokallio |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Honors |
In Enigma, players are exploring an ancient temple, solving different problems to make their way from room to room.
Problem solving is done simultaneously in four different categories — tangrams, block-stacking, canal-building and balance problems — and those who succeed expand the temple with the problem tile they solved, thus adding a new chain of rooms inside the temple or extending an existing chain of rooms. After placing a tile, a player can occupy a room on that tile with one of his three archeologists as long as no other room of the same color is already occupied in that chain. When the chain is closed — that is, when the chain has no "loose ends" that can be expanded upon — any archeologists in that chain's room return to their players, and players score 1 point for each archeologist they receive. The game ends when somebody reaches 15 points, and the player who has the most points wins.
Vendor: Lookout Games
Type: Board Games
Price:
54.95
Designer | |
Publisher | Lookout Games |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Walnut Grove is a cross between jigsaw puzzles and worker placement, with the players as farmers who find their plots merging into a single landscape as time passes and their holdings grow. Come fall they must head to the city with their goods as winter will soon return.
Walnut Grove could be described as a light mashup between Carcassonne and Agricola. The goal of the game is to develop your own ranch. The better the ranch, the more points you will score at the end of the game. Players can improve their ranch during the game by adding new land tiles to it, hiring more workers, building improvements, etc
The game play is divided into eight years, and each year is divided into Spring, Summer, Fall and Winter phases. During Spring, players add land tiles to their ranch. During Summer, players place their workers to gather resources from the fields. When Autumn comes, all players get to visit the city. Finally, during the Winter phase, players need to feed their workers and heat their homes.
In the city you can hire workers, trade goods to coins, build improvements, and so on. Each player may do only one action in the city though. The city is a kind of rondel that is divided into halves; each time you cross the midline you have to pay a coin. Therefore it is wise to move as slowly as possible on the rondel, but then again, you have consider what actions you want to take!
The land areas will produce resources when you place the workers there. Also, the tiles do not need to match, but you want them to, as larger areas of the same type will give you greater production.
Spring, Summer and Winter phases can be done simultaneously, providing fast game play. The game also works as a solo game.
Vendor: Zoch Verlag
Type: Board Games
Price:
49.95
Designer | Touko Tahkokallio |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Honors |
In Enigma, players are exploring an ancient temple, solving different problems to make their way from room to room.
Problem solving is done simultaneously in four different categories — tangrams, block-stacking, canal-building and balance problems — and those who succeed expand the temple with the problem tile they solved, thus adding a new chain of rooms inside the temple or extending an existing chain of rooms. After placing a tile, a player can occupy a room on that tile with one of his three archeologists as long as no other room of the same color is already occupied in that chain. When the chain is closed — that is, when the chain has no "loose ends" that can be expanded upon — any archeologists in that chain's room return to their players, and players score 1 point for each archeologist they receive. The game ends when somebody reaches 15 points, and the player who has the most points wins.
Vendor: Asmodee
Type: Board Games
Price:
59.49
Designer | Touko Tahkokallio |
Publisher | Asmodee |
Players | 2-6 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Expansion For |
Eclipse |
Accessory | Folded Space - Eclipse & Ship Pack 1 Expansion |
Eclipse: Ship Pack One includes six unique sets of plastic ship models – Interceptors, Cruisers, Dreadnoughts and Starbases – for the alien species in the Eclipse base game, a Terran/Magellan player board, and some other new components.
DESCRIPTION:
New discoveries await you in this exciting expansion for the award-winning Eclipse, with powerful new technology, ancient alien vessels, and two new species. Try the new turn order variant, explore the new outer sector, and win power for your faction through judicious use of the security council.
Best of all, the Eclipse Ship Pack One includes 108 new plastic models, enough for every player to have different ships on the board! With so much to add to the base game, players will find all new reasons to take to the stars.
FEATURES
•The same great art and production quality as the original game.
•New factions, discoveries, technologies, and more..
•New turn order variant adds another strategic element.
•A full set of ship models for each of the six base game alien species.
Vendor: HUCH! & friends
Type: Board Games
Price:
54.95
Designer | Touko Tahkokallio |
Publisher | HUCH! & friends |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Help! Lava is coming!! In Mauna Kea, you're exploring a previously unknown volcanic island in the South Pacific with your research team when suddenly there's a terrible roar: The volcano has come to life! Now, you must find as many artifacts as possible and bring them, along with your researchers, to the rescue boats at the coast. If you plan your ways cleverly and have a little bit of luck, you'll survive the volcanic eruption as the rescuing hero!
Each player starts the game with a team of 3-5 researchers (depending on the number of players) and a set of randomly selected terrain tiles that collectively have at least five movement points; the more jungle spaces on a tile, the more movement points it provides. On a player's turn, he must play all of his tiles in any order he wants, either placing them on the game board to expand the terrain on which players can move or spending the movement points to move his researchers to orthogonally adjacent spaces (1 point to enter jungle, 2 points to enter water, 16,000 points to enter mountain — actually, you can't enter a mountain space). If his researcher enters a space with an artifact, he then drags that artifact with him as he moves. If his researcher reaches a boat, he fills as many seats as possible with artifacts, then hits the water. Sorry, chumps!
At the end of his turn, he draws new tiles — and if he pulls a lava tile from the bag, he places it on the board immediately. Lava flows away from the central cone, with each tile indicating the side of the volcano from which it flows. If lava hits established terrain, it covers that terrain; if it hits researchers and artifacts, it covers them, too. Players continue taking turns until someone has no researchers left on the island, whether due to them leaving the island or donning a lava blanket. Everyone else takes one final turn, then players score, collecting 3 points per saved researcher, 1-3 points for each artifact, and -1 point for each empty space on the boats they used. The player with the highest score wins.
In the advanced game, players don't return tiles to the bag when they use them for movement points. Instead they start the game with four action or task cards in hand. They can play as many action cards as they wish on a turn to help their researchers cross mountains, swim faster, or helicopter to safety, but they have only four for the entire game. The game now ends when a player has no researchers or no tile remain in the bag. In addition to their other points, players now score for completed task cards, earning points for specific combinations of artifacts or for taking a certain boat. Again, the player with the highest score wins.
Vendor: Z-Man Games
Type: Board Games
Price:
34.95
Designer | Touko Tahkokallio |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 10 and up |
From Finnish designer Touko Tahkokallio comes Principato, a tactical game for 2-4 players.
Powerful principalities are forming in Northern Italy. When is the best moment to expand? When will harvesting be profitable? How much force will be necessary to defend the city walls? Only the player who can correctly judge the timing of such decisions will be successful in the end.
At the beginning of the game, each player receives a small, unprotected principality. Over three epochs the various principalities can be developed. A steady production of money and food is needed to expand the principality and to maintain an army of mercenaries. During the game there are several cultural and military valuations that give the players victory points.
The unusual part of this game are the action cards, which are available to all players. From the changing pool of possible actions, players have to secure the most suitable cards and use them at the appropriate time – reaching for the new means while parting with the old. This simple mechanism turns Principato into a varied tactical game full of tough decisions.
Vendor: Asmodee
Type: Board Games
Price:
59.49
Designer | Touko Tahkokallio |
Publisher | Asmodee |
Players | 2-9 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Expansion For |
Eclipse |
Accessories | Folded Space - Eclipse expansions: Rise of the Ancients & Shadows of the Rift |
Note: This is not a standalone product and you'll need the base game Eclipse to play.
While the galactic conflict escalates and several new factions are trying to get a foothold on the galaxy, the adversaries suddenly need to find allies among themselves to face the rising threat. The systems previously thought to be empty are suddenly swarming with Ancients – whole worlds of them, with ship capabilities way beyond anything seen before.
They are not willing to negotiate.
Eclipse: Rise of the Ancients, the first full-size expansion for Eclipse, introduces several new additions to the base game, such as Rare Technologies, Developments, Alliances, Ancient Homeworlds and Warp Portals. There are also three new player boards with four new different alien species to choose from. New components allow up to nine players in one session.
Due to the modular design, you can use all of these additions or just some of them in any game of Eclipse, according to your preferences and play style.
The Ancients are rising. Will your civilization rise to the occasion and emerge victorious?