Vendor: Moaideas Game Design
Type: Board Games
Price:
72.95
Designer |
Jay Bernardo Tony Boydell Christian V. Tunn Cabrera Mark Gerrits Hisashi Hayashi |
Publisher | Moaideas Game Design |
Players | 1-3 |
Playtime | 45-60 mins |
Suggested Age | 8 and up |
Vendor: Board&Dice
Type: Board Games
Price:
79.95
Note: Game is not included
"La Granda" is an additional box filled with colossal components: boards, buildings and player markers, dice, and more! Play your games of "La Granja" in a truly epic scale!"
The box is 40x38x10 cm large; the board game is 96x96 cm instead of 56x56 cm large; components, dice and other features are up to 30% bigger.
A copy of "La Granja Deluxe Master Set" is needed to play.
The cards, some of the tokens (such as the Donkey Tiles), player markers (to mark wares delivered to cards), and a few more components of the base game are needed.
Vendor: Studio H
Type: Board Games
Price:
0.45
Designer |
Tony Boydell |
Publisher | Studio H |
Players | 1-5 |
Playtime | 45-120 mins |
Suggested Age | 0 and up |
Vendor: Board&Dice
Type: Board Games
Price:
94.95
Designer |
Michael Keller (II) Andreas "ode." Odendahl Tony Boydell Stefan Feld Błażej Kubacki Adam Kwapiński Andrei Novac |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 14 and up |
Vendor: Board&Dice
Type: Board Games
Price:
114.95
Vendor: Capstone Games
Type: Board Games
Price:
9.95
Designer |
Tony Boydell |
Publisher | Capstone Games |
Players | 1 |
Playtime | 6-15 mins |
Suggested Age | 10 and up |
Honor | 2019 Golden Geek Best Solo Board Game Nominee |
This promo pack includes 5 new cards to spice up your game of Lux Aeterna!
Vendor: Capstone Games
Type: Board Games
Price:
18.95
Designer |
Tony Boydell |
Publisher | Capstone Games |
Players | 1 |
Playtime | 6-15 mins |
Suggested Age | 10 and up |
Honor | 2019 Golden Geek Best Solo Board Game Nominee |
Vendor: NSKN Games
Type: Board Games
Price:
21.95
Designer |
Tony Boydell |
Publisher | NSKN Games |
Players | 1-5 |
Playing Time | 30-90 mins |
Suggested Age | 10 and up |
Expansion For | Snowdonia: Deluxe Master Set |
Vendor: Frosted Games
Type: Board Games
Price:
26.95
Designer |
Tony Boydell |
Publisher | Frosted Games |
Players | 1 |
Playing Time | 6-12 mins |
Suggested Age | 10 and up |
Honors | 2019 Golden Geek Best Solo Board Game Nominee |
Vendor: Surprised Stare Games Ltd
Type: Board Games
Price:
71.99
Designer | Tony Boydell |
Publisher | Surprised Stare Games Ltd |
Players | 1-5 |
Playing Time | 45-120 mins |
Suggested Age | 10 and up |
Vendor: Tasty Minstrel Games
Type: Board Games
Price:
41.95
Designer |
Tony Boydell |
Publisher | Tasty Minstrel Games |
Players | 1-5 |
Playtime | 60-120 mins |
Suggested Age | 13 and up |
Expansion For | Guilds of London |
Vendor: NSKN Games
Type: Board Games
Price:
139.95
Designers |
Sebastian Bleasdale Tony Boydell David Brain Matthew Dunstan Hisashi Hayashi Błażej Kubacki David J. Mortimer Alan Paull Dávid Turczi |
Publisher | NSKN Games |
Players | 1-5 |
Playtime | 30-90 mins |
Suggested Age | 10 and up |
Expansion | Snowdonia: Isle of Man |
Accessories | Go7 Gaming - SNOW-001 for Snowdonia: Deluxe Master Set |
Vendor: Lookout Games
Type: Board Games
Price:
29.95
Designer |
Ben Bateson Tony Boydell |
Publisher | Lookout Games |
Players | 1-2 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Vendor: Tasty Minstrel Games
Type: Board Games
Price:
6.95
Designer | Tony Boydell |
Publisher | Tasty Minstrel Games |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Expansion For | Guilds of London |
Vendor: Tasty Minstrel Games
Type: Board Games
Price:
56.95
Designer | Tony Boydell |
Publisher | Tasty Minstrel Games |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Honors | 2016 Golden Geek Best Strategy Board Game Nominee |
Expansion |
Guilds of London: New Guilds – Cheese- and Papermakers (German Import) Guilds of London: Wards of London |
London: The biggest, most important and richest city in England in the late medieval and early modern periods.
The Guilds played a major role in the lives of London's citizens, controlling the way in which trade, manufacturing and business was conducted in the city. The members of the guilds were rich men, who were appointed to the most influential positions in the community and wielded immense civic power. The chief representative of the Guilds became the Lord Mayor of London, and the leading delegates of the Guilds became his Aldermen. Other members of the Guilds were the burghers of London. The Guilds ran the city and controlled its commerce; each had its own Hall and its own Coat of Arms. Representatives of the Guilds met at the Guildhall to discuss the great issues of the day.
In Guilds of London, you place your liverymen in strategic Guilds, building your power base, so that you can achieve the status of Master in many of them. You also have the opportunity to spread your power into the commercially valuable Ulster or Virginia plantations. Control of each Guild provides victory points and additional actions that you can exploit, so that you can control the future development of the city.
Vendor: Surprised Stare Games Ltd
Type: Board Games
Price:
10.95
Designer |
Tony Boydell Matthew Dunstan |
Publisher | Surprised Stare Games Ltd |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 8 and up |
Honors | 2015 Golden Geek Best Board Game Expansion Nominee |
Expands | Snowdonia |
In Snowdonia: The Trans-Australian Railway expansion, 1-4 players help to complete one of the iconic transcontinental railways. Matching the route completed in 1937, players build from Sydney (my home town - Matt) on the East to Perth in the West, requiring changes of rail gauge (sort of). The Trans-Australian Railway includes the longest dead-straight stretch of track in the world at 478km. Players have to make use of a new resource: water, which is scarce in this desert country, as well as coping with wild weather and the possibility of drought and flash-flooding.
This advanced scenario, for 1-4 players, adds more variety to the weather, as well as introducing water as a valuable resource in the harsh climate of Australia.
With a little bit of space left in the 33-card deck template, the pack also includes a reprint of Snowdonia: The Daffodil Line, specifically just the bits for the scenario, NOT the miscellaneous extra cards.
Vendor: Gryphon Games
Type: Board Games
Price:
4.95
Designer | Tony Boydell |
Publisher | Gryphon Games |
Players | 2-6 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Expands |
The Expansion Pack for Fzzzt adds material for a 5th and a 6th player and 8 cards for the conveyor belt deck.
So the exansions consists of:
4 starting cards for the 5th player
4 starting cards for the 6th player
8 conveyor belt deck cards: 2 production units, 1 Fzzzt, 1 robot upgrade, 4 robot cards
In a 5-6 player game there are only 4 auction rounds instead of 5
(12 cards in the conveyor belt rather than 8 in the standard game)
In a 2-4 player game one can choose a longer game (6 auction rounds instead of 5) by adding the 8 additional cards to the conveyor belt deck.
There are no important changes in the rules.
Vendor: Indie Boards and Cards
Type: Board Games
Price:
14.95
Designer | Tony Boydell |
Publisher | Indie Boards and Cards |
Players | 1-5 |
Playtime | 90 mins |
Suggested Age | 10 and up |
Expands | Snowdonia |
Snowdonia: Jungfraubahn & Mount Washington consists of two new scenarios for Snowdonia that take players away from the damp North of Wales and transport them (and their shovels) to more frozen climes! New mechanisms for the use of dynamite, new weather (snow) and new trains combine to provide a different playing experience. Jungfraubahn is a scenario for up to four players, with the yellow fifth player pieces being used as dynamite; the Mount Washington scenario handles up to five players with an amusing take on the "Surveyor". (Let's just say: "Wheeeeeeeeeeeee!") This expansion is comprised of a rulebook and a single deck of 66 cards containing:
The german version by Lookout Games comes without a box and without a rulebook. It is given out in three shrinkwrapped card packages with 33 cards each.
It also includes the expansion:
Vendor: Indie Boards and Cards
Type: Board Games
Price:
79.95
Designer | Tony Boydell |
Publisher | Indie Boards and Cards |
Players | 1-5 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Honors | |
Expansion |
Snowdonia: Jungfraubahn & Mount Washington Snowdonia: Trans-Australian Railway & The Daffodil Line |
The peaks of Snowdonia rise before you, encased in mist, their summits barely visible. The highest is Snowdon (Wyddfa) herself at 1,085 metres. The year is 1894, and the Snowdon Mountain Tramroad and Hotels Company Limited has been formed to build a branch line from Llanberis to the summit. You can scarcely believe it's possible!
In Snowdonia players represent work gangs providing labour for the construction of the Snowdon Mountain Railway. Unlike other train games you will have to excavate your way up a mountain side, as well as make and lay the track, construct viaducts and stations. All this in competition with the weather of the Welsh mountains (and the game itself)!
You may be assisted by a train (though that's not always best) and you'll be able to collect essential materials from the Stock Yard. You will obtain special work contracts that give you bonuses.
Can you contribute more than the other players to the magnificence of the Snowdon Mountain Railway?
Vendor: Gryphon Games
Type: Board Games
Price:
11.95
Designer | Tony Boydell |
Publisher | Gryphon Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors | |
Expansion | Fzzzt! Expansion Pack |
Fzzzt! "A futuristic robot auction game with some dodgy mechanics".
It's a new-fangled modern age, a brave new world, of extraordinary, strange and crazy robots; designed and built in a crackpot factory by the Master Central Processing Unit version D (or McPUD, for short).
McPUD has recently been suffering from a number of software bugs which affects the speed of robot production, the types of robots produced (each has one or more symbols) and, occasionally, their life-expectancy.
You are a mechanic, competing to buy robots as they become available on the factory's conveyor belt. Each game consists of five auction rounds; during each round, eight robot cards will be individually auctioned to the highest bidder though you won’t necessarily get to see all eight of the robots in advance - it all depends on how fast McPUD is running the conveyor belt!
Mechanics pay for these cards using the power allocations on cards in hand which include, as the game progresses, robots they have already purchased.
After each round, and at the end of the game, mechanics can also allocate some of their cards to Production Units (special cards requiring sets of robots with particular symbols) for bonus points.
The winner is the mechanic with the most points.
"Fzzzt! - Yesterday's men building tomorrow's world today".
Vendor: Gryphon Games
Type: Board Games
Price:
9.95
Designer | Tony Boydell |
Publisher | Gryphon Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors | |
Expansion | Fzzzt! Expansion Pack |
Fzzzt! "A futuristic robot auction game with some dodgy mechanics".
It's a new-fangled modern age, a brave new world, of extraordinary, strange and crazy robots; designed and built in a crackpot factory by the Master Central Processing Unit version D (or McPUD, for short).
McPUD has recently been suffering from a number of software bugs which affects the speed of robot production, the types of robots produced (each has one or more symbols) and, occasionally, their life-expectancy.
You are a mechanic, competing to buy robots as they become available on the factory's conveyor belt. Each game consists of five auction rounds; during each round, eight robot cards will be individually auctioned to the highest bidder though you won’t necessarily get to see all eight of the robots in advance - it all depends on how fast McPUD is running the conveyor belt!
Mechanics pay for these cards using the power allocations on cards in hand which include, as the game progresses, robots they have already purchased.
After each round, and at the end of the game, mechanics can also allocate some of their cards to Production Units (special cards requiring sets of robots with particular symbols) for bonus points.
The winner is the mechanic with the most points.
"Fzzzt! - Yesterday's men building tomorrow's world today".