Vendor: eggertspiele
Type: Board Games
Price:
41.95
Designer | Steffen Bogen |
Publisher | eggertspiele |
Players | 3-8 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Honors | 2020 Gra Roku Best Party Game Nominee |
Vendor: eggertspiele
Type: Board Games
Price:
6.95
Designer | Steffen Bogen |
Publisher | eggertspiele |
Players | 2-6 |
Playtime | 30-60 mins |
Suggested Age | 8 and up |
Expansion For | Camel Up Cards |
Vendor: Pegasus Spiele
Type: Board Games
Price:
29.95
Designer |
Steffen Bogen |
Publisher | Pegasus Spiele |
Players | 2-4 |
Playtime | 45-60 mins |
Suggested Age | 10 and up |
Vendor: 999 Games
Type: Playmat
Price:
32.95
Designer | Steffen Bogen |
Publisher | 999 Games |
Players | 2-8 |
Suggested Age | 8 and up |
Expands | Camel Up |
Vendor: Z-Man Games
Type: Board Games
Price:
21.24
Designer | Steffen Bogen |
Publisher | Z-Man Games |
Players | 2-6 |
Playtime | 30-60 mins |
Suggested Age | 8 and up |
Reimplements |
Camel Up |
Expansion | Camel Up Cards: Catch Up Trophies (German Import) |
Vendor: Z-Man Games
Type: Board Games
Price:
27.99
Designer | Steffen Bogen |
Publisher | Z-Man Games |
Players | 2-10 |
Playtime | 30-45 mins |
Suggested Age | 6 and up |
Expands |
Camel Up |
Note: This expansion is not compatible with latest version of Camel Up.
Camel Up: Supercup includes four modules for the Camel Up base game.
Overview
Module 1, which includes the longer Race track and the new Supporting dice, makes for a longer and more exciting game, as Camels may move twice per Leg now. Also, you may spice this module up with an additional action.
Module 2 includes the Photographer and gives rewards for correctly predicting the movement of Camel stacks.
Module 3 introduces bets on positions, which makes betting more flexible.
Module 4 introduces Betting Partnerships, which allow players to cooperate more openly in games with 6 or more players.
Vendor: eggertspiele
Type: Board Games
Price:
44.95
Designer | Steffen Bogen |
Publisher | eggertspiele |
Players | 3-8 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Honors | 2020 Gra Roku Best Party Game Nominee |
Vendor: Zoch Verlag
Type: Board Games
Price:
33.95
Designer | Steffen Bogen |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 7 and up |
Are you ready to pick up a bargain? You can get as many goods as you want, but you can't take more than Aunt Trudel will allow you to take – and she's a bit of a weirdo when it comes to making sales. If your goods weigh more than the goods that Aunt Trudel has set aside, then you get nothing!
In Tante Trudels Trödel, players shop from a 5x5 array of goods, each with their own basket. One item – a coat hanger, a vase, a dollhouse couch – is placed on most of the spaces in the array, while a few spaces are covered with vouchers. Three items are set aside at random, and those are the goods that Aunt Trudel will weigh at checkout to see whether you'd met her tough standards.
All players start on the same corner of the game board with a shopping basket. On a turn, a player rolls a die, moves her basket that many spaces around the game board in a clockwise direction, then picks up one item (or voucher) from the row that her basket is next to and places it in her basket. If a player's basket lands on the same location as an opponent's basket, then the player can take an item from the opponent instead. If a player picks up a voucher, she can exchange it later for another item on the board, putting the voucher in its place, in addition to taking an item. The first player to circle the board has the option of then moving counter-clockwise to pick up more goods; everyone else is finished once they circle the game board.
Each player in turn then weighs her goods against Aunt Trudel's holdings using the funky cardboard scale included in the box. If your goods weight more than Trudel's, you're out; if not, then you're still in the game. Of those players, whoever has the heaviest goods wins!
Vendor: Ravensburger
Type: Board Games
Price:
64.95
Designer | Steffen Bogen |
Publisher | Ravensburger Spieleverlag GmbH |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 5 and up |
Honors |
Note: This game is in German
In the cooperative deduction game Schnappt Hubi!, which uses an electronic device similar to the one in Wer war's?, the players explore an old house by building a 3D-labyrinth of "broken" walls in the first phase and chasing a ghost in the second.
Each player starts with his figure – a red or yellow mouse or blue or green hare – in one predetermined corner of the square house, which features a 4x4 grid of rooms that lacks any walls at the start of the game. The players find out which kind of walls are in certain directions by pressing one of four "arrow buttons" of a "compass" device with a built-in AI (to ensure that each game will have a different house). Walls come in four types: One that allows all animals to pass through, one with a mousehole that allows only mice through, one with a hole in the top that only hares can jump through, and one that's solid and impassable. The players build those walls, creating step-by-step a 3D-labyrinth. The goal of this first phase is to find the "magic doors", which can be opened only if there is an animal on each side.
Once the players find the magic doors, the ghost "Hubi" appears. The device gives hints to the players, allowing them to deduce where Hubi is so that ideally they can eventually chase it out of the house.
Schnappt Hubi! includes three difficulty levels, with a "timer" running in the hardest level that ends the game after a certain number of moves.