Vendor: Keymaster Games
Type: Board Games
Price:
9.60
Designer |
Scott Almes |
Publisher | Keymaster Games |
Players | 2-8 |
Playtime | 10-20 mins |
Suggested Age | 8 and up |
Expansion For |
Chicken! |
Blue the Dog and Mother Hen are ready to help out on the farm. The Chicken! Eggspansion includes two new dice and a cloth Seed Bag to mix things up on the farm! Blue the Dog may bark to scare away Foxes, but like any good boy, he loves a nap, and might not be the most reliable helper. Mother Hen is laying Eggs and hatching Chicks that will maximize your scoring potential, but look out! More Foxes are after this fabulous fowl. The Seed Bag is not just a useful tool to hold all your components for storage, it also gives you a fun new way to push your luck on the dice you roll throughout the game. In the Expansion, you get to choose whether you hatch new dice from those available in the Coop, or pull them randomly from the Seed Bag.
Vendor: Renegade Game Studios
Type: Board Games
Price:
33.95
Designer |
Scott Almes |
Publisher | Renegade Game Studios |
Players | 1 |
Playtime | 30-45 mins |
Suggested Age | 14 and up |
Vendor: Gamelyn Games
Type: Board Games
Price:
14.95
Designer |
Scott Almes |
Publisher | Gamelyn Games |
Players | 1-4 |
Playtime | 30-45 mins |
Suggested Age | 14 and up |
ETA Q4 2024
In the Cult of Chaos expansion, a wicked Cultist of the Shrine emerges, determined to thwart the players' efforts and empower the Great Old One. This malevolent figure seeks to plunge the world into eternal chaos and darkness.
The Cultist of the Shrine possesses the ability to traverse various locations, casting powerful incantations and summoning his devoted followers to wreak havoc upon the unfortunate town. These loyal disciples will go to great lengths to impede your progress and obstruct your path to victory.
Prepare to face the treacherous Cultist as he orchestrates his sinister plans, maneuvering strategically and employing dark magic to fulfill his nefarious objectives. Only by overcoming their malevolent schemes can you hope to restore order and prevent the world from descending into eternal darkness.
The Cult of Chaos expansion also features additional heroes to play, town locations to explore and Great Old Ones to defeat.
It comes in a box of the same height and width (1/2 the depth) and quality of Tiny Epic Cthulhu.
Vendor: The Op Games
Type: Board Games
Price:
31.95
Designer |
Scott Almes |
Publisher | The Op Games |
Players | 1-4 |
Playtime | 45-60 mins |
Suggested Age | 18 and up |
ETA Q4 2024
Prepare to navigate the perilous world of Westeros with Tiny Epic Game of Thrones, where alliances are fragile, betrayals are common, and the fate of your House hangs in the balance. Players will assume the roles of the mighty houses of the Seven Kingdoms, each vying for power, influence, and control of the Iron Throne.
As you step into the shoes of iconic characters, you'll face challenging dilemmas, engage in intricate political maneuvering, and wage epic battles for supremacy. Will you forge powerful alliances with other noble houses, or will you plot their downfall to seize their lands and resources? The choices you make will have far-reaching consequences, affecting not only your House but the entire realm. Can you outwit your rivals and ensure the survival and prosperity of your House in the unforgiving Game of Thrones?
In Tiny Epic Game of Thrones, players utilize an innovative limited-action dice mechanism to strategically choose actions such as plot, whisper, event, march, and sail. With the option to follow other players' actions, players will be engaged every turn.
Furthermore, players will wield the immense power of their respective Houses through a versatile hand of multi-use cards that allow players to plot against the influential houses of Westeros, orchestrate grandiose events, and partake in exhilarating battles. They will wage war across all of Westeros, sieging castles, taking lands, and forging crucial alliances, all for a chance to sit upon the Iron Throne. After six rounds of play, one player will emerge as the Lord of the Seven Kingdoms and be crowned the winner!
—description from the publisher
Vendor: Gamelyn Games
Type: Board Games
Price:
12.95
Designer |
Scott Almes |
Publisher | Gamelyn Games |
Players | 1-4 |
Playtime | 120-180 mins |
Suggested Age | 14 and up |
Vendor: Gamelyn Games
Type: Board Games
Price:
29.95
Designer |
Scott Almes |
Publisher | Gamelyn Games |
Players | 1-4 |
Playtime | 30-45 mins |
Suggested Age | 14 and up |
Vendor: Grail Games
Type: Board Games
Price:
47.95
Designer |
Scott Almes |
Publisher | Grail Games |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Vendor: Gamelyn Games
Type: Board Games
Price:
109.95
Heroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.
Players control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.
As players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.
War in Heroes of Land, Air & Sea features a cost/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, "history is written by the victors".
Heroes of Land, Air & Sea also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!
Vendor: Salt & Pepper Games
Type: Board Games
Price:
54.95
Designer |
Scott Almes |
Publisher | Salt & Pepper Games |
Players | 1 |
Playtime | 25-40 mins |
Suggested Age | 10 and up |
Vendor: Button Shy
Type: Board Games
Price:
4.95
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 10-15 mins |
Suggested Age | 8 and up |
Expansion For |
The Royal Limited |
A stormy night. An isolated train traveling through the English countryside. It’s the perfect spot for a heinous crime. But the killer didn’t account for a renowned detective on board…
This 3-card expansion for The Royal Limited adds Detective, Victim, and Murderer cards along with some gameplay changes.
What would a train be without a little murder mystery? In this 3-card expansion, you must find the victim and catch the killer before time runs out or lose the game.
The player’s goal is to, by the end of the game, have the detective find the victim and arrest the murderer. To do this, they will move the detective along the train and land on spaces with the assigned VIP.
In addition to the normal scoring, both the victim and murderer cards must be flipped to green, or else you lose.
Vendor: Button Shy
Type: Board Games
Price:
4.95
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 10-15 mins |
Suggested Age | 8 and up |
Expansion For |
The Royal Limited |
Business is booming! Running two lines on parallel tracks allows for maximum profits, as long as there are enough passengers.
Second Line is a 4-card expansion for The Royal Limited that introduces additional train cards in a new color and allows players to operate a second train below their first line.
To play with the Second Line expansion, shuffle all train cards together to begin. Draw one additional card each turn and place cards into either row following the normal rules. Beware: the new grey train cars can only accept passengers that match the number (as well as VIPs). Keep your trains close in length, as you’ll lose automatically if one is too far behind when the game ends.
Vendor: Button Shy
Type: Board Games
Price:
15.95
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 15 mins |
Suggested Age | 8 and up |
At the edge of the horizon, the nightmares begin. You, and you alone, defend the lighthouse that keeps them at bay. Can you keep this beacon shining until the dawn, or will you succumb to the spreading darkness?
The Last Lighthouse is the fourth Simply Solo entry from Scott Almes. Protect against an ever-growing line of unique nightmares by deploying specialized traps. Place traps wisely to eliminate as many nightmares as possible before they damage your lighthouse and ultimately destroy it. With elegant rules and multiple levels of difficulty, The Last Lighthouse offers plenty of challenge for both casual and dedicated players.
Vendor: Button Shy
Type: Board Games
Price:
4.95
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Expansion For | Food Chain Island (No Clam Shell Packaging) |
Vendor: Button Shy
Type: Board Games
Price:
5.95
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Expansion For | Food Chain Island (No Clam Shell Packaging) |
Vendor: Button Shy
Type: Board Games
Price:
15.95
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 10-15 mins |
Suggested Age | 8 and up |
Vendor: Game Factory
Type: Board Games
Price:
67.95
Designer |
Scott Almes |
Publisher | Game Factory |
Players | 2-4 |
Playtime | 25-35 mins |
Suggested Age | 10 and up |
Vendor: Ghost Dog
Type: Board Games
Price:
24.95
Designer |
Scott Almes |
Publisher | Ghost Dog |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Vendor: Button Shy
Type: Board Games
Price:
15.95
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Expansions |
The Royal Limited: Second Line The Royal Limited: Murder On Board |
England, 1960s. Revolutions in music, fashion, art and more draw celebrities from around the world. Superstars wind their way across the country using the ultimate in luxury travel, a train line catering to the elite, while less fortunate passengers jostle for space to get a glimpse of their idols. There’s no time to waste, so grab your bags and get on board!
The Royal Limited is a solo game about building your train and filling it up with passengers and VIPs before the train departs. Use cards from your hand to add new cars and place passengers to occupy them. Match symbols and colors to ensure everyone aboard is satisfied, especially the VIPs! Make the most of your line and see if you can live up to the grand expectations of The Royal Limited.
You will play in a series of rounds, with your goal to build a train and fill it with passengers. Each round will take the following format:
1. Draw cards
2. Play cards to add a cars, place passengers and VIPs
3. Discard hand & advance conductor.
After you have finished the final round (All Aboard!) then you should calculate your score. You want a lower score, according to certain values.
Vendor: Renegade Game Studios
Type: Board Games
Price:
0.00
Designer |
Scott Almes |
Publisher | Renegade Game Studios |
Players | 1 |
Playtime | 0-0 mins |
Suggested Age | 10 and up |
Vendor: Gamelyn Games
Type: Board Games
Price:
36.95
Designer |
Scott Almes |
Publisher | Gamelyn Games |
Players | 1-4 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: Gamelyn Games
Type: Board Games
Price:
18.95
Designer |
Scott Almes |
Publisher | Gamelyn Games |
Players | 1-4 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: Keymaster Games
Type: Board Games
Price:
24.70
Designer |
Scott Almes |
Publisher | Keymaster Games |
Players | 2-8 |
Playtime | 10-20 mins |
Suggested Age | 8 and up |
Expansion |
Chicken!: Eggspansion |
Pop open the tube and start chucking dice with family and friends! In Chicken!, players will be rolling dice each turn—pressing their luck to score more Chickens while avoiding those foxes.
On a turn, a player must choose to roll all the dice passed to them or "Chicken Out" to roll fewer dice. Players will score points from the Chickens they roll, but they will bust (and score no points) if 3 or more foxes appear across their dice.
For each Egg symbol rolled, a die is hatched from the Coop and then the active player will choose to reroll all of their blanks, eggs, and newly hatched dice, or they may score their points and pass the dice to the next player. If a player chooses to "Chicken Out" at the start of their turn, they lose a point for being a chicken, but they get to place all Yellow and Orange dice back into the Coop.
The first player to reach 25 Points from their Chickens wins the game!
—description from designer
Vendor: Grail Games
Type: Board Games
Price:
72.95
Designer |
Scott Almes |
Publisher | Grail Games |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Includes:
Scott Almes' Silicon Valley puts players in the shoes of budding entrepreneurs struggling to be the first amongst their competitors to have their startup company valued at $1 billion.
Players hire staff for their start-up company to put out new products, with the nature of the products being determined by patterns that you build with polyominoes. By putting these products on the market, you gain income, but other players might copy your product and take some of that money for themselves — refining your ideas to steal market share, as it were. Along the way you need to acquire funding, hire and fire staff, seek investors, expand your HQ, and try not to go bankrupt while working you way toward being the first company to be valued at $1 billion, which nets you the win.
Silicon Valley plays in 60-90 minutes and includes a challenging and innovative solo-mode.
Vendor: Renegade Game Studios
Type: Board Games
Price:
24.95
Designer |
Scott Almes |
Publisher | Renegade Game Studios |
Players | 1 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Expansion For | Warp's Edge |
Vendor: Button Shy
Type: Board Games
Price:
5.95
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Expansion For | Food Chain Island (No Clam Shell Packaging) |