Vendor: Pegasus Spiele
Type: Board Games
Price:
19.95
Designer |
Samuel Bailey Jon New |
Publisher | Pegasus Spiele |
Players | 2-6 |
Suggested Age | 14 and up |
Vendor: Pegasus Spiele
Type: Board Games
Price:
43.95
Designer | Samuel Bailey |
Publisher | Pegasus Spiele |
Players | 2-6 |
Playing Time | 90 mins |
Suggested Age | 14 and up |
Expansion For | Talisman (New Pegasus Spiele Edition) |
Vendor: Pegasus Spiele
Type: Board Games
Price:
24.95
Designer | Samuel Bailey |
Publisher | Pegasus Spiele |
Players | 2-6 |
Playing Time | 90 mins |
Suggested Age | 12 and up |
Expansion For | Talisman (New Pegasus Spiele Edition) |
Vendor: Pegasus Spiele
Type: Board Games
Price:
22.95
Designer | Samuel Bailey |
Publisher | Pegasus Spiele |
Players | 2-6 |
Playing Time | 90 mins |
Suggested Age | 14 and up |
Expansion For | Talisman (New Pegasus Spiele Edition) |
Vendor: Pegasus Spiele
Type: Board Games
Price:
49.95
Designer | Samuel Bailey |
Publisher | Pegasus Spiele |
Players | 2-6 |
Playing Time | 90 mins |
Suggested Age | 13 and up |
Expansion For | Talisman (New Pegasus Spiele Edition) |
Vendor: Rock Manor Games
Type: Board Games
Price:
54.95
Designers |
Samuel Bailey Mike Gnade |
Publisher | Rock Manor Games |
Players | 2 |
Playing Time | 60 mins |
Suggested Age | 13 and up |
Expansions |
Lawyer Up: Godfather Lawyer Up: Witch Trial |
Accessories |
Lawyer up - 1920 Courtroom Playmat Lawyer up - Modern Courtroom Playmat |
Vendor: Pegasus Spiele
Type: Board Games
Price:
20.95
Designers |
John Goodenough Robert Harris |
Publisher | Pegasus Spiele |
Players | 2-6 |
Playtime | 90 mins |
Suggested Age | 14 and up |
Expansion For |
Talisman (New Pegasus Spiele Edition) Talisman (New Pegasus Spiele Edition): The City Expansion Talisman (New Pegasus Spiele Edition): The Dungeon Expansion |
Vendor: Fantasy Flight Games
Type: Board Games
Price:
25.49
Designer | Samuel Bailey |
Publisher | Fantasy Flight Games |
Players | 1-4 |
Playtime | 90 mins |
Suggested Age | 14 and up |
Expansion For | XCOM: The Board Game |
Vendor: Fantasy Flight Games
Type: Board Games
Price:
27.95
Designer | Samuel Bailey |
Publisher | Fantasy Flight Games |
Players | 1-8 |
Playtime | 60-90 mins |
Suggested Age | 13 and up |
Expands |
Twenty years ago, during the Klondike Gold Rush, over a hundred thousand prospectors traveled deep into the Alaskan territory. Most of them perished in the ice, a few got rich, and some awoke terrible, ancient evils. Now, down in usually temperate Arkham, the winds are blowing harder and colder than ever before. The Miskatonic has frozen over. Some people complain of insatiable hunger and sometimes the newspapers even report cannibalism. You know all too well that the Ancient Ones are causing the weather and hunger, but this time you cannot fight them from within the Arkham Museum, or even out on Arkham’s streets. You must brave the brutal conditions that killed thousands of prospectors, and fight ferocious creatures from this world and others, or else the cold, hunger, and ice will devastate humanity.
Omens of Ice takes you and your fellow investigators on a treacherous journey into the Alaskan wildernesses, where you must solve the mysteries of three terrible new Ancient Ones. Whether you choose to travel in summer or are forced to go in winter’s dark, at every step you’ll face terrible perils, from the port of Anchorage to the forest paths and mountain passes of the interior. You must constantly fight not only wild animals and ravenous monsters, but frostbite, starvation, and the madness that befalls many who enter this frozen, isolated, white world.
Vendor: Fantasy Flight Games
Type: Board Games
Price:
45.95
Designer | |
Publisher | Fantasy Flight Games |
Players | 2-6 |
Suggested Age | 14 and up |
Expands | Relic |
Relic is a board game in which two to four players each assume the role of a powerful hero from the Warhammer 40,000 universe and bravely venture forth to shield the Antian Sector from certain doom. By completing missions and defeating enemies, characters compete to gain rewards and experience, furthering their chance of being the first to defeat whatever evil lies beyond the Warp rift.
Building on the foundations of the Talisman system, Relic is an adventure game in which seemingly straightforward choices mask scores of possibilities. For those who haven't played the classic fantasy adventure game Talisman, this means that on each turn, a player rolls a single six-sided die before moving his playing piece that number of spaces clockwise or counter-clockwise around the region (outer, middle, or inner) of the board it currently occupies. That player then draws a card or cards to see what he's encountered, pitting his heroic persona against foul enemies, dangerous locations, and fantastic strangers. And all the while, these intrepid heroes rise in power, as they work their way toward the ultimate goal at the center of the board.
Vendor: Fantasy Flight Games
Type: Board Games
Price:
115.95
Designers | |
Publisher | Fantasy Flight Games |
Players | 2-4 |
Playtime | 120-180 mins |
Suggested Age | 14 and up |
Honors |
2015 Golden Geek Best Strategy Board Game Nominee 2015 Golden Geek Best Thematic Board Game Nominee 2015 Board Game Quest Awards Best Tactical/Combat Game Nominee |
Accessories |
Go7 Gaming - Storage Solution for Forbidden Stars |
The shifting Warp Storms that surround the long lost Herakon Cluster have finally abated, leaving the ancient treasures and planets within this sector open to the rest of the galaxy. Now, the great factions of the galaxy mobilize their fleets and race to establish a foothold. The reward for successful domination surpasses all other concerns, and the price for conquering this sector will be paid in lives.
Forbidden Stars challenges you and up to three other players to take command of a mighty fighting force: the Ultramarines chapter of Space Marines, the Eldar of Craftworld Iyanden, the Evil Sunz Ork clan, or the World Eaters Warband of the Chaos Space Marines. Each faction offers unique armies and play styles, but your goal remains the same – to claim the key objectives selected for your faction. These objective tokens are scattered throughout the Herakon Cluster, but your opponents are sure to defend your objectives against you. You need to build massive armies and command them in unending war to best your enemies and claim your objectives. The fight for the Herakon Cluster is brutal and bloody, and you will either stride triumphant over the bodies of your fallen foes, or they will do the same to you.
Each round in Forbidden Stars is divided into three phases. In the planning phase, players take turns placing order tokens face down on the separate tiles (systems) that make up the game board; the four types of order tokens that players can place correspond to four types of actions that players can resolve in the second phase of play. In the operations phase, players reveal their tokens to:
The last phase of each round is the refresh phase, during which players profit from the planets they control, reveal event cards to move the impassable Warp Storms, and heal any units wounded in battle.
Because of the game's three-phase structure, strategy in Forbidden Stars is balanced between short-term bluffing and long-term tactical military action. The game's set-up also poses strategic opportunities. Players start the game by taking turns assembling sections of the Herakon Cluster, placing individual system tiles along with their own starting forces and the enemy objectives that they must defend. This intentional construction, along with the unique domination abilities of the game's four factions, means that players must work to best utilize their own force's strengths while exploiting the weaknesses of their opponents.
Vendor: Fantasy Flight Games
Type: Board Games
Price:
27.95
Designer |
Samuel Bailey Richard Launius |
Publisher | Fantasy Flight Games |
Players | 1-8 |
Playtime | 60-90 mins |
Suggested Age | 13 and up |
Honors | 2015 Golden Geek Best Board Game Expansion Nominee |
Expands | |
Expansion |
The struggle against the Ancient Ones spreads out of the museum and into the haunted city of Arkham in Elder Sign: Gates of Arkham. Adventures take place in over twenty locations including Velma's Diner and the Curiositie Shoppe, Arkham Asylum, and the Uninvited Isle. Meanwhile, gates to Other Worlds open throughout Arkham, destabilizing time and space.
In this expansion for Elder Sign, four new Ancient Ones threaten humanity and eight new investigators join the quest for elder signs. Investigators can also now acquire skills that give them lasting advantages. Memberships in either the brutal Sheldon Gang or the mysterious Silver Twilight Lodge help investigators complete tasks and grant them added rewards. It will take all the skills, resources, strength, and sanity you can muster to prevent the Ancient Ones from awakening – and to stay alive in the rough streets of Arkham.