Vendor: dlp games
Type: Board Games
Price:
0.00
Designer |
Ralph Bienert Ryan Hendrickson Alexander Pfister |
Publisher | dlp games |
Players | 1-4 |
Playtime | 30-30 mins |
Suggested Age | 12 and up |
Vendor: Capstone Games
Type: Playmat
Price:
26.95
Designer |
Ralph Bienert Ryan Hendrickson Alexander Pfister |
Publisher | Capstone Games |
Players | 1-4 |
Playtime | 40-100 mins |
Suggested Age | 12 and up |
The official playmat for Pirates of Maracaibo!
The playmat features the game’s Caribbean Card Layout significantly helps with setup and play of the game.
This playmat can also be used with the the Alternate Card Layouts shown in the rulebook.
Constructed of thick 2mm neoprene with stitched edges, this playmat will stand the test of time.
Sized at 59×44-cm, the playmat comes in a cardboard display box.
Vendor: Capstone Games
Type: Board Games
Price:
61.95
Designer |
Ralph Bienert Ryan Hendrickson Alexander Pfister |
Publisher | Capstone Games |
Players | 1-4 |
Playtime | 40-100 mins |
Suggested Age | 12 and up |
Set sail for an adventurous raid...for perhaps it will be your last! Face danger and adventure once more while you search high and low for the most valuable treasures the Caribbean has to offer, then quickly find a safe harbor to stash priceless gold, rare emeralds, and iridescent pearls. Explore, stockpile cargo, hire crew, and commandeer rival ships, but don't forget to bury your loot. As you sail, be on the lookout for a place to settle after your life on the high seas has come to an end, but before you do that, you must outpace your opponents as one trip around the Caribbean won't be enough. You must make three trips in order to retire as the richest and greatest buccaneer of all time.
Pirates of Maracaibo is a standalone game in the same franchise as 2019's Maracaibo, and players who are familiar with that game will recognize some beloved concepts from the original. However, new players can jump right in with no prior knowledge of the original game as Pirates of Maracaibo is an independent game with a more accessible rule set. The game plays over three rounds in which you sail the Caribbean, hire crew, ally with other ships, explore the shore, amass the most treasure, and (ideally) retire to a secluded island as the most revered pirate in history. Cast off sailors and swashbucklers, cast off!
—description from the designer
Vendor: dlp games
Type: Board Games
Price:
79.95
Designer |
Ralph Bienert Ryan Hendrickson Alexander Pfister |
Publisher | dlp games |
Players | 1-4 |
Playtime | 25-100 mins |
Suggested Age | 12 and up |
Set sail for an adventurous raid...for perhaps it will be your last! Face danger and adventure once more while you search high and low for the most valuable treasures the Caribbean has to offer, then quickly find a safe harbor to stash priceless gold, rare emeralds, and iridescent pearls. Explore, stockpile cargo, hire crew, and commandeer rival ships, but don't forget to bury your loot. As you sail, be on the lookout for a place to settle after your life on the high seas has come to an end, but before you do that, you must outpace your opponents as one trip around the Caribbean won't be enough. You must make three trips in order to retire as the richest and greatest buccaneer of all time.
Pirates of Maracaibo is standalone game in the same franchise as 2019's Maracaibo, and players who are familiar with that game will recognize some beloved concepts from the original. However, new players can jump right in with no prior knowledge of the original game as Pirates of Maracaibo is an independent game with a more accessible rule set. The game plays over three rounds in which you sail the Caribbean, hire crew, ally with other ships, explore the shore, amass the most treasure, and (ideally) retire to a secluded island as the most revered pirate in history. Cast off sailors and swashbucklers, cast off!
—description from the designer
Vendor: Lookout Games
Type: Board Games
Price:
29.95
Designer |
Virginio Gigli Ryan Hendrickson Simone Luciani |
Publisher | Lookout Games |
Players | 2-4 |
Playtime | 45-90 mins |
Suggested Age | 12 and up |
Reimplements | Grand Austria Hotel |
Welcome to the best hotel in Vienna! In High Season: Grand Hotel Roll & Write, you prepare rooms, accommodate guests, make personnel decisions, and court the favor of the emperor, all while managing your money and trying to avoid loans.
The game lasts seven rounds, and each player has a hotel board and staff board, with eight of each being available. At the start of a round, roll dice based on the number of players, then place them on the six spaces (numbered 1-6) on the action board. On a turn, draft one of the dice, then use the associated according to its strength, which is based on the number of dice on that space when you remove it. The actions allow you to:
Prepare as many rooms for guests as the strength of the action, paying the cost for each.
Occupy a prepared room by paying the cost minus the action's strength; gain the depicted one-time bonus when doing so.
Advance on the emperor track equal to the action's strength; gain the listed bonuses as you reach them, with a point bonus for reaching the end of the track first.
Earn krone, the game's currency, equal to the action's strength.
Hire a staff member on your board, paying their cost minus the action's strength. Two staff members give you a permanent bonus, two grant a one-time effect, and two provide bonus points during scoring.
If you are the first player to occupy one of the eight rows or seven columns, you earn bonus points that are unavailable to anyone else who occupies this row or column later. When you occupy all the rooms in a contiguous color group on your board, you gain an immediate bonus of points (for a blue group), krone (red), or steps on the emperor's track (yellow).
The bonuses and effects of the staff differ on each board, so you need to figure out how to take advantage of the opportunities available through them in combination with your particular arrangement of hotel rooms and the dice available each round.
After seven rounds, players tally their points, possibly losing some in the process for ignoring the emperor, but ideally overcoming that loss thanks to occupied rooms, assorted bonuses, and staff-generated endgame points.
Vendor: dlp games
Type: Board Games
Price:
24.95
Designer |
Ryan Hendrickson Reiner Stockhausen |
Publisher | dlp games |
Players | 1-5 |
Playtime | 30-45 mins |
Suggested Age | 12 and up |
Vendor: Capstone Games
Type: Board Games
Price:
32.95
Designer |
Ryan Hendrickson Reiner Stockhausen |
Publisher | Capstone Games |
Players | 1-5 |
Playtime | 30-45 mins |
Suggested Age | 12 and up |
In Joan of Arc: Orléans Draw & Write, 1-5 players draft followers that will help them move about France, gather goods, build buildings, establish trading stations, make money, and contribute to beneficial deeds. The player who can best utilize the followers they choose will score the most points and win.
In slightly more detail, each round, a number of follower tiles are pulled from a bag. Players take turns drafting the followers and taking actions that correspond to the follower they've chosen. After all the followers have been drafted, the bag resets until you've exhausted one bag per player.
In the solo mode, you compete directly against Joan of Arc at one of three difficulty levels.
—description from the designer
Vendor: dlp games
Type: Board Games
Price:
39.95
Designer |
Ryan Hendrickson Reiner Stockhausen |
Publisher | dlp games |
Players | 1-5 |
Playtime | 30-45 mins |
Suggested Age | 12 and up |
In Joan of Arc: Orléans Draw & Write, 1-5 players draft followers that will help them move about France, gather goods, build buildings, establish trading stations, make money, and contribute to beneficial deeds. The player who can best utilize the followers they choose will score the most points and win.
In slightly more detail, each round, a number of follower tiles are pulled from a bag. Players take turns drafting the followers and taking actions that correspond to the follower they've chosen. After all the followers have been drafted, the bag resets until you've exhausted one bag per player.
In the solo mode, you compete directly against Joan of Arc at one of three difficulty levels.
—description from the designer