Vendor: Rock Manor Games
Type: Board Games
Price:
14.95
Publisher | Rock Manor Games |
Expands | Set a Watch |
This 9 x 24 inch cloth play mat rolls out and sits alongside the camp board to represent the Creature Line.
Vendor: Rock Manor Games
Type: Board Games
Price:
39.95
Designer |
Todd Walsh |
Publisher | Rock Manor Games |
Players | 1-4 |
Playtime | 60–90 Min |
Suggested Age | 10 and up |
Expands | Set a Watch |
A continuation of the Set A Watch series, Forsaken Isles features a new band of adventurers sailing to islands and other tropical locations to face new monsters and challenges.
Defend your campfire from a horde of creatures and unhallowed bosses using each hero's unique abilities to survive the night. One hero stays in camp to rest and maintain the fire while the others battle. Each round, you draw a new location to setup camp in. Survive all 8 nights (rounds) to win the game.
New adventurers include:
Corsair who earns coin by defeating enemies and mitigates bad dice rolls by taking gambles.
Druid who has their own unique nature deck full of animals that will aid him in battle. This deck can allow the Druid to shapeshift or seed the creature deck with his animal allies.
Earth Golem with d12 dice whose powers trigger off the location card for each round of the game. It can use stored earth essence to pip up its dice when bad luck strikes, making it one of the most consistent warriors in the series.
Fire Sorceress who draws her power from the campfire itself. Drawing too much from the fire means you can see less enemies in the darkness so balancing offensive abilities with her other abilities that rekindle the campfire are essential.
Set a Watch: Forsaken Isles is both a standalone game for 1-4 players and an expansion that can be combined with the original Set A Watch and Set A Watch: Swords of the Coin.
—description from the publisher
Vendor: Rock Manor Games
Type: Board Games
Price:
89.95
Designer |
Mike Gnade Todd Walsh |
Publisher | Rock Manor Games |
Players | 1-4 |
Playtime | 30–120 Min |
Suggested Age | 13 and up |
Expands | Set a Watch |
Set a Watch: Doomed Run is the culmination of the entire Set a Watch series into a campaign and big box storage solution. Showcasing content from the entire Set a Watch series (along with plenty of new content), you will play through 7 realms attempting to stop the mysterious cult behind resurrecting the Unhallowed. As you play through each realm, you will take on side quests to unlock new adventurers and their mythic items, while other adventurers will permanently perish along the way. Each Doomed Run is completely replayable and takes you across the 7 realms of the kingdom as you attempt side quests to unlock new adventurers and their powerful mythic items.
—description from the designer
Vendor: Rock Manor Games
Type: Board Games
Price:
101.25
Designer |
Mike Gnade |
Publisher | Rock Manor Games |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 13 and up |
Vendor: Rock Manor Games
Type: Playmat
Price:
21.95
Vendor: Rock Manor Games
Type: Board Games
Price:
139.95
Designer |
Sébastien Bernier-Wong Peter Gorniak |
Publisher | Rock Manor Games |
Players | 1-5 |
Playtime | 45-75 mins |
Suggested Age | 13 and up |
Expansions |
Seas of Havoc: Sea Monster Expansion Seas of Havoc: Buried Treasure Expansion |
Accessory | Seas of Havoc: Neoprene Mat |
Includes
In Seas of Havoc, players take on the role of a unique captain of a ship in a naval combat game where players are competing for the most renown. Players can gain renown for discovering shipwreck and battling it out on the high seas.
The game is split between a combat phase on the high seas and an island phase where players send out their skiffs to worker placements to gain resources, improve their decks, repair and upgrade their ship. During the combat phase, Players will play out a hand of cards to maneuver their ship; navigating obstacles, searching shipwrecks and firing cannons at their opponents. Multi-use cards offer options as the battle unfolds and card bonuses reward smart play.
—description from the publisher
Vendor: Rock Manor Games
Type: Board Games
Price:
39.95
Designer |
Todd Walsh |
Publisher | Rock Manor Games |
Players | 1-4 |
Playtime | 60-75 mins |
Suggested Age | 10 and up |
Expansions | Set a Watch: Swords of the Coin – Outriders Expansion |
Vendor: Rock Manor Games
Type: Board Games
Price:
37.95
Designer |
Clarence Simpson |
Publisher | Rock Manor Games |
Players | 1-8 |
Playtime | 45-60 mins |
Suggested Age | 10 and up |
Expansions |
Merchants of Magick: Draught of the Dragons Merchants of Magick: Dangerous Business |
Merchants of Magick is a crunchy roll-and-write set in the Set a Watch world. In Merchants of Magick, you are the owner of a magic item shoppe, crafting items and researching spells to sell to the Adventurers of the Watch.
Each round 4 polyhedral dice are rolled and you select 2 of them to craft items or research enchantments for your shoppe. As you craft items and research spells, you'll start stocking items and earn potions that let you manipulate the dice.
Adventurers are traveling from shoppe to shoppe so you need to stock the exact items on the order cards in front of you. If you have the exact item an Adventurer is looking for, you earn coin. If you wait too long to fulfill an order, Adventurers will become impatient and visit your competitor next door!
After 10 rounds, the player who has earned the most coin is declared the winner.
-description from publisher