Vendor: Stronghold Games
Type: Board Games
Price:
44.95
Designer |
Robert Abbott Alex Randolph |
Publisher | Stronghold Games |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Honors | 1986 Spiel des Jahres Recommended |
This clever little game combines the elements of a good, logical deduction game and Indian poker. Each player receives a rack for keeping three tiles drawn from a pool of tiles, which are seven different numbers in seven different colors (28 tiles in total), however the rack is turned away from you. When players sit in a circle, each player can see everyone else's tiles, except their own. Each turn, players draw a card with a question like, "Do you see more yellow sevens or more blue sevens?" which should help the others' determine their tiles. Once you're reasonably sure, then you can take a guess. But if you're wrong, you have to start over with a fresh set of tiles...
Code 777 was explicitly inspired by What's That on My Head? and Alex Randolph credited Robert Abbott with co-designing it based on this.
In 2010, Stronghold Games released Code 777 in a 25th Anniversary Deluxe Edition, adding both a 5th player and symbols to make the game colorblind-friendly.
From the Stronghold Games version of Code 777:
The classic code-cracking game is back in a 25th Anniversary Deluxe Edition!
Crack your code first! You can see your opponents' codes but not your own. Using questions and logic, try to deduce which three numbers are hidden in front of you. Once you're reasonably sure, then you can take a guess. But if you're wrong, you have to start over with a fresh set of tiles...
This 25th Anniversary Deluxe Edition of Code 777 has been expanded to allow for up to 5 players (from the previous 4 player editions). All of the components have been upgraded to the highest-quality levels. And our Code 777 is also the first edition to be colorblind friendly! Stronghold Games is proud to bring this great deduction game back into print by popular demand after being unavailable for over 10 years worldwide.
Vendor: Stronghold Games
Type: Board Games
Price:
53.95
Designer | Robert Abbott |
Publisher | Stronghold Games |
Players | 2 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Honors | 2012 Games Magazine Best New Abstract Strategy Game Winner |
A strategic two-player abstract with a heavy deduction element. At the start of the game, neither player knows how their own pieces move. Via performing attempted moves, each player tries to deduce the movement of their own pieces. As you determine how to move your pieces, your goal is to capture the neutral piece, initially located in the center of the board, and deliver it to your opponent's side of the board.
From the new Stronghold Games version, Confusion: Espionage and Deception in the Cold War:
The Cold War. A dangerous time for the world. A dangerous time to be a spy... but that is exactly what being a spy is all about. As the shadowy clouds of intrigue and subterfuge settle across the globe you have been called upon by your country to obtain the Top Secret information that will ensure your country's safety and supremacy. But not all is as it seems; your spies are difficult to control on a global scale, and even worse, there's a Double Agent in your midst who threatens the entire mission!
At the start of a game of Confusion, players aren't aware of the talents and skills their own spies possess! Your opponent can see what your spies can do, but you cannot. Your job as a wise leader is to first deduce exactly how each of your spies move, then employ your knowledge by using each spy for maximum effect. But be on alert, because your opponent has placed a double-agent in your team of spies! The first player to take the Top Secret Briefcase from the middle of the board and deliver it to his opponent's capital is the winner.
Can you achieve your goals at the expense of your opponent, or will the entire operation collapse in a sea of Confusion?
Confusion is game #1 in the Stronghold Games "Castle Line".
Vendor: DiceTree Games
Type: Board Games
Price:
69.95
Designers |
Robert Abbott Alex Randolph |
Publisher | DiceTree Games |
Players | 2-5 |
Playing Time | 60 mins |
Suggested Age | 10 and up |
Honors | 1986 Spiel des Jahres Recommended |