Vendor: Lucky Duck Games
Type: Board Games
Price:
274.95
Designer |
Laskas Jonny Pac Yoma Antonio Zax |
Publisher | Lucky Duck Games |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 12 and up |
In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud's apartment every Wednesday to discuss psychology and dream symbolism. This group—the Wednesday Psychological Society—marked the beginning of the worldwide psychoanalytic movement.
As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud’s most distinguished contemporary. To best accomplish this, you’ll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you’ll likely need some coffee—lots of coffee.
Unconscious Mind is a euro-style game featuring worker placement, engine building, multiple rondels, and cascading effects. On your turn, you may place one or two Ideas (workers) on a central Meeting Table to access a variety of actions, such as adding tiles to your player board, drafting and playing cards, and moving around the city of Vienna. Where you place your Ideas also determines how far to advance your rondel’s inkpot, activating a row or column of tile effects on your player board.
To treat your clients and interpret their dreams, you must work with a supply of Insight resources, which you’ll manage on a multi-level dial. As you work through surface-level Manifest dreams into deep-seated Latent dreams, these Insights will help your clients reach catharsis. This is represented by lifting transparent layers from the client cards—unlocking their ongoing special abilities and end-game scoring opportunities.
Once the group has solidified its reputation, the end of the game is signaled, and the member with the most points wins.
—description from the publisher
Vendor: Djeco
Type: Board Games
Price:
10.95
Designer |
Emilie Soleil Jérôme Soleil |
Publisher | Djeco |
Players | 2-5 |
Playtime | 15-15 mins |
Suggested Age | 3 and up |
Vendor: Rio Grande Games
Type: Board Games
Price:
31.95
Designer | Kris Burm |
Publisher | Rio Grande Games |
Players | 2 |
Playtime | 30-60 mins |
Suggested Age | 13 and up |
Vendor: Flying Frog Productions
Type: Miniature Games
Price:
50.95
Publisher | Flying Frog Productions |
Players | 1-4 |
Playing Time | 120 mins |
Suggested Age | 12 and up |
Expansion For | Shadows of Brimstone: Forbidden Fortress |
Vendor: Czech Games Edition
Type: Board Games
Price:
33.95
Designer | Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 2-8 |
Playtime | 10-20 mins |
Suggested Age | 10 and up |
Honors |
2016 Golden Geek Best Party Game Winner 2016 Golden Geek Best Party Game Nominee 2016 Golden Geek Best Family Board Game Winner 2016 Golden Geek Best Family Board Game Nominee |
Integrates With | Codenames |
The whimsical, mind-twisting illustrations of Codenames: Pictures are now available in the XXL format. The larger size is visually impressive, and it offers more comfortable gameplay for bigger groups.
All components are nicely sorted in a special insert created for the XXL product line.
Vendor: Zygomatic
Type: Board Games
Price:
27.50
Designer |
Frédéric Henry |
Publisher | Zygomatic |
Players | 2-6 |
Playtime | 20-30 mins |
Suggested Age | 10 and up |
Star Wars: Bounty Hunters is a light strategy game, in which players compete to be the best bounty hunter in the galaxy. Players have three goals which will help them earn points: capturing targets, completing contracts, and purchasing droids and crates at the Jawa market.
There is no down-time in this drafting game: everyone plays at the same time. Players start with 4 cards in hand. Each turn, players pick a card from one of the available piles (targets, hunters, contracts, and Jawa market). Then, they can choose to either play or sell a card. Finally, they pass their remaining hand to their left-hand neighbor.
Target cards have defense values, while hunter and droid cards have attack values. To capture a target, players must equal or exceed the target’s defense values by placing hunter and droid cards in front of their targets. Once a target is defeated, it is placed horizontally.
Players may also fill contracts by choosing contract cards. These grant bonus points for capturing specific targets and purchasing crates.
The first player to capture 4 targets earns bonuses, and this triggers the final 2 turns. Using the scorepad, players count the points they earned from capturing targets, filling contracts, and purchasing crates, and they deduce points they spent to hire hunters. The player with the most points is declared the best bounty hunter in the galaxy!
—description from the publisher
Vendor: Hootenanny Games
Type: Board Games
Price:
27.95
You’d better roll FAST to beat family and friends in this MISCHIEVOUS dice game. Grab your favorite SOUR PATCH KID board, and pick a token at random to name the pattern. Then, the frenzy begins!
Play SOUR to erase Xs from your opponents, or play SWEET to give Xs to others!
The first player to match the pattern with six Xs in a row wins! Every game is different in this wild race.
Vendor: Perro Loko Games
Type: Board Games
Price:
119.95
Designer |
Paco Yanez |
Publisher | Perro Loko Games |
Players | 1-4 |
Playtime | 25-100 mins |
Suggested Age | 14 and up |
Note: This game includes Spanish/English language. English rules can be found here.
Satori (悟り) is a Japanese Buddhism term for awakening and refers to a full and deep experience of enlightenment.
In Satori, players compete to advance on the spiritual path. For this end, you'll build new temples for the votaries to pray, get the wisest monks and contribute to build up the great pagoda to turn Koyasan in the heart of the zen Buddhism.
On your turn, choose one of the available devotees at the tori and take him to a temple to resolve an action. You might get resources or resolve different actions on the temples. You can also bring your monks to the mountains which allow you to concatenate additional actions and advance on the spiritual path.
The farthest player on the spiritual path will be the winner.
—description from the designer
Vendor: Perro Loko Games
Type: Board Games
Price:
39.95
Designer |
Jorge J. Barroso Jesús Fuentes |
Publisher | Perro Loko Games |
Players | 2-5 |
Playtime | 20-40 mins |
Suggested Age | 8 and up |
Note: This game includes Spanish/English language. English rules can be found here.
Daruma is a dice Push-your-luck game where you will execute combos to obtain the maximum number of Darumas.
In the game, the players take turns throwing 8 dice. And they should use '1' to fill the eyes of the darumas that are available over the game board. When a player fills an eye of a Daruma, execute the power of this card, giving the possibility to perform crazy combos for obtaining more darumas. If a player fills the second eye, the player receives the card to score at the end of the game.
The turn finishes when a player cannot execute more dice or decide to pass; in that case, obtain all full-filled darumas. If the player has four dice with the number '4', the turn is over, and the player won't get anything.
The player can gift their darumas to any other player to get back one dice per turn at any time.
At the end of the game, every daruma gives you points. The player with more points is the winner. Pay attention because your favorite darumas give you more points. However, some of them could diminish your score a few.
Vendor: Perro Loko Games
Type: Board Games
Price:
54.95
Designer |
David Bernal |
Publisher | Perro Loko Games |
Players | 2 |
Playtime | 15-25 mins |
Suggested Age | 9 and up |
Note: This game includes Spanish/English language. English rules can be found here.
Participate in the construction of the Tholos of Delphi, the temple that marks the center of the universe marked by Zeus and built inside the Sanctuary of Athena Pronaia. As a builder, face your opponent in a duel and achieve the greatest influence within its sacred construction. May the gods be propitious to you!
Tholos is a game of majorities for two players with high interaction. On a turn, you take one of two actions:
Take stones of one color from the quarry into your workshop, with each workshop holding at most three stones. You can take up to three stones of your color (black/white), up to two neutral stones (gray), or one stone of your opponent (white/black).
Play any stone from your workshop onto the game board. The board has seven locations, each with a unique power, and each location can have a column of at most five stones. If you place a stone of your color in a location, then you take the special action associated with that location, e.g., moving the top stone of a column to another location, moving a stone from the opponent's workshop to your workshop, placing a second stone from your workshop, or returning a played stone to the quarry.
When all seven columns have five stones on them, the game ends and players receive points for each column where they have more stones than the opponent — but this isn't necessarily a good thing. When you score a column, you receive 1 point for each stone of your color, 3 points for each stone of the opposing color, and -2 points for each neutral stone. each column awards points to the player who has the most stones of their color in that column.
In the advanced mode of Tholos, you place one or more ornament tiles on the game board, each in a different location. Each ornament tile has a power that changes the rules of the game, such as activating the power of a location with gray stones, awarding a column to the player with fewer stones than the opponent, or raising the maximum number of stones in the location's column to seven.
Vendor: Looney Labs
Type: Board Games
Price:
4.95
Designer |
Andrew Looney |
Publisher | Looney Labs |
Players | 2-6 |
Playtime | 40-40 mins |
Suggested Age | 13 and up |
Vendor: Looney Labs
Type: Board Games
Price:
19.95
Designer |
Andrew Looney |
Publisher | Looney Labs |
Players | 2-6 |
Playtime | 5-30 mins |
Suggested Age | 8 and up |
Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.
At the start of the game, each player holds three cards and on a turn a player draws one card, then plays one card. By playing cards, you can put new rules into play that change numerous aspects of the game: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and (most importantly) how to win the game.
Hundred Acre Wood Fluxx brings Winnie-the-Pooh, Tigger, and the other friends of Christopher Robin to your table in the game of ever-changing rules. Will the Bees get suspicious when Winnie floats up on a Balloon? (Yes, of course!) Will Winnie get stuck in Rabbit's doorway again? (Yes, of course!) Will Eeyore find his tail? (Yes, of course!) Will Piglet catch a Heffalump or a Woozle? (No, you silly old bear, those don't exist!)
In keeping with the setting, this version of Fluxx includes special new rules designed to allow stuffed animal friends to join in the game!
—description from the publisher
Vendor: Tactic
Type: Board Games
Price:
20.95
Publisher | Tactic |
Players | 1-4 |
Playtime | 120 mins |
Suggested Age | 18 and up |
Enter the Crime Scene… A frighteningly ordinary crime brings detectives to the financial center of Tokyo, but everything is not what it seems. Here, true power resides in the shadows.
Once you start your investigation, your life’s on the line.
Can you bring the truth to light before it’s too late?
Vendor: Tactic
Type: Board Games
Price:
20.95
Publisher | Tactic |
Players | 1-4 |
Playtime | 120 mins |
Suggested Age | 18 and up |
A band of robbers has just emptied the vaults of a bank, and now they are attempting a truly audacious escape.
Use all your instincts and wits, close off the city and try to catch them before they disappear.
Challenge Level 4/5
Contents:
1 Story Booklet
1 Map
Game Guide
64 Cards
Vendor: Tactic
Type: Board Games
Price:
20.95
Publisher | Tactic |
Players | 1-4 |
Playtime | 120 mins |
Suggested Age | 18 and up |
Welcome to Palermo, the home of “Cosa Nostra.” Here human life can have little value, but this crime shocks everyone. Who murdered the great Don?
This story does not seem to add up, so employ your instincts to solve it. Study the clues and solve the puzzles to find out who the culprit is.
Challenge Level 3/5
Contents:
1 Crime Scene image
1 Story Booklet
Game Guide
64 Cards
Vendor: Tactic
Type: Board Games
Price:
20.95
Publisher | Tactic |
Players | 1-4 |
Playtime | 120-240 mins |
Suggested Age | 18 and up |
AUGUST 13, 1932, EGYPT
When a young Englishman dies in Cairo, a straightforward murder investigation becomes something much more mysterious.
You have been tasked with finding a young archaeologist, and you find him dead. You follow his journey backwards down the Nile, looking for clues. But why are your thoughts drawn to Anubis?
Can you solve the case and break the curse?
Vendor: Tactic
Type: Board Games
Price:
20.95
Publisher | Tactic |
Players | 1-4 |
Playtime | 120 mins |
Suggested Age | 18 and up |
June 5, 2023, Silicon Valley, California.
You are accused of a terrible crime and have to prove your innocence. Dig deep to find out who framed you. Can you do it before you are caught and convicted?
Enter the Crime Scene… An invisible hand creates a disaster that falls on an unsuspecting man. Can he fight the cyber monster that is threatening to destroy his life – and those of others – or will he lose everything?
Vendor: Tactic
Type: Board Games
Price:
20.95
Publisher | Tactic |
Players | 1-4 |
Playtime | 120 mins |
Suggested Age | 18 and up |
October 5, 1976, East Berlin, Germany.
You are drawn into a web of espionage and intrigue on the East side of the Wall. Assume another identity and try to make your way to the other side. By cracking the codes, it can be done!
Enter the Crime Scene… A young woman, living in the shadow
of the Berlin Wall, receives a strange, dangerous letter that
changes her life… and maybe more than that.
Vendor: Tactic
Type: Board Games
Price:
37.95
Designer |
Richard Heayes Petter Ilander |
Publisher | Tactic |
Players | 1-4 |
Playtime | 10-15 mins |
Suggested Age | 8 and up |
Vendor: AEG
Type: Board Games
Price:
13.95
Designer |
Elizabeth Hargrave Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 1-5 |
Playtime | 0-0 mins |
Suggested Age | 0 and up |
This Whispering Woods micro expansion adds new goal cards and mushroom tiles to Undergrove.
2 Goal Cards
4 Mushroom Tiles
Vendor: Theory 11
Type: Board Games
Price:
19.95
Traverse the sewers of New York City's underground with fully custom artwork of your favorite characters - including Leonardo, Michelangelo, Donatello, and Raphael - each depicted with vivid illustration, ready for action! It’s about time for some mutant mayhem...
The cards have a shell of their own - striking green, red, and silver foil on premium black paper makes these a must-have for any TMNT superfan! Get ready for a pizza-fueled adventure...
Vendor: Renegade Game Studios
Type: Board Games
Price:
4.95
Enhance your games of Transformers Deck-Building Game with Bonus Pack #7! This pack contains 2 Oversized Character Cards, 2 Character Standees, and 4 Standard Cards. This pack is for use with the Chaos Unleashed Expansion.
Contents
Vendor: Chessex
Type: Dice
Price:
13.95
This set contains 8 Gemini® Gellow™-Red dice with yellow numbers with the following shapes:
1 x 4-sided die
1 x 6-sided die
1 x 8-sided die
1 x 10-sided die
1 x tens 10-sided die
1 x 12-sided die
1 x 20-sided die
1 x Commemmorative 16mm d6 w/pips and Lab Dice Logo.
These dice come in a test tube packaging with Lid
Gemini® is a registered trademark of Chessex Manufacturing. Gellow™, Luminary™ and Lab Dice™ are a trademark of Chessex.
Vendor: White Wizard Games
Type: Accessories
Price:
19.95
These dividers are designed to fit in the Sorcerer base set and Endbringer boxes. There will be a divider for every single Character, Lineage, Domain, Nemesis, and Horde deck in the game. There will also be dividers for the extra card types in Endbringer (like the Aspect Cards).
Every divider is full color on both the front and the back. Skill card dividers will have the skill card itself printed on one side, so you could use it in the game instead of the paper card if you like. These dividers are super-high-quality, credit-card-thickness plastic.
Vendor: Tactic USA
Type: Board Games
Price:
33.95