Vendor: Write Stuff Games
Type: Board Games
Price:
28.45
Designer |
Steven Aramini |
Publisher | Write Stuff Games |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 12 and up |
Expansions |
Fliptown: The Outskirts – Mini-Expansion Fliptown: The Lone Gun |
Fliptown is a flip-and-write game in which you are trying to earn stars by exploring a wild west town. The game uses a standard poker deck to drive an open world-style of game play, along with dry erase boards that serve as each player's map.
Each turn, flip over three cards, assigning one card to represent your suit, one card to represent your value, and one card to represent your poker card. The suit dictates which of four regions you activate, the value dictates which site within that region you get to circle, and the poker card goes toward a five-card poker hand that is resolved at the end of each round. Each of the four regions — Trail, Badlands, Mine, and Town — offers a different puzzle to master, while each site within a region provides a unique reward such as cash, gold, helpful items like guns, horses and tools, or bonus actions to create powerful combinations.
For solo play, you can play to achieve a high score or compete against one of four "cowbot" robot opponents, each with its own motivation.
For multiplayer play, players use "community cards" in the center of play, with players resolving each turn simultaneously. Additionally, bounty cards add competitive goals that players are racing to achieve.
In addition to the standard game, you can play as one of 14 wild west characters. Each character has a unique set of starting resources and a unique special ability.
—description from designer
Vendor: Stonemaier Games
Type: Board Games
Price:
115.15
Designer |
Jamey Stegmaier |
Publisher | Stonemaier Games |
Players | 1-5 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansion |
Expeditions: Gears of Corruption (Ironclad Edition) |
This Ironclad Edition features 5 large metal mechs (instead of plastic miniatures) and silicon base snaps (instead of plastic), as well as an individually numbered box with foil lettering.
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.
—description from the publisher
Vendor: VUCA Simulations
Type: Board Games
Price:
174.95
Designer |
Patrick Gebhardt Jack Greene |
Publisher | VUCA Simulations |
Players | 2 |
Playtime | 120-360 mins |
Suggested Age | 12 and up |
Vendor: Stonemaier Games
Type: Board Games
Price:
121.45
Designer |
Jamey Stegmaier |
Publisher | Stonemaier Games |
Players | 1-5 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansion |
Expeditions: Gears of Corruption (Ironclad Edition) |
This Ironclad Edition features 5 large metal mechs (instead of plastic miniatures) and silicon base snaps (instead of plastic), as well as an individually numbered box with foil lettering.
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.
—description from the publisher
Vendor: (Self-Published)
Type: Board Games
Price:
15.95
Publisher | (Self-Published) |
Players | 4-99 |
Playtime | 30 mins |
Suggested Age | 14 and up |
ETA Q4 2024
Turbo charge That Sound Game with these additional 65 cards. Each card is worth 1 point and will bring speed and simplicity to the gameplay. Just mix these cards into their corresponding categories and get ready to pick-up the pace.
Contents:
Vendor: OOMM
Type: Board Games
Price:
40.00
Designer |
Nathan Lige Brendan McCaskell |
Publisher | OOMM |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 13 and up |
Expansion For | Mythwind |
Vendor: OOMM
Type: Board Games
Price:
104.95
Designer |
Nathan Lige Brendan McCaskell |
Publisher | OOMM |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 13 and up |
Expansion |
Mythwind: Expanded Horizons |
Mythwind is a cooperative & solo "cozy" board game with unique characters, magical sprites, engaging story and an unending adventure.
During the game, the characters are working together to establish and build a new town in the magical Mythwind Valley. They work to achieve various goals by constructing buildings within the town, adventuring throughout the region, navigating relationships with the mysterious sprites who inhabit the valley, and developing their character-specific professions.
As an open-ended game, Mythwind has no distinct conclusion. Although many players may find a natural end point to their game at the conclusion of the story, players can continue to play the game for as long as they would like over as many game sessions as they wish. As players progress through the game, their town will develop and grow, reacting to changing seasons and to the members of the community over time. Progress made can be easily saved using the provided game trays, which offer a quick and easy solution for both tear-down of the current game and setup of future games.
Vendor: Sorry We Are French
Type: Board Games
Price:
40.95
Designer |
Grégory Grard Matthieu Verdier |
Publisher | Sorry We Are French |
Players | 2-5 |
Playtime | 20-30 mins |
Suggested Age | 8 and up |
ETA Q4 2024
Twenty years after his expedition around the world, Charles Darwin is writing On the Origins of Species. He wants to gather new information about animal life, particularly about continents he hardly explored. Who other than young naturalists, eager for discovery, could help the renowned scholar finish writing his most famous work?
In In the Footsteps of Darwin, players are junior naturalists who have just arrived aboard the Beagle to help Charles Darwin finish his book On the Origin of Species. During this journey, you will study animals, carry out cartographic surveys, publish your findings, and develop theories. Starting with the naturalist controlling the Darwin token, naturalists take turns in clockwise order, performing these two steps in order:
Study an animal or take inspiration from a character: Choose one of the three tiles facing the Beagle and place it onto your naturalist's notebook. It may be either an animal to study or a character from the Beagle's previous journey who will inspire you. Gain the bonuses depicted or any additional scoring bonuses triggered by the tile's placement.
Voyage of the Beagle: After placing a tile on your notebook, move the Beagle as many spaces forward as the distance between the Beagle and the tile you just selected (1-3 spaces), then draw a new tile to replace the empty space on the journey board.
Your goal is to score more points than your opponents to determine who contributed the most to On the Origin of Species.
—description from publisher
Vendor: Creative Games Studio
Type: Miniature Games
Price:
47.95
Publisher | Creative Games Studio |
Players | 1-5 |
Playtime | 120 mins |
Suggested Age | 13 and up |
Expansion For | Chronicles of Drunagor: Age of Darkness |
Vendor: Days of Wonder
Type: Board Games
Price:
79.95
Based on simple and intuitive hand management, Heat: Pedal to the Metal puts players in the driver's seat of intense car races, jockeying for position to cross the finish line first, while managing their car's speed if they don't want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately, their driving skills will be the key to victory!
Drivers can compete in a single race or use the "Championship System" to play a whole season in one game night, customizing their car before each race to claim the top spot of the podium. They have to be careful as the weather, road conditions, and events will change every race to spice up their championship. Players can also enjoy a solo mode with the Legends Module or add automated drivers as additional opponents in multiplayer games.
—description from the publisher
Vendor: 25th Century Games
Type: Board Games
Price:
51.95
Designer |
Reiner Knizia |
Publisher | 25th Century Games |
Players | 2-5 |
Playtime | 45-60 mins |
Suggested Age | 12 and up |
Honor |
1999 Meeples' Choice Award 2000 International Gamers Awards - General Strategy; Multi-player Nominee 2016 Juego del Año Recommended |
Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the epoch. The various tiles either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game lasts for three "epochs" (rounds). The game offers a short learning curve, and experienced players find it both fast-moving and a quick play.
From the Box:
The game spans 1500 years of Egyptian history in less than an hour!
The players seek to expand their power and fame and there are many ways to accomplish this: Influencing Pharaohs, Building monuments, Farming on the Nile, Paying homage to the Gods, Advancing the technology and culture of the people. Ra is an auction and set collecting game where players may choose to take risks for great rewards or... And all this is for the glory of the Sun God Ra!
Vendor: Inside Up Games
Type: Board Games
Price:
124.00
Designer |
Earl Aspiras Thomas Volpe |
Publisher | Inside Up Games |
Players | 2-5 |
Playtime | 90-180 mins |
Suggested Age | 14 and up |
This item includes:
You and your competitors’ transit companies have been hired by the city to build new subway lines and commercial developments to improve the city's bottom line.
Manage assets such as time, money, & resources to build your subway line. Gain prestige by completing objectives and fulfilling the city’s transit demands. Focus on individual projects, open Agendas or a little of both in an effort to earn more prestige than the competition. Can you stay on track to deliver on the cities many needs?
Terminus is a subway planning, developing and construction game for 2-5 players, aged 14+, taking 30-40 minutes per player.
—description from the publisher
Vendor: Funko Games
Type: Board Games
Price:
37.95
Designer |
Funko Games |
Publisher | Funko Games |
Players | 1-99 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Climb the ranks of Starfleet and explore strange new worlds in Star Trek: Cryptic – A Puzzles and Pathways Adventure, a puzzle-filled, action-packed "escape room" game. Using your PADD as your guide, you'll decipher subspace transmissions, discover alien civilizations, and prevent planetary disaster with logic, deduction, and creative thinking. Prepare to boldly go where no one has gone before!
—description from the publisher
Vendor: Noris Spiele
Type: Board Games
Price:
27.95
Designer | Reiner Knizia |
Publisher | Noris Spiele |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Zombie Mania is zombie fighting board game for kids, where players try to get rid of the zombies who have invaded the building by throwing dice and getting pairs. Some combinations allow for sending zombies to another player's building.
Vendor: eggertspiele
Type: Board Games
Price:
41.95
Designer | Steffen Bogen |
Publisher | eggertspiele |
Players | 3-8 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Honors | 2020 Gra Roku Best Party Game Nominee |
Vendor: Thunderworks Games
Type: Board Games
Price:
8.95
Designer |
Jordy Adan |
Publisher | Thunderworks Games |
Players | 1-100 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Expansion For |
Cartographers: A Roll Player Tale Cartographers Heroes |
Vendor: Zygomatic
Type: Board Games
Price:
9.57
Vendor: Ludonaute
Type: Board Games
Price:
44.95
Designer |
Julien Prothière |
Publisher | Ludonaute |
Players | 2-4 |
Playtime | 60-60 mins |
Suggested Age | 12 and up |
Vendor: Gigamic
Type: Board Games
Price:
18.95
Designer |
Tim Juretzki |
Publisher | Gigamic |
Players | 2-4 |
Playtime | 20-20 mins |
Suggested Age | 8 and up |
Vendor: Grail Games
Type: Board Games
Price:
34.95
Designer |
Jan M. Gonzalez |
Publisher | Grail Games |
Players | 1-4 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Vendor: GoChuckle
Type: Board Games
Price:
6.73
Publisher | GoChuckle |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 7 and up |
Vendor: STUDIO 2 PUBLISHING
Type: RPG
Price:
29.96
Vendor: STUDIO 2 PUBLISHING
Type: RPG
Price:
37.46
The first EVER campaign boxed set for Rifts® is now at your fingertips!
The boxed set includes:
Campaign Book (90 pages)
Creature Manual (26 pages)
Player's Handbook (18 pages)
Region Guide (86 pages)
Figure Flats PDF (12 pages: 36 unique figures, 82 total)
Map Pack (4 battle maps: Frontier Town, Ziggurat, Simvan Camp, Station 13 Alpha)
Gear Cards (10 cards)
Campaign Book
The Terror on the Dark Frontier Campaign Book contains the plot points that make up the campaign along with a number of additional Savage Tales. You can run these standalone stories whenever you choose to add diversions to break up the campaign.
Creature Manual
The Terror on the Dark Frontier Creature Manual collects in one convenient reference the most common denizens your Legionnaires will encounter, along with some important allies to aid them in their adventures.
Player's Handbook
The Terror on the Dark Frontier Player's Book offers a simple introduction to your Legionnaires to explain the important people and places they are about to discover, setting the scene for them to explore the area and discover the secrets of the Dark Frontier.
Region Guide
The Terror on the Dark Frontier Region Guide provides a detailed background to the region in which this epic tale is set. Here you'll find a comprehensive overview of the area in which the campaign takes place.
Vendor: PYTHAGORAS
Type: Board Games
Price:
34.77
Designer |
Antonio Sousa Lara |
Publisher | PYTHAGORAS |
Players | 1-4 |
Playtime | 30-90 mins |
Suggested Age | 10 and up |
Hornor |
Vendor: PHALANX
Type: Board Games
Price:
119.95
Designers |
Jaro Andruszkiewicz Mark Simonitch |
Publisher | PHALANX |
Players | 2 |
Playtime | 40-200 mins |
Suggested Age | 12 and up |
Expansions |
Hannibal & Hamilcar: Sun of Macedon |
Accessories |
Hannibal & Hamilcar: Wooden Card Holders Hannibal & Hamilcar: Giant Play Mat |
Honors |