Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
149.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Dive into the world of Altered!
Centuries ago, our reality collided with the world of stories and dreams in a cataclysm known as the Confluence, an event that profoundly reshaped the Earth as we know it. Beings from this world suddenly roamed amongst us, and changed the way we lived. Since then, we’ve formed alliances with them, and together we patiently rebuilt a new civilization.
With peace and prosperity now secured, it’s finally time for us to rediscover the altered world around us. Six leading Factions have chosen their heroes to lead courageous expeditions beyond the gates, where the Tumult, a remnant of the Confluence of old, still mutates everything in its wake.
An Altered TCG: Beyond the Gates Booster Display contains 36 booster packs
On average each Booster Display contains:
- 36 Hero Cards
- 288 Common Cards
- 103 or 104 Rare Cards
- 4 or 5 Unique Cards (varies box to box)
Vendor: Asmodee
Type: Board Games
Price:
28.95
Designer | Régis Bonnessée |
Publisher | Asmodee |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Expansion For |
Seasons |
Seasons: Path of Destiny is the second expansion for the board game 'Seasons'.
Come, Mage, and see your destiny!
Deep in the Forest of Argos, the struggle rages on between the Kingdom’s most powerful sorcerers, each convinced of their glorious destiny.
Making their burning desire a reality will require bravery and determination. However, destiny is a fickle mistress...
Play with 20 new Power cards (2 copies of each card) like the dangerous Argosian Tangleweed, the powerful Chalice of Eternity or the mysterious Sepulchral Amulet!
Discover 10 new Enchantment cards and create new strategies. Use the die of Destiny to win the game...if you make the right choice !
6 new Special Ability tokens are added for more power !
Only for the first edition of Seasons: Path of Destiny, discover a special promo card: Igramul the Banisher! The effect of this card was created by Federico Latini during the Seasons: Path of Destiny contest in September 2013.
Vendor: Asmodee
Type: Board Games
Price:
28.95
Designer | Régis Bonnessée |
Publisher | Asmodee |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Expands | Seasons |
Vendor: Libellud
Type: Board Games
Price:
41.95
Designer | Régis Bonnessée |
Publisher | Libellud |
Players | 2-4 |
Playtime | 40 mins |
Suggested Age | 10 and up |
Expansions | Dice Forge |
Vendor: Libellud
Type: Board Games
Price:
62.95
Designer | Régis Bonnessée |
Publisher | Libellud |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Expansion | Dice Forge - Rebellion |
Honors |
2018 Origins Awards Best Board Game Nominee 2018 As d'Or - Jeu de l'Année Nominee 2017 Tric Trac Nominee 2017 Golden Geek Most Innovative Board Game Nominee 2017 Golden Geek Best Family Board Game Nominee 2017 Golden Geek Best Board Game Artwork & Presentation Nominee 2017 Cardboard Republic Daredevil Laurel Nominee |
Vendor: Libellud
Type: Board Games
Price:
54.95
Designer |
Régis Bonnessée |
Publisher | Libellud |
Players | 3-5 |
Playtime | 90 mins |
Suggested Age | 14 and up |
The Black Southern Host has arisen, corrupting the hearts of the indigenous creatures. Afflicted by a mysterious sickness, they are attacking human cities. The last remaining hope for restoring peace to Xidit lies with the Kingdom's noble heirs, the Idrakys. As one of them, you must roam the Kingdom recruiting brave soldiers and reclaiming threatened cities. Your bravery will not go unrewarded: accumulate wealth, send bards to sing your praises, and build Sorcerers' Guilds!
Lords of Xidit features simultaneous programming and an elimination-based scoring system that leaves no room for complacency! In more detail, at the end of the game players compare their influence in one category and the player with the least influence is eliminated and his pieces removed from the board; players then compare influence in another category, with a player again being removed. The order of elimination is randomly determined at the start of play, forcing you to thinking in different ways each game.
Prepare to ride out, Idrakys, and forge your legend!
Vendor: Asmodee
Type: Board Games
Price:
63.95
Designer | Régis Bonnessée |
Publisher | Asmodee |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Expansions |
Seasons: Enchanted Kingdom Seasons: Path of Destiny |
Honors |
The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking place. At the end of the three year competition, the new archmage of the kingdom of Xidit will be chosen from among the competitors. Take your place, wizard! Equip your ancestral magical items, summon your most faithful familiars to your side and be ready to face the challenge!
Seasons is a tactical game of cards and dice which takes place in two phases:
The first phase "Prelude" consists of a card draft: the goal during this phase will be to establish own 9-card deck for the main part of the game and with it the strategy.
Once the Prelude is complete, each player must separate his 9 cards into 3 packs of 3 cards. He will begin the second phase of the game with his first pack of three cards, then gradually as the game progresses, he will receive the other two packets of three cards.
Next comes the Tournament: at the beginning of each round a player will roll the seasons dice (dice = number of players +1).
These cubes offer a variety of actions to the players:
- Increase your gauge (maximum number of cards you may have placed on the table and in play)
- Harvesting energy (water, earth, fire, air) to pay the cost of power cards
- Crystallizing the energy (during the current season) to collect crystals. Crystals serve both as a resource to pay for some cards, but also as victory points in the end.
- Draw new cards
Each player can choose only one die per turn. The die not chosen by anyone determines how many fields the "time track" would move forward.
In addition, all the dice are different depending on the season. For example, there are not the same energies to a particular season. Throughout the game, players will therefore have to adapt to these changes - also the "exchange rates" of energy to crystals vary during seasons - the energy not present on the dice in any given season is also the best paid during the season.
At the end of the game, the crystals are summed with victory points granted by the cards (minus some penalties, where applicable). The highest score wins.