Vendor: Lui-même
Type: Board Games
Price:
13.95
Designer |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 8-18 |
Playtime | 15-30 mins |
Suggested Age | 10 and up |
Vendor: Zygomatic
Type: Board Games
Price:
7.95
Designer |
Philippe des Pallières Hervé Marly |
Publisher | Zygomatic |
Players | 6-12 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Vendor: Lui-même
Type: Board Games
Price:
41.95
Designers |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 9-47 |
Playtime | 40 mins |
Suggested Age | 10 and up |
Contains |
The Werewolves of Miller's Hollow |
Vendor: Lui-même
Type: Board Games
Price:
20.95
Designers |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 8-28 |
Playing Time | 30 mins |
Suggested Age | 14 and up |
Vendor: Lui-même
Type: Board Games
Price:
14.95
Designers |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 8-18 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Expansion For |
The Werewolves of Miller's Hollow / Loups-Garous de Thiercelieux |
Vendor: Lui-même
Type: Board Games
Price:
11.95
Designers |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 8-18 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors | |
Expansions |
The Werewolves of Miller's Hollow: New Moon |
Vendor: Lui-même
Type: Board Games
Price:
14.95
Designers |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 8-28 |
Playtime | 15-30 mins |
Suggested Age | 10 and up |
Expansion for |
The Werewolves of Miller's Hollow / Loups-Garous de Thiercelieux |
Vendor: Lui-même
Type: Board Games
Price:
6.95
Designers |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 8-28 |
Playing Time | 30 mins |
Suggested Age | 14 and up |
Vendor: Lui-même
Type: Board Games
Price:
2.95
Designer | Philippe des Pallières |
Publisher | Lui-même |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 7 and up |
Honors | 2002 Tric Trac Nominee |
Vendor: Lui-même
Type: Board Games
Price:
0.45
Designer |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 8-28 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Expansion for | The Werewolves of Miller's Hollow |
Vendor: Lui-même
Type: Board Games
Price:
41.95
Designer |
Philippe des Pallières Hervé Marly |
Publisher | Lui-même |
Players | 9-47 |
Playtime | 40 mins |
Suggested Age | 10 and up |
Contains |
The Werewolves of Miller's Hollow |
Vendor: Eurogames
Type: Board Games
Price:
12.95
Designer |
Sylvie Barc Frédéric Bloch Philippe des Pallières |
Publisher | Eurogames |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 7 and up |
Vendor: Lui-même
Type: Board Games
Price:
16.95
Designer |
Philippe des Pallières Loïc Lamy |
Publisher | Lui-même |
Players | 6-12 |
Playtime | 10-20 mins |
Suggested Age | 14 and up |
Expansion For | Mafia de Cuba |
Vendor: Lui-même
Type: Board Games
Price:
22.95
Designer | |
Publisher | Lui-même |
Players | 3-5 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors | 2011 Hungarian Board Game Award Nominee |
Note: This game is in French. Loose translation of English rules can be found here.
"Choose your area, start your boomerangs, capture the animal ... and beware of other players.
Auction game of bluff. Players use cards with animals of two colors to win majorities and win the animal cards. A simple mechanism but players need a good self-control to get opponents to make mistakes.
Vendor: Lui-même
Type: Board Games
Price:
19.95
Note: This game is in French. English rules can be found here.
Another Reiner Knizia standby, this game plays very well with varying numbers of people. The object is to accrue the most points during three rounds, which you do by spending your points to bid on sets of cards. Each turn the current player turns up one to three cards for all the players to bid on, with the highest bid taking all cards. The cards denote a commodity type and quantity/value. The round ends when each player's ships are full, or the commodity card deck is exhausted. After each round, points are awarded to each player having the most of a given commodity, and to the one with the most valuable total "cargo load".
Part of the Knizia auction trilogy.
One of the Knizia Florentine auction games.
Vendor: Lui-même
Type: Board Games
Price:
5.95
Designer |
Philippe des Pallières Loïc Lamy |
Publisher | Lui-même |
Players | 6-12 |
Playtime | 10-20 mins |
Suggested Age | 14 and up |
Expansion For | Mafia de Cuba |
Vendor: Lui-même
Type: Board Games
Price:
11.95
Designers | |
Publisher | Lui-même |
Players | 6-12 |
Playtime | 10-20 mins |
Suggested Age | 10 and up |
Honors |
2015 Golden Geek Best Party Board Game Nominee |
Note: This is English Edition
Havana, December 29, 1955: At the end of the meal offered at his "faithful" henchmen, Don Alessandro evokes the "business" in progress. Suddenly, the phone rang in the back room of the restaurant. The Godfather is convened to the office of President Batista. He entrusted his precious cigar box to his henchmen. It must be said that the cigar box has a false bottom, under the first layer of cigars, the box is filled with diamonds!
In Mafia de Cuba, each player will take the cigar box, open it and choose to:
In the evening, the Godfather recovers his cigar box. He blow a fuse, when he find the disappearance of diamonds. He must find his treasure and punish offenders by providing them cement shoes before throwing them in the bay. After heated debates and perilous deductions, The Godfather, with the help of is faithful henchmen will try to find all his stolen diamonds.
Does he lose his honor by accusing wrongly?
Do the most cunning thieves win?
Or is it the CIA that will send these thugs behind bars?
Vendor: Lui-même
Type: Board Games
Price:
24.95
Designer | |
Publisher | Lui-même |
Players | 6-12 |
Playtime | 10-20 mins |
Suggested Age | 10 and up |
Expansion | Mafia de Cuba: Revolucion |
Honors |
2015 Golden Geek Best Party Board Game Nominee 2016 As d'Or - Jeu de l'Année Nominee |
Note: This game is in French. English rules can be found here.
Havana, December 29, 1955: At the end of the meal offered at his "faithful" henchmen, Don Alessandro evokes the "business" in progress. Suddenly, the phone rang in the back room of the restaurant. The Godfather is convened to the office of President Batista. He entrusted his precious cigar box to his henchmen. It must be said that the cigar box has a false bottom, under the first layer of cigars, the box is filled with diamonds!
In Mafia de Cuba, each player will take the cigar box, open it and choose to:
In the evening, the Godfather recovers his cigar box. He blow a fuse, when he find the disappearance of diamonds. He must find his treasure and punish offenders by providing them cement shoes before throwing them in the bay. After heated debates and perilous deductions, The Godfather, with the help of is faithful henchmen will try to find all his stolen diamonds.
Does he lose his honor by accusing wrongly?
Do the most cunning thieves win?
Or is it the CIA that will send these thugs behind bars?
Vendor: FoxMind
Type: Board Games
Price:
19.95
Designer |
Dimitry Davidoff Philippe des Pallières Hervé Marly |
Publisher | FoxMind |
Players | 8-18 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors | |
Expansion | The Werewolves of Miller's Hollow: New Moon |
Special Edition:
The game includes 29 sturdy cardboard cards - including a “scapegoat” card to give players somebody to blame all mishaps on. This Special Edition includes high quality game cards, a refreshed design, five of the characters from Werewolves New Moon and new illustrations. And a neat Sheriff’s Badge with a black cord to tie around the neck of the proudly elected official
Features:
Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, the Little Girl, The Fortune Teller and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is "lynched", reveals his/her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.
Vendor: FoxMind
Type: Board Games
Price:
10.95
Designer |
Philippe des Pallières Hervé Marly |
Publisher | FoxMind |
Players | 8-18 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Expansion | The Werewolves of Miller's Hollow |
Note: This is not a standalone product and you'll need the base game The Werewolves of Miller's Hallow to play.
Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, the Little Girl, The Fortune Teller and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is "lynched", reveals his/her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.
The Werewolves of Miller's Hollow/les Loups-Garous de Thiercelieux/Die Werwölfe von Düsterwald is a published version arranged by Hervé Marly and Philippe des Pallières and published by Lui-même, 2001 for 8-23 players. This has been nominated for the 2003 Spiel des Jahres award.
The Werewolves of Miller's Hollow
Vendor: FoxMind
Type: Board Games
Price:
10.95
Designers |
Philippe des Pallières Hervé Marly |
Publisher | FoxMind |
Players | 8-18 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors | |
Expansions |
The Werewolves of Miller's Hollow: New Moon |
Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, the Little Girl, The Fortune Teller and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is "lynched", reveals his/her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.
The Werewolves of Miller's Hollow/les Loups-Garous de Thiercelieux/Die Werwölfe von Düsterwald is a published version arranged by Hervé Marly and Philippe des Pallières and published by Lui-même, 2001 for 8-23 players. This has been nominated for the 2003 Spiel des Jahres award.