https://www.vaibhavhospital.com/collections/all.atom vaibhavhospital 2013-11-23T21:30:00-05:00 vaibhavhospital https://www.vaibhavhospital.com/products/182202117 2013-11-23T21:30:00-05:00 2013-11-23T21:30:00-05:00 Neuland Board Games Z-Man Games

Vendor: Z-Man Games
Type: Board Games
Price: 46.95

Designer Peter Eggert
Tobias Stapelfeldt
Publisher Z-Man Games
Players 2-4
Playtime 100 mins
Suggested Age 12 and up


Neuland is a game about logistics and planning. In the beginning of the game, the land lies undeveloped, a series of blank hexes representing mountains, forests, and grasslands. Players win by building and using prestige properties that allow them to place their family's coat-of-arms onto the board -- first to place all their coats of arms wins.

To use these buildings, though, requires the player have the correct raw materials. Swords and cloth, for example, or coins and paper. Each one of these materials needs even more basic materials, such as iron ore, coal, and so on backward toward the most basic elements such as food, wood, and stone.

To cull these materials from the land, one builds buildings -- a Stonecutter's Hut, Smelter, Coin Manufactury, and so on. Once on the board, buildings can be used by any player, not just the one who built them.

A player doesn't collect these resources for safekeeping as in The Settlers of Catan or Keythedral. Instead, resources claimed via buildings must be used up either in the player's current turn or his next one. If he doesn't, the resources spoil and are removed from the board.

Essentially, the challenge of the game is one of planning logistical supply chains which will allow one to process these resources most efficiently to build the prestige properties the fastest. Since it's a perfect information game, one can also see what one's opponents are scheming, and place workers to interrupt their supply chains, possibly causing their resources to spoil and making the player start from zero again.

Neuland's most interesting innovation is perhaps its Time Track Mechanism, in which players who take less actions in a turn will have turns more frequently, and can forward-plan in order to take a long turn of nearly twenty actions instead of the ordinary maximum of ten.

Neuland was originally published by Eggert-Spiele in 2004, and republished by Z-man in 2006 with some significant rules changes. A majority of BGG users seem to strongly prefer the original Eggert-Spiele rules. Also heavily recommended is the rules re-write file available for download here on BGG, for the one that comes with the 2nd edition is nearly incomprehensible.

]]>
2023-LD 2023-LD-20 Age_12+ Arrival-Jul 20 2022 Arrival-Jun 11 2022 Arrival-May 25 2022 Availability_Out of Stock BGG-Set Category_Strategy Google-True INV-M-Z INV-N Non-TCG Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_120 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220503 Restock-20220530 Restock-20220626 Restock-20230918 Stocky-Clearance StoreFront-Strategy Year Published_2000s https://www.vaibhavhospital.com/products/182202117 Default Title 46.95 ZMG7025 1488