Vendor: Hobby World
Type: Board Games
Price:
21.95
Designer |
Maxim Istomin Ivan Popov |
Publisher | Hobby World |
Players | 2 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Berserk: Knights and Villains can be played on its own or as an expansion for Berserk: War of the Realms. The cards in Knights and Villains are a bit simpler than in the base set, but that does not mean that it is less interesting to play with them.
At the beginning of the game, you choose your side — Knights or Villains — then you recruit your army. All the creatures in this game have a cost, life, movement and basic strike, and some have additional abilities written on the card. The random factor in this game is a die; any player may use regular d6 die, or a special d6 die for attack or defense. Players place their creatures on the battlefield and the game begins. You can move and act with your creatures in any sequence.
Berserk: Knights and Villains includes both quick play and full rules inside the box.
Vendor: Hobby World
Type: Board Games
Price:
36.95
Designer |
Maxim Istomin Ivan Popov |
Publisher | Hobby World |
Players | 2 |
Playtime | 20 mins |
Suggested Age | 13 and up |
Berserk is a fantasy card game that was invented in 1993 and published in Russia in 2003. Since then it has become the most popular collectible card game in Russia, Ukraine, and Belarus. In the ten years of its existence, nineteen expansions for the game have been published. Today there are over 4000 different cards, featuring unique illustrations created for Berserk by various artists throughout the world.
Berserk: War of the Realms, the second English-language edition of the Berserk tactical card game, consists of six 30-card ready-to-play decks and 63 cards for customizing. You should start by looking at the comic strip, which explains the rules basics. Begin your first battle, using the Complete Rules as a reference!
Vendor: Big Fun Games
Type: Board Games
Price:
9.95
Publisher | Big Fun |
Players | 2 |
Playtime | 5-10 mins |
Suggested Age | 8 and up |
Note: This is Big Fun Game version in Chinese. The game itself is language independent. Below is the translated game description.
Publisher's Website
After the player with the hand, the cards be offensive!
Vendor: Big Fun Games
Type: Board Games
Price:
27.95
Designer | Yoshihisa Itsubaki |
Publisher | Big Fun |
Players | 2-6 |
Playtime | 10-15 mins |
Suggested Age | 6 and up |
Note: This is Big Fun Game version in Chinese. The game itself is language independent. English Rules can be found here.
Cute cat Moe board games second bomb! Easy simple rules of play, lots of fun games
Vendor: Big Fun Games
Type: Board Games
Price:
22.95
Designer | Kouji Kimura |
Publisher | Big Fun |
Players | 3-5 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Note: This is Big Fun Game version in Chinese. The game itself is language independent.
Publisher's Website
'Brush the dragon's teeth, you who have the courage'
'Brave men take on the dangerous ritual of brushing the dragon's teeth. These are the dragon knights.'
Players are brave men who who must brush the dragon's teeth. They take turns brushing the teeth of the fierce-some beast, but dragons can't keep their mouths open all day. Occasionally they get tired and must close their mouths, if they do and you're the unlucky soul brushing the dragon's teeth, them...Chomp!
Vendor: Big Fun Games
Type: Board Games
Price:
14.95
Designer | Alex Tseng |
Publisher | Big Fun |
Players | 2-5 |
Playtime | 10-20 mins |
Suggested Age | 3 and up |
Note: This is Big Fun Game version in Chinese. The game itself is language independent. Below is the translated description.
Cat Hiding is a cute memory game. Players are given a hand of 3 cards. Each card has 3 cat pictures such as the face, tail or paws. A 4x4 grid of matching cards of each cat picture are placed face down. The active player plays a card from their hand and then flips 3 cards in the grid face up. If they match the card from their hand they score it. They may then attempt to match a second card from their hand etc.
Vendor: REBEL.pl
Type: Board Games
Price:
54.95
Designer |
Adam Kwapiński Michał Sieńko |
Publisher | Portal Games |
Players | 3-5 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Honors | 2013 Gra Roku Advanced Game of the Year Nominee |
Sigismundus Augustus: Dei gratia rex Poloniae is a board game for 3 to 5 players. During the game, each player rules one of the 16th-century noble families. The aim is to establish the position of the House in Rzeczpospolita and in the international arena. To gain more prestige than other players and win the game, each House has to fight for the influence in Sejm or for authority among neighbors, while also maintaining a strong and effective army.
Famous families compete in a game for the title of the first magnate in Rzeczpospolita. Who meets the challenge gains eternal glory and enters the history books!
Vendor: REBEL.pl
Type: Board Games
Price:
31.95
Designer | |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Playing The Outcast Heroes, you will become a commander of a Polish underground military unit and you will fight against Communism. The USSR wants to include Poland in its influence zone, but there are still people who resist and stand up for independence. Will you manage to stop the red plague?
The Outcast Heroes presents the story of the so-called Cursed Soldiers, the units that fought against Soviet invaders at the end of World War II and did not lay down their arms even after the War was officially over.
The players send their soldiers on missions and must cooperate in order to beat a mission's Difficulty Level (but please note that it's not a truly cooperative game, it just employs some elements of the co-op mechanics, you do not play "against the game"). They earn Glory Pointsfor successful missions as well as for achieving their Secret Goals. In the Secret Goals deck there are also Traitor cards (traitors earn points when missions fail). The game mechanisms also involve an element of bidding (to determinine the first player) and secret Order cards given to the soldiers to enhance their power. The game is divided into three stages and each stage consists of four rounds. Whoever gathers the most points after the third stage wins.
Vendor: Portal Games
Type: Board Games
Price:
22.95
Designer | Ignacy Trzewiczek |
Publisher | Portal Games |
Players | 2 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Note: This is the English Edition
Polish card game for two players. One of the players is the Zombies, the second one - humans. Objective of the Zombies is to eat the people, but people want to save their own lives, which is possible if they survive until the sunrise. Game with humor and strategy.
Vendor: REBEL.pl
Type: Board Games
Price:
26.95
Designer | Adam Kałuża |
Publisher | Rebel.pl |
Players | 1-5 |
Playtime | 30-60 mins |
Suggested Age | 8 and up |
Expansion For |
Note: This game includes English and Polish. For a preview, English rule can be found here.
K2: Broad Peak is an expansion for the mountain-climbing game K2 that includes a double-sided game board, tokens and new rules. The game board features the twelfth-highest mountain in the world, formerly known as "K3" and now typically called "Broad Peak" due to the length of its summit.
Broad Peak gives you two very different challenges to undertake, which are based on the historical achievements of Polish mountaineers on Broad Peak in 1984. Both challenges have their own game boards and rule changes to make them individual game experiences.
The first challenge is "Race to the Top", a quick and thrilling game in which the game lasts three fewer days than normal, players have no tents, and the deck contains fewer acclimatization cards. Also, the board just has fewer places to climb, so watch your step!
The second challenge is "Traverse of Broad Peaks", which is more strategic and a little longer then the base game. The board shows three tops of Broad Peak and mountaineers can earn additional victory points for traversing all of the mountain and for reaching the top of each of the three peaks – which is very difficult to do, especially since the mountaineers have only one tent with them.
You need a copy of K2 in order to play K2: Broad Peak.
Vendor: REBEL.pl
Type: Board Games
Price:
42.95
Designer | Adam Kałuża |
Publisher | REBEL.pl |
Players | 2 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Honors |
2015 Juego del Año Recommended 2012 Golden Geek Best 2-Player Board Game Nominee |
Note: This game is in Polish. For a preview, English rule can be found here
Drako is an asymmetrical game for two players, with one player leading a team of three dwarves who are experienced dragon hunters and the other playing a red dragon that has spread terror amongst local peasants. The dwarves have managed to trap the dragon in a shady valley at the foot of the mountain where it lives – apparently dragons can't resist the smell of freshly slaughtered sheep – but despite being in chains, the dragon is still young and ferocious, providing the dwarves with the difficult task of killing it without being killed themselves.
Each player has a unique deck of cards, and each card has symbols on it to indicate possible actions. The dragon can move around the game board, bite, shoot fire, fly (in a limited way), and defend itself from attacks; the dwarves can attack with their axes, shoot crossbows, move individually or in groups, protect themselves with shields, and cast nets.
Each player can have up to six cards in hand, and managing these cards and maneuvering their characters on the game board are the keys to victory. Has the opponent run out of defense cards? Can the dragon nip the strongest dwarf and take him out without opening himself up to attacks from the others? The dwarves can attack the dragon's wings to keep it from flying, chop its legs so it can't move, and cut its throat to prevent it from breathing fire.
If the dwarves kill the dragon before it breaks from the trap – that is before dwarves run out of cards – they win. If the dragon survives or defeats the dwarves, he will manage to free his trapped leg and fly away, triumphing over his opponents.
Vendor: Granna
Type: Board Games
Price:
34.95
Designer | Karol Borsuk |
Publisher | Granna |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 7 and up |
Honors |
2013 Vuoden Peli Family Game of the Year Winner 2013 Vuoden Peli Family Game of the Year Nominee 2010 Ludoteca Ideale Official Selection 2009 Lucca Games Best Family Game Winner |
Note: English Edition, Nominee for the Game of the Year in Poland in 2013
In Superfarmer, each player takes a role of the owner of the animal farm. The main goal is to breed, exchange and gather different animals (rabbit, sheep, pig, cow, horse and two kinds of dogs) and the winner is a person who can gather at least one of each kind (except the dogs). But be careful there are foxes around trying to snatch your rabbits and wolves which can eat all your other animals (that is why you need dogs to protect your herd).
The game was designed, and originally named "Hodowla zwierzątek" ("Animal husbandry") in the occupied Poland during Word War Two by famous polish mathematician Karol Borsuk and his wife. In these hard times the game became very popular and there were many home made copies sold by the Borsuks family. Sadly during the Warsaw rebellion at the end of war all copies were destroyed save one that was in another city. After the war it was returned to the Borsuks family. Now one of the Polish publishers decided to release the game.
The turn of each player consists of two actions: first you have a possibility to exchange your animals according to the special table (e.g for six rabbits you get one sheep, three pigs for a cow) and then you roll two special 12-sided dice with the pictures of animals on the sides. You count the number of pairs of the animals on rolled dice (together with the ones on the farm) and this is how many new animals you get, divided by two. The trick is that there is a fox on one dice and the wolf which are eating your animals.
The game is mostly based on the luck factor (dice). But there is a little strategy to it. Do you go for more "expensive" animals (which have less probability of creating offspring) or you stay with fast breeding but "cheap" rabbits. Do you exchange your animals for an "insurance" (dogs) from the foxes and wolves or risk in order to catch up with others farmers?
Game was intended for children but surprisingly it is also fun for adults.
Reimplemented by:
Have You Herd? (with simplified rules)
Rancho (with more complex rules!)
Vendor: REBEL.pl
Type: Board Games
Price:
34.95
Designer | Adam Kałuża |
Publisher | REBEL.pl |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 7 and up |
Note: This is the English Edition
In Hooop!, players need to move their frogs to the opposing player's lilypads, with the first player to do so winning the game. These frogs don't jump wild and free, however, as they must take a bridge that spans adjacent lilypads in order to move. And not only are the frogs semi-lame, but they're also extremely clumsy. After each jump – or "jump", as it were – the bridge used by that frog falls into the lake.
The lilypads are set up in a square or pyramid, depending on the number of players in the game, with one bridge between each pair of adjacent lilypads. On a turn, a player either moves one frog from one lilypad to an adjacent one (removing the bridge after doing so, except for the bridge to a player's home, which can never be removed) or places one bridge on the board to connect two lilypads. If a frog lands on an occupied space (other than a player's home), the frog already on that space must jump away in a direction of the active player's choosing, removing the bridge used; if that frog lands next to another, then the process repeats. If a frog cannot jump away when encroached upon due to a lack of bridges, then the initial jump is illegal and the active player must take another action.
Each player has four action cards that can be used once each game to place two bridges, jump without needing a bridge, remove an additional bridge, or take an extra jump. Get all your frogs into the other players' homes, with at least one frog in each location, and you win.
Vendor: Asmodee
Type: Board Games
Price:
8.95
Designer | Frédéric Henry |
Publisher | |
Players | 2-8 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Family |
Timeline: Discoveries Timeline: Diversity Timeline: Historical Events Timeline: Music & Cinema |
Timeline: Inventions is a card game played using 109 cards. Each card depicts an invention on both sides, with the year in which that invention was created on only one side. Players take turns placing a card from their hand in a row on the table. After placing the card, the player reveals the date on it. If the card was placed correctly with the date in chronological order with all other cards on the table, the card stays in place; otherwise the card is removed from play and the player takes another card from the deck.
The first player to get rid of all his cards by placing them correctly wins. If multiple players go out in the same round, then everyone else is eliminated from play and each of those players are dealt one more card for another round of play. If only one player has no cards after a bonus round, he wins; otherwise play continues until a single player goes out.
Timeline: Inventions can be combined with any other title in the Timeline series.
Integratable with: