Vendor: Earthborne Games
Type: Board Games
Price:
134.95
Designer |
Andrew Fischer Brooks Flugaur-Leavitt Andrew Navaro Adam Sadler Brady Sadler |
Publisher | Earthborne Games |
Players | 1-4 |
Playtime | 60-240 mins |
Suggested Age | 12 and up |
ETA Q1 2025
Earthborne Rangers is a customizable, co-operative card game set in the wilderness of the far future. You take on the role of a Ranger, a protector of the mountain valley you call home: a vast wilderness transformed by monumental feats of science and technology devised to save the Earth from destruction long ago.
You begin by building a deck that reflects your Ranger's interests, personal history, and personality. Then, as you explore the open world and your story takes shape, you augment your deck with improved equipment, refined skills, and the memories of your journey.
The story of Earthborne Rangers is presented as a branching narrative campaign consisting of a main storyline and a multitude of side stories. In it, you can choose to follow the critical path or to strike off on your own to discover the Valley's many engaging characters, mysterious ruins, and beings both familiar and strange.
Each game session represents one day in the Valley, and you'll pick up in the same location on the map where you rested the night before. Your goal is to either complete one of your available missions or to explore the open world. The session ends when you're either forced to rest (through either fatigue or injury), or you choose to rest for the night.
An individual game session is played in rounds, and those rounds consist of turns. On your turn, you perform one action: either play a card from your hand, or choose an action from a card on the table. Each action allows you to interact thematically and narratively with the world, and each time you take an action, the world comes to life around you. Predators stalk their prey, rain pours from the sky, rocks tumble down the mountain to block your path, and much more.
—description from the publisher
Vendor: Pandasaurus Games
Type: Board Games
Price:
99.95
Designer |
Elizabeth Hargrave Jeff Fraser |
Publisher | Pandasaurus Games |
Players | 1-4 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Includes:
In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, they selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents — hoping to recreate the process that originally led to domestication thousands of years ago. The experiment made stunning progress. Even though the foxes were chosen only for their friendliness, they soon started to get many of the physical traits that we associate with domesticated animals — like spots, floppy ears, and curly tails. As communication opened up, the foxes made major contributions to our understanding of how these traits are expressed. The experiment continues to this day.
In The Fox Experiment, you’ll breed your own domesticated foxes. In each round you'll select a pair of fox parents who have certain traits. You'll gain those specific trait dice, roll them, then try to move them around to make complete trait symbols which you'll then mark off on your pup card. You'll then gain trait tokens depending on how many traits you marked off which you'll use to upgrade tracks on your personal player board.
At the end of the round, the previous generation of foxes will be cleared and all of the new pups will be moved to the kennel — thus becoming candidates to be chosen as parents in the next round. The game ends after 5 rounds and you'll gain points for pleasing patrons (end of game scoring bonuses), studies completed (personal player objectives), if you ever won the friendliest fox award, upgrades on your personal player board, and extra tokens. The player with the most points wins!
—description from the publisher
Vendor: Nerdy Pup Games
Type: RPG
Price:
26.96
Vendor: Pressman Toy Corp.
Type: Board Games
Price:
12.95
Designer |
B. S. Randle |
Publisher | Pressman Toy Corp. |
Players | 3-6 |
Playtime | 30 mins |
Suggested Age | 4 and up |
Vendor: Pandasaurus Games
Type: Meeples
Price:
12.95
Contains 60 Wooden Fox Meeples (10 per player color), enough for the base game and 5-6 player expansion! These are the wooden style meeples included in the basic retail version of the game, and are available to owners of The Fox Experiment Kickstarter Edition who prefer the wooden pieces.
Vendor: Pandasaurus Games
Type: Playmat
Price:
37.95
This accessory allows players to upgrade their game with neoprene playmats. Included are 6 player-color playmats, 1 1-4 player main playmat, and 1 5-6 player main playmat.
Vendor: Grandpa Beck's Games
Type: Board Games
Price:
18.95
Designer |
Petr Vojtěch |
Publisher | Grandpa Beck's Games |
Players | 2-6 |
Playtime | 20-30 mins |
Suggested Age | 7 and up |
Vendor: Envy Born Games
Type: Accessories
Price:
6.57
Vendor: Meister Cards
Type: Board Games
Price:
19.95
Publisher | Meister Cards |
Players | 2-5 |
Playtime | 3-25 mins |
Suggested Age | 13 and up |
Vendor: Chip Theory Games
Type: Board Games
Price:
74.95
Vendor: Hasbro
Type: Board Games
Price:
9.48
Designer |
Gordon A. Barlow Marvin Glass Harvey "Hank" Kramer Burt Meyer |
Publisher | Hasbro |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 6 and up |
Vendor: Mattel, Inc.
Type: Board Games
Price:
8.95
Publisher | Mattel, Inc. |
Players | 2-8 |
Playtime | 10 mins |
Suggested Age | 7 and up |
Vendor: Pressman Toy Corp.
Type: Board Games
Price:
26.95
It's fun! It's challenging! It's exciting! It's the Sequence game!
Play a card from your hand, place a chip on a corresponding space on the game board... when you have five in a row, it's a sequence! Learn to block your opponents - remove their chips. Watch out for the Jacks - they're wild! With a little strategy and a little luck - you're a winner!
Strategy and chip placement game.
Content:
7+ years / 2 to 12 players / 20 minutes
Vendor: Outset Media
Type: Board Games
Price:
16.95
Publisher |
Outset Media |
Players | 3 |
Suggested Age | 14 and up |
Contents: 168 Code Busters cards, 30 second sand timer, die, score pad, pencil
Vendor: Outset Media
Type: Board Games
Price:
16.95
Publisher |
Outset Media |
Players | 2 |
Playtime | 20 mins |
Suggested Age | 14 and up |
A charades game with a board! Make your way from start to finish across the board and get awarded for your performance! Teams take on the role of blockbuster films to get their team to guess the scene. There are over 1000 charades to act out so get ready to be a star!
Contents: 168 cards, game board, 2 pawns, 60 second sand timer, rules
Vendor: Elf Creek Games
Type: Board Games
Price:
14.95
Publisher | Elf Creek Games |
Players | 1-7 |
Expansion For |
Atlantis Rising (Second Edition) |
Vendor: Horrible Guild
Type: Board Games
Price:
20.95
Designer |
Hjalmar Hach Lorenzo Silva |
Publisher | Horrible Guild |
Players | 1-7 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Vendor: Wyrd Games
Type: Board Games
Price:
36.95
Publisher | Wyrd Games |
Players | 2-4 |
Expansion For |
Vagrantsong |
Vendor: Insight Editions
Type: Book
Price:
40.95
Vendor: Gamegenic
Type: Deck Box
Price:
49.95
Vendor: Wilder Toys
Type: Board Games
Price:
19.77
Publisher | Wilder Toys |
Players | 3-8 |
Suggested Age | 17 and up |
Vendor: Grey Fox Games
Type: Board Games
Price:
299.95
Designer |
Roy Cannaday |
Publisher | Grey Fox Games |
Players | 2-8 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansion | Last Light: Infinity |
Vendor: Dragons Fire Games
Type: Board Games
Price:
46.95
Vendor: Schmidt Spiele
Type: Board Games
Price:
12.95
Publisher | Schmidt Spiele |
Players | 2-4 |
Playtime | 15 mins |
Suggested Age | 5 and up |
The classic MYRUMMY® for children in a handy format for exciting fun wherever you want. Skillfully create your number cards in rows and in. Anyone who can first create all their cards will receive a chip. But who will win 3 MYRUMMY chips first and become a MYRUMMY Kids King?
Vendor: Schmidt Spiele
Type: Board Games
Price:
29.95
Publisher | Schmidt Spiele |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Players try to get rid of all their tiles by laying them in clever combinations. The first to have no tile left wins the game. The rules of the game are easy to understand and allow the players to learn quickly. The charming mix of strategy and luck ensures long-lasting pleasure for the whole family.