Vendor: Trick or Treat Studios
Type: Board Games
Price:
59.95
Designer |
Banana Chan Yeonsoo Julian Kim Eric Slauson |
Publisher | Trick or Treat Studios |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Chucky wants to be your friend, but being Chucky's friend sometimes comes with...challenges.
In Chucky, each player will gather evidence about the mysterious murders that have been going on. This evidence gives them skills and abilities to roll the dice and maybe handle an encounter with Chucky himself at the end of each round! After three rounds, the player who does the best at overcoming these challenges wins — because Chucky will have slaughtered everyone else.
Vendor: Bandai
Type:
Price:
99.95
[Set Contents]
-Cards: 9 cards
-Card booklet: 1 booklet
To commemorate the NETFLIX ONE PIECE starting here comes a Premium Card Collection featuring characters that appeared in it!
The cards also feature illustrations of the live action characters for the first time!
Enjoy the ONE PIECE CARD GAME even more with these firsts!
*The cards in this product are alternate illustration versions of previously released or distributed cards
Vendor: Bandai
Type:
Price:
149.95
A collection of cards frequently used in player’s decks is being released as a Premium Card Collection! Enjoy the ONE PIECE CARD GAME even more by using these cards with new illustrations!
*The cards in this product are different versions of previously released cards featuring alternate illustrations.
[Set Contents]
-Cards: 12 cards
-Card booklet: 1 booklet
Vendor: Trick or Treat Studios
Type: Board Games
Price:
46.95
Designer |
Sebastian Bleasdale Reiner Knizia |
Publisher | Trick or Treat Studios |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 13 and up |
Honor | 2013 Meeples' Choice Nominee |
The zombies have taken over in City of the Living, a new edition of the game first released as Prosperity. We must rebuild, but amongst the masses of dead, our cities of the living must do it better than they did in the past. Hold off the zombies and build up your territory to be declared the best leader!
•••
You're the leader of a great nation which is currently expanding. Over the course of the seven decades covered by the game, you will have to invest in infrastructures and industries, provide your country with energy and invest in advanced research in order to remain competitive — but prosperity has a price. You owe it to future generations to leave them a healthy world. Pollution lurks, but will you be able to limit it?
Prosperity has players building up their countries on a grand but abstract scale, with them needing to balance concerns over energy and ecology with the constant need for capital and the long-term goal of prosperity points.
The game starts with 24 tiles available, half on the energy side of the shared game board and half on the ecology side. Two tiles on each side are placed on levels 1-6, with the players each having two research markers – energy and ecology – that start at level 1. Each player has an individual game board with color-coded spaces for tiles, a pollution track, and tracks for energy and ecology. A stack of 36 tiles – with tiles arranged by decades: the six from 2030 on the bottom, then the five from 2020, and so on to the five from 1970 – is set up during the playing area.
On a turn, a player draws the top tile from the stack, then everyone resolves the symbol highlighted on the tile:
Energy – for a positive value, earn money; for a negative value, lose money or increase your pollution
Ecology – remove or add discs to your pollution track
Capital – earn money for each capital symbol on the tiles you own
Research – advance one research marker one space for each research symbol on tiles you own
Prosperity – score points for each prosperity symbol on tiles you own, but only if your pollution isn't maxed out
Once everyone has done this, the active player takes two actions, repeating an action if desired. The possible actions are:
Take money.
Remove one pollution marker.
Move forward one space on one research track.
Buy a tile, with the amount owed being based on whether the tile is energy or ecology and the level of your corresponding research marker. If you buy a tile of the same level, the cost is €100; if the tile is of a higher level, you pay €100, plus €100 for each level; and if the tile is lower, you pay a flat €50.
Players have limited space for tiles on their individual boards, especially since the tiles and spaces are color-coded, but players can cover existing tiles, if desired, losing any benefits (or penalties) in the process. Some parts of the individual board are off-limits to new infrastructure until you first provide transport; toll roads, highways and even train systems have drawbacks of their own, but ideally you'll be able to build your way past those trouble spots without causing too much pollution.
When the final tile is drawn, that player finishes his turn, then everyone scores: twice for their energy and ecology levels, one for capital (with money being converted into prosperity points), once for research on both tracks (with points for those researching the most), and once for prosperity. Whoever tallies the most prosperity points wins!
Vendor: Arcane Wonders
Type: Board Games
Price:
9.95
Upgraded Stacking Score Markers for Foundations of Rome
Vendor: Arcane Wonders
Type: Board Games
Price:
334.95
Designer |
Emerson Matsuuchi |
Publisher | Arcane Wonders |
Players | 2-4 |
Playing Time | 60-90 mins |
Suggested Age | 13 and up |
Expansion |
Foundations of Rome: Gardens of Ceres Solo Expansion Foundations of Rome: Roads of Fortune |
Accessories |
Foundations of Rome - First Player Metal Statue Foundations of Rome - Game Toppers Inspired Mat Foundations of Rome - Game Toppers Mat Carrying Case |
Note: Includes everything in the Emperor level, PLUS the new Roads of Fortune expansion. The essential 5-player Foundations of Rome Experience! Including the Monuments expansion, metal coins, and all component upgrades and gameplay modules unlocked in the original campaign.
Note: Scoring Marker not included
The city-building board game Foundations of Rome puts you into the role of an architect competing to own land and build magnificent structures! Build domūs and insulae, fountains, foundries, and more to increase your renown - gaining glory for yourself and the empire! With 96 wonderfully detailed miniatures in the base game, Foundations of Rome is a testament to the glory of Rome that you can bring to the table.
Foundations of Rome is the next, and biggest game to date, in the Dice Tower Essentials line and is designed by famed designer Emerson Matsuuchi.
On a player's turn they select from purchasing a new lot, building a new building in the shared city of Rome, or collecting income!
Players collect Glory Points at the end of each round based on the population and commerce they have brought to the city as well as gaining glory for civic buildings that score not only based on their own buildings, but those of their opponents!
With a quick setup time and easy to learn to rules you will be on your way to achieving glory within Rome in no time!
—description from the publisher
Vendor: FoxMind
Type: Board Games
Price:
29.95
Designer |
Cesare Mainardi |
Publisher | FoxMind |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 9 and up |
At the beginning of the 20th century, ancient documents that the world had thought lost forever resurfaced. They reveal the locations of mythical places like Atlantis and Eldorado. Fierce competition erupts among the most influential members of the famous Livingston Club, a club to which you belong.
In Explora, you invest your wealth in order to use the most talented explorers, the bravest crews, and the most innovative vehicles because discovering these treasures will put you in the history books!
—description from the publisher
Vendor: FoxMind
Type: Board Games
Price:
14.95
Designer |
Richard Brault Pascal Thoniel |
Publisher | FoxMind |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 7 and up |
SCORE AS MANY POINTS AS POSSIBLE WHEN LAYING DOWN 3 IDENTICAL CARDS. The intensity of a “One-Armed Bandit” in a card game for all ages! A card game that subtly blends luck and thought.
Object of the game : Quickly discard your cards to become the first to lay down three cards showing the same symbol.
• 3 lemons 1000 points
• 3 cherries 2000 points
• 3 grapes 3000 points
• 3 clovers 4000 points
• 3 bells 5000 points
• 3 diamonds 6000 points
• 3 “7s” 7000 points
Each player draws one card at random, and the highest scoring symbol indicates the player who will start the first hand. In the event of a tie, the players concerned then draw a new card. For the following hand, the player seated to the left of the player who started the game will begin. And so on.
Each player must try to discard all their cards by putting together three of a kind as they are received: 3 cards showing the same symbol. The player who starts the hand turns over the first card on the top of the stock and places it, face up, on the table to represent the first discard. The hand is then played in turn, clockwise.
In turn, the player looks at the symbol on the card facing up next to the stock and chooses from 3 options:
The player discards a card with the same symbol as the first discard.
The player takes a card from the stock, looks at it, and decides not to keep it and lays it down face up on the discard pile.
The player takes a card from the stock, looks at it, and decides to keep it in their hand.
Vendor: Steve Jackson Games
Type: Board Games
Price:
25.95
Designer |
Samuel Mitschke Randy Scheunemann |
Publisher | Steve Jackson Games |
Players | 2-4 |
Playtime | 60-180 mins |
Suggested Age | 10 and up |
Expansion For |
Car Wars (6th Edition) |
This expansion for Car Wars (Sixth Edition) adds 186 cards; 45 per player color, plus 6 checkpoint cards.
Vendor: Steve Jackson Games
Type: Board Games
Price:
20.95
Designer |
Samuel Mitschke Randy Scheunemann |
Publisher | Steve Jackson Games |
Players | 2-4 |
Playtime | 120 mins |
Suggested Age | 10 and up |
Expansion For |
Car Wars (6th Edition) |
This expansion for Car Wars (Sixth Edition) adds 56 Linked Weapon cards and 12 Turreted Weapons cards to the game.
Vendor: Steve Jackson Games
Type: Board Games
Price:
25.95
Designer |
Samuel Mitschke Randy Scheunemann |
Publisher | Steve Jackson Games |
Players | 2-4 |
Playtime | 60-180 mins |
Suggested Age | 10 and up |
Expansion For |
Car Wars (6th Edition) |
This is a 4-player expansion for Car Wars Sixth Edition that allows you to add dropped items to your car builds. Now you can litter the arena with devious gadgets and deadly weapons!
The expansion includes the following:
-One counter sheet (four rectangular slab tokens and one with 16 rectangular foam tokens, as well as 32 circular mine tokens)
-108 game cards
-Rule sheet
Vendor: Steve Jackson Games
Type: Board Games
Price:
25.95
Designer |
Samuel Mitschke Randy Scheunemann |
Publisher | Steve Jackson Games |
Players | 2-4 |
Playtime | 120 mins |
Suggested Age | 10 and up |
Expansion For |
Car Wars (6th Edition) |
This expansion for Car Wars (Sixth Edition) adds 72 crew cards, 4 accessory cards, 16 gear cards, and 4 sidearm cards to the game. It also includes crew tokens, barrel tokens, wall and barrier tokens, and a rulesheet.
Vendor: Steve Jackson Games
Type: Board Games
Price:
20.95
Designer |
Samuel Mitschke Randy Scheunemann |
Publisher | Steve Jackson Games |
Players | 2-4 |
Playtime | 120 mins |
Suggested Age | 10 and up |
Expansion For |
Car Wars (6th Edition) |
This expansion for Car Wars (Sixth Edition) adds 64 more Weapons cards and 12 Turreted Weapon cards to the game.
Vendor: Bandai
Type:
Price:
79.95
A new ONE PIECE CARD GAME set including a playmat, storage box, and card is now for sale!
Enjoy the ONE PIECE CARD GAME even more with these game accessories featuring a special new illustration of the former four Emperors!
[Set Contents]*
・Playmat: 1 Playmat
・Strage Box: 1 box
・Card:1 card(Silver Foil)
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
16.95
Designer |
Todd Breitenstein Kerry Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 60-120 mins |
Suggested Age | 16 and up |
Expansion For |
Zombies!!! |
When the zombies come to town, jail wouldn’t be a bad place to be...right!?!
While this is good in theory, it only takes one zombie to ruin your plan. The straitjacket might be a problem too!
Zombies!!! 8: Jailbreak starts you out in the mental ward. It’s up to you to see if things get worse from there. Actually, things will get worse. It seems the rest of the inmates have developed a taste for YOUR brains!
This expansion for the Zombies!!! board game adds:
• 16 new map tiles • 32 new event cards
• Rules
• New, universal "Dodge" rules for use with any Zombies!!! set
• Requires the Zombies!!! core set (TLC 2010) to play.
• Suggested for Ages 12 and up.
Part of the Zombies!!! series.
Expands:
Zombies!!!
Zombies!!! Second Edition
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
16.95
Designer |
Todd Breitenstein Kerry Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 60-120 mins |
Suggested Age | 16 and up |
Expansion For |
Zombies!!! |
Everybody has issues! Maybe things would be different if you didn't spend so much time on the phone (or at the bar; or at the mall; or in the gym...)You might even be able to spend some time, you know, fighting for your life!
Zombies!!! X adds a whole new level of complication to the Zombies!!! board game. Now, not only do you have to worry about your brains being eaten by the zombies, you also have to remember to: Feed the Addiction!
This expansion for the Zombies!!! board game adds: • 15 map tiles • 30 event cards • Rules • 6 copies of the "Addiction" cards!!!
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
34.95
Designer |
Todd Breitenstein Kerry Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 60 mins |
Suggested Age | 13 and up |
Your quiet afternoon playing video games is interrupted by a whirring noise and a loud bang! You rush to the window and look. Out on the neighboring field you see it - A large flying saucer and dozens of angry looking MARTIANS!!! Well, at least your day won’t be boring!
Martians!!! Drops you into the middle of the first wave of a large-scale alien invasion. Armed with only your vast knowledge of sci-fi movies you decide that it is up to you to save mankind from certain intergalactic slavery.
First things first, let’s get the gaming group together!
Game includes 32 map tiles, 50 cards, character cards, chits, dice and 100 Martians!!!
Part of the Zombies!!! series.
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
27.95
Designer |
Todd Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 60-120 mins |
Suggested Age | 16 and up |
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
27.95
Designer |
Kerry Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 45 mins |
Suggested Age | 10 and up |
The goal of The Haunting House is to be the first to escape a haunted house that the players have entered. The haunted house is made up by randomly laying out tiles in a 6x6 square making up the floor plan and then adding entrance and exit tiles at opposing edges.
Each player then gets a set of cards symbolizing different actions. Each turn consists of two phases: a random phase and planned phase. First, the random phase is where a number of random cards are drawn and executed, throwing the players off track from their plans. During the random phase, a few cards are inserted into each player's card set that cannot be chosen during the planned phase. Apart from normal move cards, there are also special action cards that may for instance move the exit or things like that. After the random phase remove the white bordered cards and perform the planned phase. Now, each player secretly select a sequence of 5 cards that define that player's actions that turn (somewhat reminiscent of RoboRally).
Publisher's blurb
The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The object is simple, players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses.
The Haunting House features 38 tiles that make up the board, 60 cards and six custom-sculpted pawns.
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
16.95
Designer |
Todd Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 60-120 mins |
Suggested Age | 16 and up |
Honor | 2003 Origins Awards Best Board Game Expansion Winner |
Zombies!!! 3 Mall Walkers adds a whole new level of excitement to shopping. Enter the front door, find what you need, and try to escape alive! Above all, "Shop 'til you TRULY drop!"
This expansion could be played stand-alone with shotgun guys (or other player markers) and tokens for bullets and hearts.
Part of the Zombies!!! series.
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
38.95
Designer |
Kerry Breitenstein Jonathan Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 75 mins |
Suggested Age | 15 and up |
Game description from the publisher:
Cthulhu!!!: Hastur La Vista, Baby! thrusts you into a desperate fight against elder forces from beyond space and time. You place the stalwart private detectives and quick-thinking girl Fridays who've stumbled onto the Cult's plans, and it's your job to find and sanctify enough ritual sites to prevent the avatar's arrival. For good or ill, you're already a bit unstable from years of mythos-busting and not above using the Cults' relics yourself. You can resist the objects' siren call long enough to save the world...can't you?
Designed for 2-6 players, Cthulhu!!!: Hastur La Vista, Baby! features an ever-changing map of downtown Kingsport, a 1920s Lovecraft Country city besieged by deranged cultists, frightening creatures from beyond the stars, and an endless supply of mythos mayhem. Players take turns placing map tiles, fighting Hastur's minions, collecting relics of power and striving to save the world from imminent destruction. Every game is different, and the strategy evolves with every new tile that hits the table.
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
38.95
Designer |
Todd Breitenstein Kerry Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 60 mins |
Suggested Age | 12 and up |
You used to be a musician, doctor, miner, cheerleader, etc., but now you are a zombie and these pesky humans keep trying to kill you. But why? All you want is some nice, delicious brains. They have plenty. Perhaps if you infected more humans, it wouldn't be such a problem...
In Humans!!! you choose a Zombie and your abilities are determined based on your pre-zombie occupation. Now you wander around town trying to infect as many people as you can to help with your cause.
This game is compatible with Zombies!!!, where players can choose to play the humans or the zombies.
Part of the Zombies!!! series.
Expanded by Humans!!! 2 - Sea Food, Humans!!! 3 - ZombieCon and Humans!!! 4 - Camp Zombie Lake.
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
17.95
Designer |
Todd Breitenstein Kerry Breitenstein Jonathan Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 45-60 mins |
Suggested Age | 15 and up |
Expansion For |
Zombies!!! |
When you thought you've seen it all, something like this comes along. Zombies!!! has spawned many different games with creatures that go bump in the night, and now they are all in one place: The Museum of Weird. But the creatures aren't the only strange things at this museum. You're in for the ride of your life!
Zombies!!!: Museum of Weird takes you on a journey through 20+ years of Twilight Creations' games. Visit the different rooms, fight the zombies that have been waiting for you, and hopefully make it out alive — if you're lucky! Movement is a challenge here...
Vendor: Floodgate Games
Type: Board Games
Price:
41.95
Designer |
Charlie Mackin Harry Mackin Drew Tenenbaum |
Publisher | Floodgate Games |
Players | 2 |
Playtime | 30-45 mins |
Suggested Age | 13 and up |
Expansion For |
Décorum |
You and your partner have mastered moving in together. You’re totally fulfilled! But wait... Now you have to move out!? How will your relationship hold up when the moving van runs out of room for all your precious curios?! When your smart car can’t carry your boxes, your partner will surely pack them for you... right?? Onto the next adventure - Decorum: Movin’ Out. Let’s get movin’!
Play through 20 unique scenarios, as you wrestle with the best ways to persuade… erm, agree... on which vehicle to pack your lamps and antiques in.
The Movin’ Out expansion introduces new challenges, including moving boxes, bubble wrap, and vehicles!
Explore how best to wrap your breakables, what goes on top of the car instead of in it, and of course, what stays in the house while you move out!
-description from publisher
Vendor: Space Penguin Ink
Type: RPG
Price:
43.46