Vendor: Gamelyn Games
Type: Board Games
Price:
39.95
Designer | Michael Coe |
Publisher |
Gamelyn Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 13 and up |
Expands |
Dungeon Heroes is a tile-placement rogue-like dungeon crawl. One player controls an adventure party consisting of four heroes: a warrior, a wizard, a cleric and a rogue. The other player is the dungeon lord. He creates the dungeon and controls the monsters within. The goal of the Dungeon Lord is to construct a devious dungeon layout by placing tiles turn by turn. When the Dungeon Lord runs out of tiles, the monsters enrage and hunt down the heroes. The heroes must unravel the Dungeon Lord's scheme by disarming traps, killing monsters early and using powerful magic to reveal hidden areas. Their goal is to locate three treasures to win the game. The Dungeon Lord, quite naturally, wants to eradicate the Heroes...
Vendor: Gamelyn Games
Type: Board Games
Price:
17.95
Designer |
Scott Almes Michael Coe |
Publisher | Gamelyn Games |
Players | 2-5 |
Playtime | 30 mins |
Suggested Age | 13 and up |
Expansion for | Tiny Epic Galaxies |
Vendor: Gamelyn Games
Type: Board Games
Price:
18.00
Designer | Michael Coe |
Publisher |
Gamelyn Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 13 and up |
Expands |
This pack features two expansions for Dungeon Heroes. The Dragon & the Damsel expansion, as well as the Lords of the Undead expansion. These are not stand alone games, the base game of Dungeon Heroes is required to play.
Vendor: Gamelyn Games
Type: Board Games
Price:
50.00
Designer | Michael Coe |
Publisher | Gamelyn Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 13 and up |
Fantasy Frontier is a fantasy board game of airships and exploration for 2 to 4 players with a playing time of 45 to 90 minutes. Each player controls a unique airship with a crew of pioneers. Players manage the actions of these pioneers each turn in an effort to scout the land, gather resources, construct townships, and even battle it out in aerial combat. Creating geographic patterns via tile placement, the players will develop a new world each time they play. Players compete to be the first to score the required number of victory points to win the game. Points are scored by building townships, completing geographic patterns, and fighting their rivals in airship battles!
Every turn, players must carefully manage the actions of five workers, which can be assigned the following tasks:
Fantasy Frontier is a unique gaming experience, blending a peaceful Euro play-style with the optional take-that element of combat, creating a game unlike any other.
Vendor: Game Salute
Type: Board Games
Price:
20.00
Designer | Michael Coe |
Publisher | Game Salute |
Players | 2 |
Playtime | 20 mins |
Suggested Age | 8 and up |
In Rise!, players race to be the first to construct three towers on the growing game board, moving workers to and fro to keep the towers rising and the opponent befuddled.
To set up, place 12 hexagonal tiles in a dogbone shape as specified in the rulebook, then place one token for each player on their starting locations. On a turn, a player takes two actions (possibly the same action twice) from this list of options:
If at any time during play you have a circle of six of your workers surrounding an empty space, place the first layer of one of your towers in that space. Your ring of workers must remain in place for two additional turns for the remaining two layers to be added to the tower; if your ring is disrupted, you can complete it later to continue the tower-building. If you completely surround an opponent's tower, you can remove the top level of that tower from the board.
In addition to building three complete towers, a player can also win by eliminating all of the opponent's workers from the game board.