{"title":"Matthew Ward","description":null,"products":[{"product_id":"1864-on-to-jutland","title":"1864: On To Jutland!","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n \u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/matthew-ward\"\u003eMatthew Ward\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/ray-weiss\"\u003eRay Weiss\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/csl-(conflict-simulations-llc)\"\u003eCSL (Conflict Simulations LLC)\u003c\/a\u003e\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e1-3\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e90-150 mins\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e12 and up\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n \u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd id=\"bgg-column\"\u003e\n \u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e275687\/1864-on-to-jutland\u003c\/div\u003e\n \u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/275687\/1864-on-to-jutland\/forums\/63\u003c\/div\u003e\n \u003c\/td\u003e\n \u003c\/tr\u003e\n \u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e1864 covers one of the 19th century’s least known conflicts, a brutal struggle for Schleswig and the Jutland peninsula as Denmark attempts to retain her holdings in Germany. The game is a quick playing, no-frills simulation which uses an odds-based Combat Result Table and Artillery Fire Table with a d10 roll to process combat. Headquarters can allow units to stack at greater limits and provide a little fog-of-war. Finally, a what-if option allows for Swedish intervention on the Danish side, as they had prepared around 30,000 volunteers to do so but it never came to fruition. It includes a 22x17\" map, 140 counters, and 2 holding-box aids.\u003cbr\u003e\u003cbr\u003eWEIGHT: 3\/10\u003cbr\u003e\u003cbr\u003eSOLITAIRE: 6\/10\u003cbr\u003e\u003cbr\u003e—description from the publisher\u003cbr\u003e\u003cbr\u003e","brand":"CSL (Conflict Simulations LLC)","offers":[{"title":"Default Title","offer_id":42352853876787,"sku":"42352853876787","price":52.46,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/pic4641148.jpg?v=1717638887"},{"product_id":"imperial-bayonets-we-were-not-cowards-sedan-1870","title":"Imperial Bayonets: We Were Not Cowards – Sedan 1870","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/matthew-ward\"\u003eMatthew Ward\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/ray-weiss\"\u003eRay Weiss\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/csl-(conflict-simulations-llc)\"\u003eCSL (Conflict Simulations LLC)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e16 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e309501\/imperial-bayonets-we-were-not-cowards-sedan-1870\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/309501\/imperial-bayonets-we-were-not-cowards-sedan-1870\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003e\"Imperial Bayonets: We Were Not Cowards - Sedan 1870\" is an operational wargame simulation of the last battle of the Second Empire. It uses a rules-engine heavily inspired by The Library of Napoleonic Battles rules system by the illustrious Kevin Zucker and OSG. Several scenarios allow for a quicker French response to Prussian maneuvers the day before creating a salvageable situation for the French. Each hex is approximately 1KM and units are divisions which can break down into their subordinate brigades. Maintaining a chain of command allows players to freely act with their units, while units outside of command range must rely on initiative. Special rules are included for French Chassepot and Mitrailleuse and the obliterating power of Prussian Krupp artillery.\u003cbr\u003e\u003cbr\u003eThis is our first wargame outside of the 2140 series and is the first of several efforts to see games our heroic CEO designed a few years ago that have sat languishing among other ideas, priorities and projects. This will include a 22x34” map, 560 half inch counters, several player aids along with a rule-book and 2d6.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"CSL (Conflict Simulations LLC)","offers":[{"title":"Default Title","offer_id":42352856367155,"sku":"42352856367155","price":119.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/pic5410340.jpg?v=1717639043"},{"product_id":"490-bc-marathon-introduction-module","title":"490 BC: Marathon – Introduction Module","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/matthew-ward\"\u003eMatthew Ward\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/ray-weiss\"\u003eRay Weiss\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/csl-(conflict-simulations-llc)\"\u003eCSL (Conflict Simulations LLC)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e292822\/490-bc-marathon-introduction-module\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/292822\/490-bc-marathon-introduction-module\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003eThe Violent Schoolmaster Tactical Series (VSTS) is a new take on combat from the prehistoric to the late 16th century. This Introduction Module allows players to affordably experiment with VSTS and allows players to re-fight one of military history, along with western civilization’s most decisive moment, the battle of Marathon in 490 BC.\u003cbr\u003e\u003cbr\u003eEmperor Darius I of Persia resolved to crush Athens for aiding the Ionian revolt by sending ships and other means of support. Greece, through the development of the city state and democracy created the hoplite phalanx in which each man must hold their space in a tightly packed linear formation packed with over a thousand men with spear and\/or shield. The Phalanx in formation became a heavily armed juggernaut that would continue up until the Roman development of Legion tactics. The Persians on the other hand used completely opposite arms and tactics, relying on speed, delay and missile tactics to harass an enemy, leaving the heavy combat to their cavalry.\u003cbr\u003e\u003cbr\u003eAthenian democracy was tested as citizens debated what to do as Persians began to unload men, horses and supplies on the shores of Marathon. After 5 days of debate and noticing that the Persian cavalry was being reloaded onto ships for redeployment likely to ravage the rest of the Athenian suburbs, the Athenians decided to act offensively against the Persians while at a numerical disadvantage.\u003cbr\u003e\u003cbr\u003eAt the beginning of the battle, the Athenian center were pushed back but quickly rallied and outflanked the Persian forces before they could unload enough troops proficient at shock combat. Unable to delay and harass the Greeks by withdrawing and using ranged combat, they ended up getting totally slaughtered by the Greeks as they were completely ill-prepared for hand to hand combat with heavy infantry. Driven back into the sea, the Athenians had achieved a major symbolic victory, managing to severely damage the Persian attempt at establishing a beachhead for a further invasion of Attica from Marathon. The Greek way of war had proven itself as superior to the Persian, which had been the dominant power in the region before this point in history, that all changed with Marathon.\u003cbr\u003e\u003cbr\u003eVSTS is inspired by the PRESTAGS set of games from SPI, GBOH from GMT, and Battle Hymn by Compass Games. Wings of each army are activated by chit pull; the combat phase is also initiated by a chit pull followed by an ongoing melee phase after all chits have been pulled. While ranged combat uses a traditional CRT type mechanic, melee combat has players rolling a handful of d10s in search of “hits” against their opponent. dividing the number of dice thrown between all enemy units in front hexes. The base chance for hits depends on the morale of the units involved as well as facing, terrain, the presence of leadership, and more. Units absorb Disruption Points and as they do so, become progressive susceptible to Routing, automatically routing once they reach a level of DP equal to their SP. Exclusive Rules for Marathon are focused on recreating the various speculative conditions academics have argued about in relation to Hoplite combat, Phalanxes drift to the right when mobile, Phalanxes advance at variable rates towards an enemy, Locking Shields as a tactic to create a more shock-resistant Phalanx, as well as loose-formation rules for Phalanxes which allow for limited stacking combined with more maneuverable units. Many of these exclusive rules, if not all, will be present in the first full game of the series considering 4 Battles from Lacedaemonian (Spartan) history.\u003cbr\u003e\u003cbr\u003e-description from publisher's website\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"CSL (Conflict Simulations LLC)","offers":[{"title":"Default Title","offer_id":42352894509107,"sku":"42352894509107","price":79.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/pic7654985.jpg?v=1717639650"},{"product_id":"imperial-bayonets-for-liberty-lombardy-1859","title":"Imperial Bayonets: For Liberty \u0026 Lombardy – 1859","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n \u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/matthew-ward\"\u003eMatthew Ward\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/ray-weiss\"\u003eRay Weiss\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/csl-(conflict-simulations-llc)\"\u003eCSL (Conflict Simulations LLC)\u003c\/a\u003e\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e2-4\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e0-0 mins\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e0 and up\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n \u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd id=\"bgg-column\"\u003e\n \u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e292816\/imperial-bayonets-for-liberty-and-lombardy-1859\u003c\/div\u003e\n \u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/292816\/imperial-bayonets-for-liberty-and-lombardy-1859\/forums\/63\u003c\/div\u003e\n \u003c\/td\u003e\n \u003c\/tr\u003e\n \u003c\/tbody\u003e\n\u003c\/table\u003e\n\n\u003cbr\u003e\"Imperial Bayonets: For Liberty \u0026amp; Lombardy - 1859\" is the second board-wargame in the Imperial Bayonets series.\u003cbr\u003e\u003cbr\u003e\"Imperial Bayonets\" is a new planned series of Grand Tactical wargames covering the 18th-19th centuries. The series rules use a hack of the tried and true NLB mechanics in order to simulate what as, at the time, the largest campaign since Leipzig. 1859 occupies an interesting place in military history, post Crimean war, tactics had barely improved much beyond their Napoleonic forefathers. Cavalry had been rendered nearly useless in terms of shock, and artillery began to dominate the battlefield even more so than it already did.\u003cbr\u003e\u003cbr\u003e1859 also is notable as it features one of the last successful campaigns of Napoleon III and the French Second Empire. The French martial philosophy of Le Systeme D’ (loosely translated to ‘Muddling Through’) which doomed them to failure in 1870 against Prussia, propelled them to victory against a much lesser opponent in Austria. Fresh off their victory in the Crimea, France and Piedmont were considered two of the finest armies in the world.\u003cbr\u003e\u003cbr\u003e\"For Liberty \u0026amp; Lombardy: 1859\" includes 4 stand-alone wargames on the major battles of the campaign.\u003cbr\u003e\u003cbr\u003e","brand":"CSL (Conflict Simulations LLC)","offers":[{"title":"Default Title","offer_id":42746324484147,"sku":"42746324484147","price":219.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/pic6295664.jpg?v=1730582287"}],"url":"https:\/\/www.vaibhavhospital.com\/collections\/matthew-ward.oembed","provider":"vaibhavhospital","version":"1.0","type":"link"}