Vendor: Ion Game Design
Type: Board Games
Price:
92.95
Designers |
Phil Eklund Matt Eklund Jim Gutt |
Publisher | Sierra Madre Games |
Players | 1-5 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Pax Porfiriana – Latin for "The Porfirian Peace" – refers to the 33-year reign of dictator Porfirio Díaz, who ruled Mexico with an iron hand until toppled by the 1910 Revolution.
As a rich businessman (Hacendado) in the turbulent pre-revolutionary borderlands of the U.S. and Mexico, players compete to build business empires of ranches, mines, rails, troops, and banks while subverting opponents with bandidos, Indians, and lawsuits. Each turn goes as follows:
1. Action Phase: Perform three actions, such as play new cards, get new cards from the market, speculate on cards in the market, buy land, or redeploy troops.
2. Discard Headlines: Remove any Headlines (i.e. cards with the Bull-Bear icon) that have reached the leftmost position in the Market.
3. Restore Market: Restore the Market to twelve cards.
4. Income Phase: Collect one gold per Income, Extortion, and Connection Cube in play. If Depression, pay one gold for each card in play (includes Partners and Enterprises in your Row, and all of your Troops).
Four "scoring" cards (Toppling) are in the game and their effect depends on the current form of government. The government can change if troops are played and as a result of other cards. The form of government also influences different production values of the game, such as how much mines produce. Players win by toppling Díaz, either by coup, succession, revolution, or annexation of Mexico by the U.S. If Díaz remains firmly seated at the end of the game, then the player with the most gold wins.
Pax Porfiriana includes 220 cards, but only fifty cards (along with ten for each player) are used in a game, so no two games will be the same!
Vendor: Ion Game Design
Type: Board Games
Price:
94.95
Designer |
Matt Eklund |
Publisher | Ion Game Design |
Players | 1-9 |
Playtime | 90-120 mins |
Suggested Age | 12 and up |
What is Stationfall? Well, imagine a dozen or so random humans, robots, and none-of-the-aboves, each with their own abilities, goals, and secret relationships, have been turned loose on a space station that is going to be incinerated upon its inevitable reentry into Earth's atmosphere. You are one of these characters, and the others are collaborators you have on hand ready to assist you in achieving your goals. But choose them wisely, as any one of them could secretly be another player waiting to betray you!
Stationfall is a box full of creative solutions, but that box is going to morph, twist, and grow teeth over the course of play. Your best turns will exploit the unique tactical freedom of being a secret conspiracy, as well as deductions about your opponents’ identities and motives. Stationfall is messy, intricate, and full of dangerous variables.
—description from the publisher
Vendor: Ion Game Design
Type: Board Games
Price:
20.95
Vendor: Ion Game Design
Type: Board Games
Price:
96.95
Designers |
Phil Eklund Matt Eklund |
Publisher | Sierra Madre Games |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 12 and up |
Accessory | Pax Renaissance Metal Coins |
Expansion | Pax Renaissance Expansion |
Vendor: Ion Game Design
Type: Board Games
Price:
43.95
Designer | Matt Eklund |
Publisher | Sierra Madre Games |
Players | 2-4 |
Playtime | 60-150 mins |
Suggested Age | 12 and up |
Vendor: Ion Game Design
Type: Board Games
Price:
26.95
Designer |
Phil Eklund Matt Eklund Jim Gutt |
Publisher | Sierra Madre Games |
Players | 1-5 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Accessory | Pax Porfiriana / Pax Pamir Gameboard (Unfolded size 600 X 300 mm) |
Pax Porfiriana – Latin for "The Porfirian Peace" – refers to the 33-year reign of dictator Porfirio Díaz, who ruled Mexico with an iron hand until toppled by the 1910 Revolution.
As a rich businessman (Hacendado) in the turbulent pre-revolutionary borderlands of the U.S. and Mexico, players compete to build business empires of ranches, mines, rails, troops, and banks while subverting opponents with bandidos, Indians, and lawsuits. Each turn goes as follows:
1. Action Phase: Perform three actions, such as play new cards, get new cards from the market, speculate on cards in the market, buy land, or redeploy troops.
2. Discard Headlines: Remove any Headlines (i.e. cards with the Bull-Bear icon) that have reached the leftmost position in the Market.
3. Restore Market: Restore the Market to twelve cards.
4. Income Phase: Collect one gold per Income, Extortion, and Connection Cube in play. If Depression, pay one gold for each card in play (includes Partners and Enterprises in your Row, and all of your Troops).
Four "scoring" cards (Toppling) are in the game and their effect depends on the current form of government. The government can change if troops are played and as a result of other cards. The form of government also influences different production values of the game, such as how much mines produce. Players win by toppling Díaz, either by coup, succession, revolution, or annexation of Mexico by the U.S. If Díaz remains firmly seated at the end of the game, then the player with the most gold wins.
Pax Porfiriana includes 220 cards, but only fifty cards (along with ten for each player) are used in a game, so no two games will be the same!