Vendor: Mücke Spiele
Type: Board Games
Price:
29.95
Designer |
Martin Schlegel |
Publisher | Mücke Spiele |
Players | 2 |
Playing Time | 30 mins |
Suggested Age | 8 and up |
Vendor: KOSMOS
Type: Board Games
Price:
54.95
Designer | Martin Schlegel, Erika Schlegel |
Publisher | KOSMOS |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Vendor: Mücke Spiele
Type: Board Games
Price:
47.95
Designer | Martin Schlegel |
Publisher | Mücke Spiele |
Players | 2-5 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Note: This game includes English, Japanese and German. For a preview, English rule can be found here.
There's excitement in the capital as Shogun Tokugawa Ieyasu wants to assign the Han of Takamatsu in a challenge. The competing daimyos direct their samurai through the palace following simple rules and quickly see that they can use the samurai of the other daimyos for their purposes.
Vendor: Smiling Monster Games
Type: Board Games
Price:
29.95
Vendor: ADC Blackfire Entertainment GmbH
Type: Board Games
Price:
39.95
Designer | Martin Schlegel |
Publisher | ADC Blackfire Entertainment GmbH |
Players | 2-5 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
In the late Middle Ages, the Canary Islands had faded into obscurity from a European point of view. There was neither gold nor silver, and the islands did not play a role as a trading post because the north-south trade of that time went through the Sahara.
In 1312, the Genoese merchant and seafarer Lancelotto Malocello effectively "rediscovered" the Canary Islands. During the 15th century, the archipelago was conquered by the Spanish. Spanish masters pushed agriculture, cultivating sugar cane, wine and grain, which quickly gave the islands a certain economic value and importance.
In West of Africa, the players cultivate goods, try to sell them profitably, and build settlements. Each player has their own deck of cards. Each turn the players select cards from their decks to conduct successful actions, always keeping the actions of the other players in mind.
Vendor: Horst Rokitte - Ideen für Spiele
Type: Board Games
Price:
42.95
Designer | Martin Schlegel |
Publisher | Horst Rokitte - Ideen für Spiele |
Players | 3-5 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Note: This game is in German. Based on BoardGameGeek the game is language independent. English rules can be found here.
Crystal blue seas, tropical heat and crazy nightclubs are Key West, the extreme tip of the Florida Keys and a paradise for people who enjoy a wild and thrilling existence, including people like the writer Ernest Hemingway who was attracted by more than just the sea and the bars.
How will you make your way there? You might make good money with hotels, but first bridges must be built so that tourists, artists and business people of all kinds can flock to the islands. Plantations and cigar factories can show lush profits as well. Adventurers are attracted out to sea, where they dive for sunken shipwrecks and treasures. But the bottom line in Key West is that wanting everything is never a good goal. Don't get bogged down; stay cool and plan your actions like a pro.
Key West is set in the 1930s and depicts the economic development of the Florida Keys. Players build hotels, maintain fruit plantations, buy cigar factories (both producing and selling), ensure that bridges are built, and search the deeps for treasure and wrecks. It features an original and surprising auction mechanism from Martin Schlegel.
The game is divided into two parts: first bidding, then actions. At the beginning of each of the eight rounds, there is a offers phase, in which players bid to secure Key West cards, which represent, for example, ownership of bridges and plantations and other benefits for the subsequent actions round. Individual actions are a finite and players will need to approach them tactically. It often won't be possible to do everything one wants and what not to do an agonizing decision.
Both experienced players and families will find something to like in Key West. There are seven different paths for generating victory points, but those who try to get involved everywhere won't succeed. The focus should be on three or four programs. In the next game one can try a different set. As there are thus many combinations, the intentions is that matters stay fresh for many re-playings.
An Essen 2010 game. See you at spiele-idee.de Hall 4 Booth 414
Source: based on publisher blurb
Vendor: dlp games
Type: Board Games
Price:
44.95
Designer | Martin Schlegel |
Publisher | dlp games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Small boats, close-packed, charged with colourful fruits, rice or fish, paltering marketers – A hustle and bustle happens on the Klongs (canals) of Bangkok when the Thai merchants arrive with their boats on the floating markets. "Where are the best embarkation points for the boats?" The players take turns to bring their boats to the floating markets. They tow them into the best position as this is decisive for the success or disappointment of the market day. Only those embarkation points are profitable where enough boats are huddled around, the rest goes away empty-handed. But not only the market days are decisive for the merchants’ success, the final scoring of the stock will be important as well. The player who settled his main focus only on some goods will come off especially well, the collection of all sorts of goods is not preferable for the final score.
Players place boats on the board, trying to take the best places. When a scoring round occurs filled up squares can be scored. After scoring players have to remove a boat which they can take in stock. The stock will be scored at the end of the game.
Vendor: Argentum Verlag
Type: Board Games
Price:
17.95
Designer | Martin Schlegel |
Publisher | Argentum Verlag |
Players | 2-5 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Note: This game is in German, English rules can be found here.
Five movies are being produced, and players each have a more or less high investment in them. Players with high investment play cards to increase the movie's success, while your opponents may play the same cards to ensure its failure.
Cards can influence one or two movies, or they can cause other cards to be moved from the "Top" side to the "Flop" side or vice-versa.
The player who has the most investment in the most successful movies is the winner.
Vendor: Mücke Spiele
Type: Board Games
Price:
27.95
Designer | Martin Schlegel |
Publisher | Mücke Spiele |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Excitement in the Chilean desert! Valuable mineral resources have been found in the 1,200 km long desert along the coast of the Pacific Ocean: gold, silver and copper. Several companies are already busy prospecting by erecting huge drilling rigs as the seams are deep under the surface. Due to security reasons, the drilling rigs cannot be installed too close to one another, so each new rig limits the possibilities for erecting new ones in the surrounding areas.
What's more, the mining rights have been limited by the government. The companies have received a concession for only two of the three commodities – and extracting the "wrong" type of commodity will result in penalties.
Atacama, part of Mücke Spiele's "Edition Bohrtürme" series of games, is a tactical game for 2 or 4 players.
Vendor: Queen Games
Type: Board Games
Price:
47.95
Designer | Martin Schlegel |
Publisher | Queen Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 8 and up |
Honors |