Vendor: AEG
Type: Board Games
Price:
13.95
Designer |
Elizabeth Hargrave Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 1-5 |
Playtime | 0-0 mins |
Suggested Age | 0 and up |
This Whispering Woods micro expansion adds new goal cards and mushroom tiles to Undergrove.
2 Goal Cards
4 Mushroom Tiles
Vendor: AEG
Type: Board Games
Price:
50.95
Designer |
Elizabeth Hargrave Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 1-4 |
Playtime | 60-75 mins |
Suggested Age | 10 and up |
For over 300 million years, trees have traded nutrients with fungi in a vast underground network. Scientists continue to make new discoveries about this hidden world.
In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins!
● Build a shared forest containing mushrooms with diverse abilities.
● Trade with the mushrooms to get resources based on the partnerships you’ve made.
● Place your seedings in the most advantageous positions to score the most points.
Inspired by real mycorrhizal trading networks, Undergrove brings a hidden world to life with stunning artwork and engaging gameplay. Shape the destiny of your forest with every decision!
-description from publisher
Vendor: Pine Box Entertainment
Type: Board Games
Price:
69.95
Designer |
Dave Williams (II) Mark Wootton |
Publisher | Pine Box Entertainment |
Players | 1-6 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Vendor: Pine Box Entertainment
Type: Board Games
Price:
40.95
Designer |
David Williams (I) Mark Wootton |
Publisher | Pine Box Entertainment |
Players | 2-4 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Expansion For | Doomtown: Reloaded |
Vendor: AEG
Type: Board Games
Price:
24.95
Designer |
Mike Elliott Bryan Reese Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 1-6 |
Playing Time | 60-90 mins |
Suggested Age | 14 and up |
Expansion For | Thunderstone Quest |
Vendor: AEG
Type: Board Games
Price:
36.95
Designer |
Mike Elliott Bryan Reese Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 1-6 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansion For
|
Vendor: AEG
Type: Board Games
Price:
37.95
Designers |
Mike Elliott Bryan Reese Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansion For | Thunderstone Quest |
Vendor: AEG
Type: Board Games
Price:
37.95
Designer |
Mike Elliott Bryan Reese Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansion for | Thunderstone Quest |
Vendor: AEG
Type: Board Games
Price:
72.95
Designer |
Mike Elliott Bryan Reese Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansions |
Thunderstone Quest: At the Foundations of the World |
Vendor: AEG
Type: Board Games
Price:
21.95
Designer | |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Expands | Doomtown: Reloaded |
The Spirits are Restless …
Some deep conniving has led to a change in leadership for the Morgan Cattle Company.
Meanwhile, stars are aligning which are sure to shed light into some of the darker corners of Gomorra.
Doomtown: Reloaded is a fast‑paced expandable card game set in the Deadlands™ universe of gun slingin’, spell slingin’, and mud-slingin’!
With 40 new cards, Doomtown Pine Boxes are the premium expansion to give you new ways to customize your Doomtown decks. Whether your style is shootin’, spell castin’, or just trying to show that you have more money and influence than the next person, Ghost Town expands your options for takin’ over Gomorra!
IN STORES MARCH 28, 2016!
This product is an expansion, the base game is required to play.
Vendor: Superlude Éditions
Type: Board Games
Price:
18.95
Designer | |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 12 and up |
Honors |
A merciless war is raging throughout feudal Japan, fueled by the hunger for power or the desire for peace of its great lords. As one of them, you must defend your territory from the enemy threatening your borders. Now it's time to command you troops and read through your opponent's strategy to take over the battlefield and prevail!
Kenjin is a quick and subtle card game of bluffing and tactics. You share two random battlefields with each of the players next to you: one worth 4 points, the other 6.
You get a hand of thirteen cards numbered from 0 to 3. They are your peasants, thugs, lords. On your turn, send two of them to one or two of your battlefields. When all the cards have been played, each battlefield is won by the player with the highest sum of card values there. Some cards are always played face up, others always face down. Some of them also have a special power: Use your peasants (0) to lure your opponent's troops to a battlefield, or to score more points if they survive. Play a Lord (2) early as it's strengthened by each new reinforcement thereafter.
Terrains also impact a battle's outcome: Peasants take arms to protect their rice fields, while military strength is not always enough when you fight over a palace. Once each battlefield has been scored, the player with the most victory points wins.
Vendor: Superlude Éditions
Type: Board Games
Price:
25.95
Designer | |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 12 and up |
Honors |
Note: This game is in French, but the game itself is language independent. Thanks to BGG user s_desjardins, here is the English Rule translation.
A merciless war is raging throughout feudal Japan, fueled by the hunger for power or the desire for peace of its great lords. As one of them, you must defend your territory from the enemy threatening your borders. Now it's time to command you troops and read through your opponent's strategy to take over the battlefield and prevail!
Kenjin is a quick and subtle card game of bluffing and tactics. You share two random battlefields with each of the players next to you: one worth 4 points, the other 6.
You get a hand of thirteen cards numbered from 0 to 3. They are your peasants, thugs, lords. On your turn, send two of them to one or two of your battlefields. When all the cards have been played, each battlefield is won by the player with the highest sum of card values there. Some cards are always played face up, others always face down. Some of them also have a special power: Use your peasants (0) to lure your opponent's troops to a battlefield, or to score more points if they survive. Play a Lord (2) early as it's strengthened by each new reinforcement thereafter.
Terrains also impact a battle's outcome: Peasants take arms to protect their rice fields, while military strength is not always enough when you fight over a palace. Once each battlefield has been scored, the player with the most victory points wins.
Vendor: AEG
Type: Board Games
Price:
13.95
Designer | |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 12 and up |
Expands | Doomtown: Reloaded |
Vendor: AEG
Type: Board Games
Price:
11.95
Designer | |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 12 and up |
Expands | Doomtown: Reloaded |
Vendor: AEG
Type: Board Games
Price:
30.95
Designer |
Edward Bolme Mike Elliott Jeff Quick Mark Wootton Curt Crane Joe Babbitt |
Publisher | Alderac Entertainment Group |
Players | 1-5 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Expands |
Thunderstone Advance: Towers of Ruin Thunderstone: Starter Set |
Following on the heels of Thunderstone Advance: Towers of Ruin, the game goes underground in Thunderstone Advance: Caverns of Bane. The first three Thunderstone Bearers have been defeated, and in the aftermath, the adventurers find clues leading to the abandoned Dwarven kingdom of Caligin, beneath the fortress at Cheah Dell.
Caverns of Bane contains new challenges and allies in the growing Thunderstone Advance game: vicious burrowing worms, horrifying bat monsters, and regenerating subterranean trolls – six new monster groups in all. Monsters now carry treasure and use it against you – but when you slay them, you can claim the treasure and use it a new way when playing it from your hand. Three new Thunderstone Bearers provide an extra challenge.
Thunderstone Advance: Caverns of Bane also includes seven new heroes and 14 new village cards.
Vendor: AEG
Type: Board Games
Price:
31.95
Designer |
Mike Elliott Mark Wootton |
Publisher | AEG |
Players | 1-5 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Expands |
In Thunderstone: Heart of Doom, you had a chance to face Doom's very heart, the eighth Thunderstone, and defeat the ancient evil – but winning that battle had unexpected consequences. It banished Doom, but also freed him to visit other worlds, so you advanced to the next world with him.
Thunderstone Advance: Towers of Ruin, which is fully compatible with all previous Thunderstone offerings, is the next stop in your adventure. In Thunderstone Advance you build your party of heroes to defeat the dreaded Thunderstone Bearers in their dungeons or wilderness. The player who defeats the most valuable monsters will win the day, but beware – those monsters have all-new tricks up their sleeves, and victory will not come easy.
Thunderstone Advance: Towers of Ruin includes new rules, all new cards in new card frames, and a new village and dungeon board.
Vendor: AEG
Type: Board Games
Price:
40.95
The classic collectible card game Deadlands: Doomtown returns as an Expandable Card Game in Doomtown: Reloaded. Featuring four factions fighting for control of Gomorra, California, Doomtown: Reloaded allows you to build your own deck from a fixed set of cards in the box. Play your dudes to control deeds in the town, and use actions, hexes, and more to thwart your opponents.
Shootouts are resolved via a poker mechanism as every card has a suit and value. Preparing for the hands you want to draw is as much a part of deck building as choosing the actions and dudes you'll want to play. Your deck is built around an Outfit, one of the four main groups attempting to control Gomorra, California, and these outfits are:
The base set of Doomtown: Reloaded will be followed by Saddlebag expansions, in-store OP events, and the Badge Series of tournaments.
Vendor: AEG
Type: Board Games
Price:
22.95
Designer | Mark Wootton |
Publisher | AEG |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Romance of the Nine Empires |
Note: This is not a standalone game and you need the base game Romance of the Nine Empires to play.
This description's a bit tricky, so let's take it in stages...
Countermay: The Tapestry of Worlds, the crossroads of civilizations beyond imagining. After a thousand years of war, Countermay is dying. Battles, curses, extraterrestrial parasites, demonic influence, and other hazards have ruined much of the planet. The food is running out, and the threat of starvation looms. The only way to save Countermay is to seize undisputed control. Until then, armies march, fed with the ever-dwindling food as they churn farmland into mud with their boots.
In the game, players assume command of one of the vastly different warring factions — including steampunk aliens, displaced WWII-era American GIs, or a risen empire of the undead — to expand, glorify, or defend their empires.
The plot of the 2013 movie The Gamers: Hands of Fate revolves around the fictitious game of Romance of the Nine Empires. Within the movie itself, AEG was the publisher of the game, but as a result of Kickstarter funding for the film, it decided to create a real-life version of R9E, as an expandable card game.
Romance of the Nine Empires: Arcane Fire is the first expansion to the card game featured in The Gamers: Hands of Fate. This box contains a complete play-set of cards necessary to build two new factions, as well as brand new cards for the five existing factions of Countermay.
Wield the power of guardians, extraplanar heroes summoned by wizards, with the Magocracy of Arcanix, or strike down your foes with the dueling Tuatha! This expansion features a new card type and mechanics and opening up more from the exciting world of Countermay. The Romance of the Nine Empires: 15th Anniversary World Championship Edition is required to play.
Vendor: AEG
Type: Board Games
Price:
37.95
Designer |
Edward Bolme Mike Elliott Jeff Quick Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 1-5 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Expands | Thunderstone Advance: Towers of Ruin |
Following on the heels of Thunderstone Advance: Caverns of Bane, Thunderstone emerges into the deepest trouble yet. The tunnels under the fortress at Cheah Dell are clear. The lost dwarven kingdom of Caligin is reclaimed. And the djinni lich, Mowtil, has been defeated, sealing the portal of black flame into Tala. The adventurers have collected three more Thunderstones, and Doom's full plans are revealed. He has corrupted the heart of Tala, Dun Ordha. A monstrous army marches on the capital city, even as the final Thunderstone is revealed to be held by King Caelan himself. Can the adventurers race ahead of an army to save the city from a siege outside the walls and sickly corruption within?
Thunderstone Advance: Root of Corruption, the second expansion for Thunderstone Advance, introduces new challenges and an all-new way to play: co-op! It also features ruinous sin incarnates, vicious scavenger gnolls, thrall summoners to bring back memorable foes, seven new heroes, six new monster groups, fifteen new village cards, and a new poster map board that creates options for co-op play using existing cards and rules! What's more, all Ambusher cards from Towers of Ruin and Caverns of Bane have been reprinted with updated graphics to increase visibility.
Vendor: AEG
Type: Board Games
Price:
37.95
Designer |
Edward Bolme Mike Elliott Mark Wootton |
Publisher | AEG |
Players | 1-5 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Honors | 2012 Golden Geek Best Card Game Nominee |
Integrates with | |
Expansions |
Thunderstone Advance: Worlds Collide |
In Thunderstone: Heart of Doom, you had a chance to face Doom's very heart, the eighth Thunderstone, and defeat the ancient evil – but winning that battle had unexpected consequences. It banished Doom, but also freed him to visit other worlds, so you advanced to the next world with him.
Thunderstone Advance: Towers of Ruin, which is fully compatible with all previous Thunderstone offerings, is the next stop in your adventure. In Thunderstone Advance you build your party of heroes to defeat the dreaded Thunderstone Bearers in their dungeons or wilderness. The player who defeats the most valuable monsters will win the day, but beware – those monsters have all-new tricks up their sleeves, and victory will not come easy.
Thunderstone Advance: Towers of Ruin includes new rules, all new cards in new card frames, and a new village and dungeon board.
Vendor: AEG
Type: Board Games
Price:
51.95
Designer |
Edward Bolme Mike Elliott Jeff Quick Mark Wootton |
Publisher | AEG |
Players | 1-5 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Expansion | Thunderstone Advance: Into the Abyss |
Integrates with |
Thunderstone: Starter Set Thunderstone Advance: Towers of Ruin |
The ancient evil known as Doom has decided to make a change. In this new world of Numenera, Doom has manifested as an intelligent virus that controls its hosts. The infected are known as "Doomladen" and they know each other regardless of a host's external form. They are lead by powerful beings with strange relics – the Thunderstones – and once again you must defeat them to save the world.
In the deck-building game Thunderstone Advance: Numenera, which can be played on its own or combined with other Thunderstonesets, you build a party of heroes to defeat the Thunderstone Bearers. The "Doomladen" mechanism introduced in this game unites various monster groups against you, and new Setting cards take you into the environment of Monte Cook's Numenera RPG.
Vendor: AEG
Type: Board Games
Price:
29.95
Designer | Mark Wootton |
Publisher | AEG |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Expansions | Romance of the Nine Empires: Arcane Fire |
This description's a bit tricky, so let's take it in stages...
Countermay: The Tapestry of Worlds, the crossroads of civilizations beyond imagining. After a thousand years of war, Countermay is dying. Battles, curses, extraterrestrial parasites, demonic influence, and other hazards have ruined much of the planet. The food is running out, and the threat of starvation looms. The only way to save Countermay is to seize undisputed control. Until then, armies march, fed with the ever-dwindling food as they churn farmland into mud with their boots. Can you save Countermay from its invitable doom?
Romance of the Nine Empires is a fictitious interactive collectible card game (CCG) set in the fantasy world of Countermay. In the game, players assume command of one of nine vastly different warring factions — including steampunk aliens, a dark god-king's crusade of conversion, displaced WWII-era American GIs, and a risen empire of the undead — to expand, glorify, or defend their empires. Through its fictitious fifteen-year history, players have shaped the world of Countermay through their individual and collective achievements, and the results are reflected in the story and the current state of the empires.
Romance of the Nine Empires is based on the Legend of the Five Rings CCG and was created for use in the movie The Gamers: Hands of Fate, mimicking the way that L5R tournament results affect the actual story in future expansions of that CCG but allowing the movie creators more freedom to design the game to match the characters in the movie. L5R publisher AEG agreed to be the in-movie publisher of the fictional Romance of the Nine Empires, but as a result of Kickstarter funding for The Gamers: Hands of Fate, it decided to create a real-life version of R9E.
This game represents the 15th Anniversary World Championship Edition of Romance of the Nine Empires, and (to slip into the movie storyline for a second) it holds the decks used by the top-placing players for each faction that made it to the quarterfinals at the 2012 World Championships at Gen Con Indy.