Vendor: Super Meeple
Type: Board Games
Price:
49.95
Designer | Marcel-André Casasola Merkle |
Publisher | Super Meeple |
Players | 2-4 |
Playtime | 45-60 mins |
Suggested Age | 10 and up |
Vendor: Brain Games
Type: Board Games
Price:
39.95
Designer | Marcel-André Casasola Merkle |
Publisher | Brain Games |
Players | 2-5 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Honors | 2009 Golden Geek Best Children's Board Game Nominee |
Vendor: Ferti
Type: Board Games
Price:
47.95
Designer | Marcel-André Casasola Merkle |
Publisher | Ferti |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Expansion For | Taluva |
Vendor: Ferti
Type: Board Games
Price:
39.95
Designer | Marcel-André Casasola Merkle |
Publisher | Ferti |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Expansion For | Taluva |
Vendor: Lookout Games
Type: Board Games
Price:
22.95
Designer |
Marcel-André Casasola Merkle |
Publisher | Lookout Games |
Players | 3-8 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors |
2007 Årets Spill Best Party Game Nominee 2003 Spiel des Jahres Recommended |
Vendor: Ferti
Type: Board Games
Price:
29.95
Designer | Marcel-André Casasola Merkle |
Publisher | Ferti |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Expansion For |
Vendor: Ferti
Type: Board Games
Price:
179.95
Designer | Marcel-André Casasola Merkle |
Publisher | Ferti |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Reimplements | |
Expansions | Taluva: The 5th Player Expansion |
In Taluva, players attempt to successfully settle a South Sea island slowly emerging from the ocean waters as volcano after volcano erupts.
Each turn, players decide to either have a new volcano erupt along the shore, increasing the size of the island, or to have an existing volcano erupt again, increasing the height of the land around it (and possibly destroying parts of existing settlements). They do this by placing a new tile, consisting of one volcano and two other types of landscape. A tile must always touch at least one other tile, when placed at sea level, or be placed on top of at least two other tiles (without any gaps under the land being created), with the volcano being placed on top of an existing volcano.
Next, the player will place one or more wooden buildings; huts, temples or towers. Settlements must always start at the lowest level, by placing a single hut. From there on, existing settlements may expand by placing huts on all hexes of a single type of terrain around the settlement, with temples once the settlement takes up at least three hexes, or with towers, placed at level three or above.
The game ends when all tiles have been placed. At that point, the player who's placed most temples wins. Ties are broken by towers, then huts. Ultimate victory - and an immediate end to the game - waits for the player who manages to place all their buildings of two types. Immediate defeat is also possible, when no buildings can legally be played during a player's turn.
A lot of strategy results from the various placement rules. Volcanoes may never fully destroy a settlement, so single huts can block volcano placement, protecting other settlements. Alternatively, a well placed volcano can split a large settlement in two, creating the opportunity for both to expand more rapidly than a new settlement would. Limiting your opponent's growth potential is at least as important as preparing the terrain for you to expand upon...
The Deluxe edition contains the basic Taluva game at increased size, as well as the following new expansions:
Vendor: Repos Production
Type: Board Games
Price:
9.99
Designer |
Friedemann Friese Marcel-André Casasola Merkle Andrea Meyer |
Publisher | Repos Production |
Players | 4-9 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Vendor: Rio Grande Games
Type: Board Games
Price:
29.95
Designer |
Friedemann Friese Marcel-André Casasola Merkle |
Publisher | Rio Grande Games |
Players | 2-6 |
Playtime | 60 mins |
Suggested Age | 16 and up |
Honors | 2006 Golden Geek Best Light / Party Game Nominee |
\Each player plays a character who starts the game as a teenager and then must choose the cards that will make his life take shape. He can repeat a school year and get new friends, start smoking, take part in a Bible discussion group and have his first sexual intercourse during Oktoberfest – all very realistic. Every event in the life of a character has some effect on his main characteristics - tobacco addiction, alcohol addiction, drug addiction, wealth, health, sadness, spirituality and wisdom. Excess comes at a price, though, and when a characteristic gets too high, it cancels another one – if you smoke too much, you get thin; if you get too fat, you must stop drinking; if you drink too much you lose your wisdom, and so on – once more, very realistic. During game, you can get friends, and often more, with other player’s characters. This is an important feature in the game, since what happens to you usually affects, in good or bad, your friends, and this is one of the main interaction aspects of the game.
Description from Bruno Faidutti's ideal game library.
Vendor: Hans im Glück
Type: Board Games
Price:
52.95
Designer | Marcel-André Casasola Merkle |
Publisher | Hans im Glück Verlags-GmbH |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Honors |
Note: This game is in German. English rules can be found here.
Santa Cruz is played in two independent rounds in which players build homes, churches and lighthouses on the island while also developing valuable resources.
Players each start with a hand of cards, comprising traveling cards and scoring cards. They then explore a board showing three islands, which have tiles laid face-down representing buildings and places, such as churches and lighthouses. On a turn, players must play either a traveling card to explore and place buildings in their color or play a scoring card to score a particular type of building, resource, or other game condition for all players. Spaces near the central volcano are more valuable, but are vulnerable to a negative eruption scoring card.
If that volcano does erupt, the magma might clear away the buildings already constructed. Bad luck? Well, use your experience from the first round to build better in the second. You won't make the same mistakes a second time, will you? Concentrate on the further colonization of Santa Cruz and score while you can!
Vendor: Adlung-Spiele
Type: Board Games
Price:
14.95
Designer | Marcel-André Casasola Merkle |
Publisher | Adlung-Spiele |
Players | 3-4 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Honors |
Vendor: Rio Grande Games
Type: Board Games
Price:
54.95
Designer | Marcel-André Casasola Merkle |
Publisher | Ferti |
Players | 2-4 |
Playtime | 40 mins |
Suggested Age | 10 and up |
Honors | |
Reimplemented By | Taluva Deluxe |
Expansion | Taluva Extension (French Edition) |
Vendor: Adlung-Spiele
Type: Board Games
Price:
14.95
Designer | Marcel-André Casasola Merkle |
Publisher | Adlung-Spiele |
Players | 3-4 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Honors | 2001 Fairplay À la carte Winner |
Note: This game is in German. English rules is available here.
This is not an expansion to Verräter, but an entirely new successor game to Verräter.
With the highland pacified in Verräter, we now move to the ocean. Through bluff and strategy, players try to turn against the ship's captain, seizing the profits intended to be turned at the next port. Game includes a Pirate variant.