Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
17.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Discover the new Altered TCG with these 6 pre-built decks designed for first time players
Included in each Starter Deck:
- 40 playable cards (1 hero, 31 commons, 8 rares)
- 6 token cards
- 5 adventure cards
- 2 player aid cards
- 1 foiler card
- 1 new player card
- 15 markers
- 1 paper playmat
- 1 rulebook
Vendor: Equinox
Type: Board Games
Price:
149.95
Designer |
Régis Bonnessée Nathanaël Dufour Jacques Ernoult Merlin Ismet François Jourdain Marcus Kearsey Léa Roulée Manuel Rozoy Charles Wickham |
Publisher | Equinox |
Players | 2-4 |
Playtime | 10-40 mins |
Suggested Age | 10 and up |
Dive into the world of Altered!
Centuries ago, our reality collided with the world of stories and dreams in a cataclysm known as the Confluence, an event that profoundly reshaped the Earth as we know it. Beings from this world suddenly roamed amongst us, and changed the way we lived. Since then, we’ve formed alliances with them, and together we patiently rebuilt a new civilization.
With peace and prosperity now secured, it’s finally time for us to rediscover the altered world around us. Six leading Factions have chosen their heroes to lead courageous expeditions beyond the gates, where the Tumult, a remnant of the Confluence of old, still mutates everything in its wake.
An Altered TCG: Beyond the Gates Booster Display contains 36 booster packs
On average each Booster Display contains:
- 36 Hero Cards
- 288 Common Cards
- 103 or 104 Rare Cards
- 4 or 5 Unique Cards (varies box to box)
Vendor: Studio H
Type: Board Games
Price:
33.95
Designer |
Guillaume Montiage Manuel Rozoy |
Publisher | Studio H |
Players | 1-6 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
In this second chapter of the Suspects line, players embody detective Claire Harper at different stages in her life: from her school days, to tranquil Swiss lakes, as well as the first post-war Olympic Games!
Claire Harper was born in 1910. She is an avid reader of Agatha Christie, a world traveller, and more British than 5 o’clock tea. Oxford University admitted her after implementing quotas for female students in 1927. She followed in her father’s footsteps and graduated with the key to unlocking her dreams: a degree in criminal law. Now Claire Harper investigates, observes, discovers, and thwarts. There’s no mystery that is too twisted for her brilliant mind, no case that’s too hard for her to crack. Claire Harper isn’t just a detective. She’s the very best.
In each chapter of Suspects, you will read Clue cards to progress through the plot like a book, discuss and reason amongst yourselves, and form hypotheses. Your goal is to score the most points when you answer the questions about the case. The "faster" you answer (i.e. having drawn and read as few Clue cards as possible), the more points you will score.
Vendor: Space Cowboys
Type: Board Games
Price:
37.95
Designer |
François Doucet Vincent Goyat Manuel Rozoy |
Publisher | Space Cowboys |
Players | 2-4 |
Playtime | 60-120 mins |
Suggested Age | 10 and up |
Vendor: Triton Noir
Type: Board Games
Price:
139.95
Designer |
Thibaud de la Touanne Fabrice Lamidey Manuel Rozoy |
Publisher | Triton Noir |
Players | 1-4 |
Playtime | 30-90 mins |
Suggested Age | 12 and up |
Vendor: Space Cowboys
Type: Board Games
Price:
4.95
Designers |
Antonin Merieux Manuel Rozoy |
Publisher | Space Cowboys |
Players | 2-4 |
Playing Time | 90 mins |
Suggested Age | 14 and up |
Expansion | TIME Stories Revolution: Experience |
Vendor: Space Cowboys
Type: Board Games
Price:
4.95
Designer |
Manuel Rozoy |
Publisher | Space Cowboys |
Players | 2-4 |
Playing Time | 60-180 mins |
Suggested Age | 10 and up |
Expansion For |
TIME Stories Revolution: A Midsummer Night TIME Stories Revolution: The Hadal Project |
Vendor: Space Cowboys
Type: Board Games
Price:
33.99
Designer |
Ulric Maes Manuel Rozoy |
Publisher | Space Cowboys |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 12 and up |
Expansion for | T.I.M.E Stories |
Vendor: Space Cowboys
Type: Board Games
Price:
33.99
Designer |
Manuel Rozoy Guillaume Montiage |
Publisher | Space Cowboys |
Players | 2-4 |
Playtime | 90 mins |
Suggested Age | 12 and up |
Honors | 2016 Golden Geek Best Board Game Expansion Nominee |
Expands |
T.I.M.E Stories |
Vendor: Space Cowboys
Type: Board Games
Price:
67.99
The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you. Failure is impossible, as you will be able to go back in time as many times as required.
T.I.M.E Stories is a narrative game, a game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection and optimization.
At the beginning of the game, the players are at their home base and receive their mission briefing. The object is then to complete it in as few attempts as possible. The actions and movements of the players will use Temporal Units (TU), the quantity of which depend on the scenario and the amount of players. Each attempt is called a "run"; one run equals the use of all of the Temporal Units at the players' disposal. When the TU reach zero, the agents are recalled to the agency, and restart the scenario from the beginning, armed with their experience. The object of the game is to make the perfect run, while solving all of the puzzles and overcoming all of a scenario’s obstacles.
The base box contains the entirety of the T.I.M.E Stories system and allows players to play all of the scenarios, the first of which — Asylum — is included. During a scenario, which consists of a deck of 120+ cards, each player explores cards, presented most often in the form of a panorama. Access to some cards require the possession of the proper item or items, while others present surprises, enemies, riddles, clues, and other dangers.
You usually take possession of local hosts to navigate in a given environment, but who knows what you'll have to do to succeed? Roam a med-fan city, looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible, and you might even have to jump from one host to another, or play against your fellow agents from time to time...
In the box, an insert allows players to "save" the game at any point, to play over multiple sessions, just like in a video game. This way, it's possible to pause your ongoing game by preserving the state of the receptacles, the remaining TU, the discovered clues, etc.
T.I.M.E Stories is a decksploring game in which each deck makes anything possible!