Vendor: Repos Production
Type: Board Games
Price:
24.95
Vendor: IELLO
Type: Board Games
Price:
39.95
Designer | Ludovic Roudy, Bruno Sautter |
Publisher | IELLO |
Players | 1-4 |
Playtime | 15-45 mins |
Suggested Age | 13 and up |
Only a few fighters have made you eat dust. Coincidentally, one of them is standing in front of you right now, ready to fight. Your hands rise into an impenetrable guard. Your time has come to take revenge!
In the fighting game 8 Masters' Revenge, you are a martial arts master and you want to beat your opponents, strike after strike. Your only weapons are your two hands, represented by the two cards you have in play. Find the weak point in your opponent's guard to deal damage to him. As soon as his "health" marker reaches the last space of his life track, he is out of the game. The last surviving player wins the fight!
Vendor: IELLO
Type: Board Games
Price:
7.95
Designer | |
Publisher | IELLO |
Players | 2 |
Playtime | 40 mins |
Suggested Age | 13 and up |
Expands | Steam Torpedo: First Contact |
Vendor: IELLO
Type: Board Games
Price:
12.95
Designer | |
Publisher | IELLO |
Players | 2 |
Playtime | 30-40 mins |
Suggested Age | 13 and up |
Expands | Steam Torpedo: First Contact |
Vendor: IELLO
Type: Board Games
Price:
26.95
Designer | |
Publisher | IELLO |
Players | 2 |
Playtime | 30-40 mins |
Suggested Age | 13 and up |
Expansion |
Steam Torpedo: First Contact – R&D Steam Torpedo: First Contact - To Your Positions! |
Steam Torpedo: First Contact is a game of underwater battle tactics for two players, with each game lasting 30 minutes on average.
Before facing his opponent, each player builds his or her own submarine by selecting ten tiles to outfit the different compartments. Shielding, faster engine or firepower: each submarine will thus be unique, and players will need to develop their own strategy!
On the game board, each submarine is represented by a model indicating its position relative to the enemy (front, back or side) and distance (in contact or away). During the battle, players use their five crew members to enable the compartments of their submarine. Various effects can be triggered, in particular to inflict devastating damage to the enemy submarine. A player wins by destroying the control room of the opposing submarine or by eliminating all opposing crew members.