Vendor: Gigamic
Type: Board Games
Price:
34.95
Designer |
Charles Chevallier Laurent Escoffier |
Publisher | Gigamic |
Players | 2-4 |
Playtime | 35-35 mins |
Suggested Age | 10 and up |
In Looot, you need to gather resources and capture buildings to develop your fjord. Fill your longships and complete your construction sites in order to rack up your victory points. Store up the most riches, and you’ll be crowned Jarl of the Vikings!
Setup:
Assemble the gameboard using Landscape boards, placing 2 Houses, 2 Watchtowers, and 3 Castles in their corresponding spaces.
Place the Trophy board and 5 Trophies along one edge of the gameboard.
Place the Ocean board along one edge and put 30 Longships into a bag, drawing out 5 and placing them on Ocean spaces.
Create a reserve for Resources (Axes, Wood, Sheep, and Gold).
Each player selects a color and takes components: 1 Fjord, 13 Vikings, and 3 Shields.
Shuffle and distribute random Construction Site tiles (Ports, Altars, Jarl Palaces) to each player.
The player who lives furthest north goes first.
How to Play:
Placing a Viking (mandatory):
Vikings must be placed adjacent to another Viking or a Longship.
Vikings cannot be placed on a Resource space already occupied by another Viking.
Take a corresponding Resource tile from the reserve and place it on an empty space on your Fjord.
Check for capturing a Building; play passes to the next player if out of Vikings.
Capturing a Building (conditional):
Different rules for capturing Houses, Watchtowers, and Castles.
Buildings:
Houses: Capture by placing a Viking adjacent to a House.
Watchtowers: Capture by connecting two Watchtowers with Vikings of your color.
Castles: Capture by chaining at least 4, 8, or 12 Vikings of your color, with at least one adjacent to a Castle.
Longships:
Selecting a Longship (optional): Place on an empty space on your Fjord and draw another Longship for the Ocean board.
Filling Longships: Fill with indicated Resources to earn bonuses; unfilled Longships lose 5 victory points at the end.
Using a Shield (optional):
Use when placing a Viking for a specific advantage; flip the Shield after use.
Construction Sites:
Three types in your Fjord; complete by placing required Resources and Buildings adjacent to them.
Completed Construction Sites earn victory points.
Claiming a Trophy (optional):
At the end of your turn, claim a Trophy if you have enough Axes.
Place the Trophy on your Fjord with the victory points side visible.
Game End:
After all players have placed their Vikings, calculate victory points.
Add points for Castles, Watchtowers, Houses, Gold, Sheep, Wood, completed Construction Sites, and claimed Trophies.
Subtract 5 points for each unfilled Longship.
Player with the most points becomes the next Jarl; ties broken by highest value Trophy or shared victory if no tiebreaker.
—description from the publisher
Vendor: Blue Orange Games
Type: Board Games
Price:
32.95
Designer |
Laurent Escoffier |
Publisher | Blue Orange (EU) |
Players | 2-4 |
Playtime | 15-20 mins |
Suggested Age | 8 and up |
Vendor: Space Cow
Type: Board Games
Price:
25.95
Designers |
Laurent Escoffier David Franck |
Publisher | Space Cow |
Players | 2-4 |
Playing Time | 15 mins |
Suggested Age | 4 and up |
Honors |
2021 Kinderspiel des Jahres Recommended 2021 Graf Ludo Best Children's Game Graphics Nominee 2020 Tric Trac Best Children's Game Nominee 2020 As d'Or - Jeu de l'Année Enfant Winner 2020 As d'Or - Jeu de l'Année Enfant Nominee |
Vendor: Asmodee
Type: Board Games
Price:
21.24
Designer |
Charles Chevallier Laurent Escoffier |
Publisher | Asmodee |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Space Cow
Type: Board Games
Price:
29.74
Designer | Laurent Escoffier |
Publisher | Space Cow |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 6 and up |
Vendor: (Unknown)
Type: Board Games
Price:
29.95
Designer | |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Expands |
Note: Thie expansion is in German. The Game itself is language independent.
The Arkadia tournament is now over, but the king's exiled evil brother Vadoor has caught the five adventurers and is sending them far away. To save the kingdom, our heroes must begin by fleeing a pirate ship. During their escape, they will find the legendary sunken city of Spectra, inhabited by a hitherto-unknown, ancient tribe of Loonies who appear to have come from another galaxy. Where will this new quest lead our adventurers?
In Loony Quest: The Lost City, the first expansion for Loony Quest, players discover five new worlds and strive to master the previously unseen challenges of this 32-level content pack! Travel through secret passages that let you reappear in another location on the level. A 3D-pyramid spaceship turns up the fun factor of the new levels and brings a new angle to the original Loony Quest game, boosting replayability.
New special stages and more bonus and penalty tokens add up to even more fun with the players around the table!
Vendor: Libellud
Type: Board Games
Price:
38.24
Designer | |
Publisher | Libellud |
Players | 2-5 |
Playtime | 20-30 mins |
Suggested Age | 8 and up |
Honors |
2015 As d'Or - Jeu de l'Année Nominee 2015 Golden Geek Best Family Board Game Nominee 2015 Golden Geek Best Party Board Game Nominee 2015 Spiel der Spiele Hit für Familien Recommended 2015 Spiel des Jahres Recommended 2015 Tric Trac Nominee |
Expansion | Loony Quest: The Lost City |
Reimplements | Doodle Quest |
Note: English rules included inside.
In the wonderful land of Arkadia, a very old king has no heir. He organizes a tournament to offer his throne to the bravest adventurer of the kingdom. Up to five finalists will wander seven worlds full of surprises...
In the drawing game Loony Quest, players study challenging level cards, then try to replicate the outline to meet targets and avoid obstacles on their tracing sheets. Once finished, players place their sheets on top of the level card to see whether the drawings line up with the targets they meant to hit — or avoid. Largely inspired by video games, Loony Quest players discover various worlds, play with 3D and 2D levels, run into loony monsters — Loonies — and big bosses, trigger special stages, collect bonuses, use penalties on opponents, and gather as many Xperience points as possible to win.
Loony Quest features the same basic gameplay as in Doodle Quest, but has been developed differently by the publisher.
Vendor: Libellud
Type: Board Games
Price:
38.24
Designer | |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Honors |
2015 As d'Or - Jeu de l'Année Nominee 2015 Golden Geek Best Family Board Game Nominee 2015 Golden Geek Best Party Board Game Nominee 2015 Spiel der Spiele Hit für Familien Recommended 2015 Spiel des Jahres Recommended 2015 Tric Trac Nominee |
Expansion | Loony Quest: The Lost City |
Reimplements | Doodle Quest |
Note: This game is in Dutch. English rules can be found here.
In the wonderful land of Arkadia, a very old king has no heir. He organizes a tournament to offer his throne to the bravest adventurer of the kingdom. Up to five finalists will wander seven worlds full of surprises...
In the drawing game Loony Quest, players study challenging level cards, then try to replicate the outline to meet targets and avoid obstacles on their tracing sheets. Once finished, players place their sheets on top of the level card to see whether the drawings line up with the targets they meant to hit — or avoid. Largely inspired by video games, Loony Quest players discover various worlds, play with 3D and 2D levels, run into loony monsters — Loonies — and big bosses, trigger special stages, collect bonuses, use penalties on opponents, and gather as many Xperience points as possible to win.
Loony Quest features the same basic gameplay as in Doodle Quest, but has been developed differently by the publisher.
Vendor: Matagot
Type: Board Games
Price:
18.95
Designer | |
Publisher | Matagot |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Expands | Corto |
Corto: The Secrets of Venice takes players into the maze-like boroughs of Venice. There, we will experience the mystery that surrounds the city, meet its surprising characters, and discover its secret hiding places filled with treasure.
This expansion includes a new adventure that can be played along with any of the adventures from the base game, thus enabling new game configurations.
Vendor: Blue Orange Games
Type: Board Games
Price:
32.99
Designer | |
Publisher | Blue Orange Games |
Players | 1-4 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Honors |
2014 Golden Geek Best Children's Board Game Nominee 2015 Boardgames Australia Awards Best Children's Game Winner |
Reimplemented By | Loony Quest |
Dive under the deep blue sea where you'll find fish to gobble, treasure to discover, and divers to save!
In the line-drawing game Doodle Quest, players study challenging quest cards, then try to replicate the depicted path(s) on their separate transparent doodle sheets. Once finished, the players place their doodle sheets on top of the quest card to see whether the drawings line up. Visit starfish for bonus points! Doodle Quest includes 36 illustrations with two different levels of play: beginning and advanced.
Doodle Quest features the same basic gameplay as in Loony Quest, but has been developed differently by the publisher.
Vendor: Asmodee
Type: Board Games
Price:
36.95
Designer | |
Publisher | Asmodee |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Expansion | Corto: The Secrets of Venice |
Enter the magical world of adventure of Corto Maltese, the hero from the fertile imagination of Hugo Pratt. Choose your adventures, then live through them as the game unfolds. Aided by Corto and resisting Rasputin's attempts to thwart your plans, recruit your own bands of adventurers and get your hands on gold at the end of the story!
Corto is a card-based adventure game that mixes tactics and luck. To set up the game, choose four of the six quests, then place the appropriate quest boards next to one another on the table; each quest (attack the train of Russian gold, research the four aces of whale bones, meet the leopard-men, etc.) has its own deck of character and object cards that's shuffled and placed on the left side of the board. Reveal the top character from each deck, take turns placing one of your tokens on any character, then draw four cards from any combination of decks for your starting hand.
On a turn, you can either discard any number of cards and fill your hand to four cards or you can play 1-4 cards. If you play a character card, place it on an empty space on the quest board of the same color, making sure that it's adjacent to at least one other character. Place a token on the card, then either add a token to or remove an opponent's token from an adjacent character depending on the character's border color (denoting a friend of Corto or associate of Rasputin). You can also play objects on the character to affect adjacent cards. Some characters and objects have long range effects that hit any character in the same column or row. Hit a character that has no tokens, and you remove it from the board, counting it as 1 gold at the end of the game. If you played cards, end your turn by drawing two cards.
Players can also move Corto and Rasputin directly, using them to block spaces on the quest board, claim gold immediately, or eliminate characters.
In addition to having its own mix of characters, objects and advantages, each quest has a different treasure waiting for players to nab. For "The Wreck of the Fortune Royale", you need to be the first to claim the aces in order to claim all the treasure for yourself; for "Admiral Kolchak's Bullion Train", if you attack the train — which moves across the quest boards as players lay down cards — you claim one of the train car tokens, which might have gold on it; for "On the Track of the Leopard Men", whoever has a majority of tokens on certain characters at the end of the game gains control of markers that might enhance their network of characters.
When two quests are fully occupied or the players run out of cards, the game ends. In addition to scoring for the gold and treasures they've collected during the game, each player scores 2 gold per character in the largest group of characters he controls and 1 gold per character for smaller groups. Whoever ends up with the most gold wins!