Vendor: Compass Games
Type: Board Games
Price:
72.95
Designer | Krzysztof Matusik |
Publisher | Compass Games |
Players | 2-4 |
Playtime | 45-75 mins |
Suggested Age | 10 and up |
Vendor: Tailor Games
Type: Board Games
Price:
42.95
Designer | Krzysztof Matusik |
Publisher | Tailor Games |
Players | 2-6 |
Playtime | 15-30 mins |
Suggested Age | 6 and up |
Vendor: Tailor Games
Type: Board Games
Price:
12.95
Designer | Krzysztof Matusik |
Publisher | Tailor Games |
Players | 2-4 |
Playtime | 15-30 mins |
Suggested Age | 10 and up |
Vendor: Game Fabrica
Type: Board Games
Price:
64.95
Designer | |
Publisher | Game Fabrica |
Players | 2-4 |
Playtime | 45-90 mins |
Suggested Age | 12 and up |
It doesn't matter if you're on a highway to hell or you're climbing the stairway to heaven. It doesn't matter if you beat the drums, pluck the strings, headbang, or go pogo. If your heart is forged out of metal and the music is running through your veins, the hands will always show the horns — even if you throw the dice! That's something we thought while working on Thrash n'Roll.
Each player commands a chosen metal band. During the game, players train their band members, give concerts in the club, record albums, give interviews, compete for the fans, avoid scandals, etc. Over 6-8 turns, players have to gather as much fame as possible to win. The game is crowned with the big concert and ThrashAwards ceremony for the best musicians, albums and singles. The game mechanisms are based on dice and cards.
Vendor: G3
Type: Board Games
Price:
59.95
Designer | Krzysztof Matusik |
Publisher | G3 |
Players | 2-4 |
Playtime | 40 mins |
Suggested Age | 10 and up |
The world of investments awaits, but be aware, the task is very responsible. The player's goal is to build a city with the help of five loyal helpers. Architect, mayor, planner, engineer and a spy will do all they can to create new places of public use so that living in your metropolis is more comfortable than anywhere else.
In the centre of the Urban Panic play area is a main board with open city tiles placed on it. Next to the board lies a face-down pile with the remaining tiles. Each player receives a player board, and on this board you will build a city. In your turn, you have to perform actions of the architect which will enable you to take one tile from the main board. In the current turn, you can perform two more actions. You may exchange all of the revealed tiles with those from the pile, place a tile on your board, or change the places of two tiles on your board. Each building added to the city results in its development: number of residents, number of workplaces, ecology, revenue or the satisfaction of residents either increases or decreases. The most important thing is to fill the board with city tiles so that each tile is connected to the center of the board. You cannot forget to fulfill the needs of the residents. The winner is the player who not only builds and develops the city fastest, but avoids unemployment and takes care of the residents' needs.
Vendor: Game Fabrica
Type: Board Games
Price:
27.95
Designer | Krzysztof Matusik |
Publisher | Game Fabrica |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 10 and up |
CargoTrain is a fast-paced card game with a train theme. Deliver as much cargo to the factories as you can. Plan carefully. Invest wisely. Anticipate your opponents' moves, and deliver the most stock in the quickest way possible. And, what’s most important, fulfill trade contracts. Let your adversaries watch the sparks fly from under the wheels of your dashing train!
Every turn in this game is divided into two phases. First is the planning phase, in which players plan their moves by playing move cards. Next is the action phase; this is the heart of the game. Players reveal their move cards one by one and perform actions (load cargo, deliver cargo, upgrade train, switch cargo order on the stations, pick up a new contract). There are many possibilities; players must choose wisely and plan ahead their moves. The gameboard is made from cards and players change it during the game.
Vendor: Bomba Games
Type: Board Games
Price:
49.95
Designer | Krzysztof Matusik |
Publisher | Bomba Games |
Players | 2 |
Playtime | 60 mins |
Suggested Age | 12 and up |
War is in the air. Two feuding nations after a decade of a very fragile truce assemble their armies: her majesty Susanna from Thargaton with troops in black uniforms to the west and cardinal Nicodemus from Vesani with white-robed religious fanatics to the east. Both leaders try to secure the most strategic parts of forty-kilometer-long strip of no man's land. There are heavy fights to gain control of the old forts that survived the war of the apostles. Who is going to outmaneuver the enemy? Who will use their troops most efficiently in this mortal battle? Play this quick war game and find out.
Black&White is a two-player block war game that takes place on a hexagonal board that may be customized by terrain tiles. Before the game, each player builds his army using available troops and also assigns the leader. Each side of the conflict has nine different units from which to choose. The choice is not simple, however, as only a proper balance between various types of infantry, cavalry and artillery will make for a strong army.
Vendor: Bomba Games
Type: Board Games
Price:
54.95
Designer | Krzysztof Matusik |
Publisher | Bomba Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 8 and up |
Amber Route is a journey to the land of Slavic beliefs, monsters and magic. In this game full of surprises, you will embark on a dangerous adventure, leading your caravan through the uncharted territories. At every step you will face lurking evil creatures, traps, and ancient magic. Plan your moves carefully, protect your ambers, expand your retinue, and try to reach the destination as quick as possible.
In this game you must take care of your escort, ambers, and power cards — all while keeping an eye on your opponents. During course of the game, you will encounter monsters, ghost, deadly traps, thieves, and other sorts of evil. All encounters are resolved via dice, but each is resolved in a different way. On your turn, you must choose one of the following actions:
Whatever you do, keep a lookout for your opponents don't sleep; they just wait to stab you. You must remember one thing: Be quick or be dead in your quest for amber. Good luck!
Vendor: G3
Type: Board Games
Price:
49.95
Designer | Krzysztof Matusik |
Publisher | G3 |
Players | 2-5 |
Playtime | 120 mins |
Suggested Age | 12 and up |
A long, long time ago in a distant kingdom, there was a town, a town so small that the cartographers in the kingdom did not bother to put it on any of their maps.
The mayor of the city decided to change this. He sent messengers all around the kingdom to announce that a skillful, smart and experienced entrepreneur was needed to elevate the economy of this small town. The price for this effort would be a memorial on the main square of the town, eternal glory, and the satisfaction from a job well done.
Years passed before the candidates finally reached the city. The mayor had never been happier, but he didn't know which of the entrepreneurs would be most suitable for the position, so he decided to give each of them a chance to prove that he was the long-awaited entrepreneur. Each of the candidates received five helpers who were admittedly not very bright, but who were certainly loyal and obedient. They have three years to prove their craftsmanship and skill, and after this time, the mayor will decide which candidate most deserves the honorable position.
In Craftsmen, players try to gain appreciation points by building production buildings, creating connections between these buildings, producing raw materials and consumption goods, or buying them outright. They can also gain points by sending produced goods to the farthest parts of the world. In the end, whoever has the most appreciation points wins.